Achievement Showcase
The Grand Kingdom of Vesperia is a nation led by Elected King Maxwell Willson on the continent of Europe. The Grand Kingdom of Vesperia's government is a Absolute Monarchy with very authoritarian social policies. Economically, The Grand Kingdom of Vesperia favors moderate policies. The official currency of The Grand Kingdom of Vesperia is the Valeria. At 168 days old, The Grand Kingdom of Vesperia is a mature nation. The Grand Kingdom of Vesperia has a population of 1,563,929 and a land area of 26,900.00 sq. miles. This gives it a national average population density of 58.14. Pollution in the nation is a problem. The citizens' faith in the government is at an all-time high with an approval rating of 100%.
Basic Information | |
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Nation Name: | Vesperia |
Leader Name: | Maxwell Willson |
Nation ID: |
637391 https://politicsandwar.com/nation/id=637391
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Awards: | |
Founded: | 08/10/2024 (168 Days Old) |
Last Activity: | Active 10 hours ago |
Discord Username: | maxwellwillson |
Unique ID: | b1f0b2e51ebe5b1127d1b3468 |
International Relations | |
Alliance: | Weaponized Assault Penguins Tasky's Serf Penguin |
Alliance Seniority: | 169 days |
Color Trade Bloc: | The FAP's White Cream |
Commendations: | 111 |
Denouncements: | 14 |
Nation Page Visits: | 4,370 |
Economic | |
Population: | 1,563,929 |
Infrastructure: | 13,490.45 |
Land Area: | 26,900 sq. miles |
Avg Pop Density: | 58.14 people/sq. mi |
GDP: | $1,243,808,317.00 |
GDP per Capita: | $795.31 |
GNI: | $-338,691,895.00 |
Economic Policies: | Moderate |
Currency: | Valeria |
Domestic | |
Government Type: | Absolute Monarchy |
Domestic Policy: | Technological Advancement |
Social Policies: | Authoritarian |
State Religion: | None |
National Animal: | Red Panda |
Approval Rating: | 100% (222.89) |
Pollution Index: | 1,056 points |
Radiation Index: | 346.17 R (Global: 431.91 R) |
OBL Team: | Vesparian Reds |
Military | |
Nation Rank: | #2,737 of 11,346 Nations (24.12%) |
Nation Score: | 3,070.11 |
War Policy: | Pirate |
Soldiers: Casualties: Killed: |
219,000 3,223,399 3,796,503 |
Tanks: Lost: Destroyed: |
18,750 138,543 181,908 |
Aircraft: Lost: Destroyed: |
1,155 9,187 19,009 |
Ships: Lost: Destroyed: |
160 832 1,827 |
Spies: Lost: Captured: |
60 Unknown Unknown |
Missiles: Launched: Eaten: |
0 0 69 |
Nuclear Weapons: Launched: Eaten: |
0 0 8 |
Nation Stats | |
Infrastructure Destroyed: | 134,312.96 |
Infrastructure Lost: | 34,396.00 |
Money Looted: | $1,605,693,692.52 |
Wars Won: | 312 |
Wars Lost: | 13 |
Bounties | |
Total Value of All Bounties: | $23,000,000 |
Attrition | $20,000,000 |
Nuclear | $1,000,000 |
Ordinary | $1,000,000 |
Ordinary | $1,000,000 |
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16 Cities [M] | |||||||||||||||||||||||||||||||
Crownford | 945.62 Infra, 113,806 People | ||||||||||||||||||||||||||||||
Mahour | 971.96 Infra, 108,760 People | ||||||||||||||||||||||||||||||
Manseaur | 877.87 Infra, 100,092 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Score Over Time | |||||||||||||||||||||||||||||||
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Nation Militarization Over Time | |||||||||||||||||||||||||||||||
8 National Projects | |||||||||||||||||||||||||||||||
Advanced Urban Planning Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000. |
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Advanced Urban Planning Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000. |
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Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
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Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Urban Planning Urban Planning is a national project that reduces the cost of new cities by $50,000,000. |
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Urban Planning Urban Planning is a national project that reduces the cost of new cities by $50,000,000. |