Achievement Showcase
The Grand Kingdom of Vesperia is a nation led by Elected King Maxwell Willson on the continent of Europe. The Grand Kingdom of Vesperia's government is a Absolute Monarchy with very authoritarian social policies. Economically, The Grand Kingdom of Vesperia favors moderate policies. The official currency of The Grand Kingdom of Vesperia is the Valeria. At 104 days old, The Grand Kingdom of Vesperia is a mature nation. The Grand Kingdom of Vesperia has a population of 922,494 and a land area of 13,900.00 sq. miles. This gives it a national average population density of 66.37. Pollution in the nation is a problem. The citizens' faith in the government is at an all-time high with an approval rating of 100%.
Basic Information | |
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Nation Name: | Vesperia |
Leader Name: | Maxwell Willson |
Nation ID: |
637391 https://politicsandwar.com/nation/id=637391
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Awards: | |
Portrait: | |
Founded: | 08/10/2024 (104 Days Old) |
Last Activity: | Active 11 hours ago |
Discord Username: | maxwellwillson |
Unique ID: | 1256f0213dfb1c2b038f4bdbd |
International Relations | |
Alliance: | Weaponized Assault Penguins Tasky |
Alliance Seniority: | 105 days |
Color Trade Bloc: | The FAP's White Cream |
Commendations: | 110 |
Denouncements: | 13 |
Nation Page Visits: | 3,481 |
Recent Visitors: VIP Only | 1 nations from 1 alliances in past 24 hours |
Economic | |
Population: | 922,494 |
Infrastructure: | 7,342.86 |
Land Area: | 13,900 sq. miles |
Avg Pop Density: | 66.37 people/sq. mi |
GDP: | $1,133,532,751.00 |
GDP per Capita: | $1,228.77 |
GNI: | $913,359,210.00 |
Economic Policies: | Moderate |
Currency: | Valeria |
Domestic | |
Government Type: | Absolute Monarchy |
Domestic Policy: | Manifest Destiny |
Social Policies: | Authoritarian |
State Religion: | None |
National Animal: | Red Panda |
Approval Rating: | 100% (160.77) |
Pollution Index: | 488 points |
Radiation Index: | 355.75 R (Global: 305.66 R) |
OBL Team: | Vesparian Reds |
Military | |
Nation Rank: | #4,164 of 12,307 Nations (33.83%) |
Nation Score: | 1,064.37 |
War Policy: | Pirate |
Soldiers: Casualties: Killed: |
102,000 1,967,107 2,130,673 |
Tanks: Lost: Destroyed: |
0 73,298 101,591 |
Aircraft: Lost: Destroyed: |
0 4,018 6,767 |
Ships: Lost: Destroyed: |
10 595 641 |
Spies: Lost: Captured: |
60 Unknown Unknown |
Missiles: Launched: Eaten: |
0 0 35 |
Nuclear Weapons: Launched: Eaten: |
0 0 4 |
Nation Stats | |
Infrastructure Destroyed: | 63,245.27 |
Infrastructure Lost: | 19,299.00 |
Money Looted: | $1,053,381,385.66 |
Wars Won: | 221 |
Wars Lost: | 11 |
Bounties | |
Total Value of All Bounties: | $23,000,000 |
Attrition | $20,000,000 |
Nuclear | $1,000,000 |
Ordinary | $1,000,000 |
Ordinary | $1,000,000 |
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8 Cities [M] | |||||||||||||||||||||||||||||||
Crownford | 893.11 Infra, 112,506 People | ||||||||||||||||||||||||||||||
Mahour | 893.17 Infra, 112,459 People | ||||||||||||||||||||||||||||||
Manseaur | 946.66 Infra, 119,103 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Militarization Over Time | |||||||||||||||||||||||||||||||
6 National Projects | |||||||||||||||||||||||||||||||
Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
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Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |