Fortwhiteastan is a nation led by Lord Hurtfrosty on the continent of South America. Fortwhiteastan's government is a Dictatorship with very moderate social policies. Economically, Fortwhiteastan favors left wing policies. The official currency of Fortwhiteastan is the Dollar. At 1,954 days old, Fortwhiteastan is an ancient nation. Fortwhiteastan has a population of 11,730,167 and a land area of 122,250.00 sq. miles. This gives it a national average population density of 95.95. Pollution in the nation is everywhere. The citizens' faith in the government is completely depleted with an approval rating of 0%.
Roles/Membership
The Fighting Pacifist ( 7/01/20 - 7/05/20)
Terminus Est ( 7/06/20 - 8/05/20)
Pantheon (Low gov) (8/06/20 - 10/07/20)
Atlantian council (Leader) (10/08/20 - 04/01/21)
The Jedi temple (Co-Leader) (4/02/21 - 5/08/21)
Sanctuary (5/10/21 - 7/12/21)
Left game
Came back (3/04/22) don’t remember what I did
Magister Mortalis (Leader) (3/28/23 - 07/03/24)
The Immortals (2ic) (07/04/24-05/22/25)
Basic
Information ![]() |
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Nation Name: | Fortwhiteastan ![]() |
Leader Name: | Hurtfrosty |
Nation ID: |
201307
https://politicsandwar.com/nation/id=201307
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Awards: |
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Founded: | 04/22/2020 (1,954 Days Old) |
Last Activity: | Active 10 hours ago |
Discord Username: | hurtfrosty |
Unique ID: | 2fe1ba73ea02ead0218ab521e |
International Relations | |
Alliance: | Cali Cartel ![]() Executive Board |
Alliance Seniority: | 15 days |
Color Trade Bloc: | ![]() |
Commendations: | 115 |
Denouncements: | 18 |
Nation Page Visits: | 30,211 |
Recent Visitors: VIP Only | 4 nations from 3 alliances in past 24 hours |
Economic | |
Population: | 11,730,167 |
Infrastructure: | 84,000.00 |
Land Area: | 122,250 sq. miles |
Avg Pop Density: | 95.95 people/sq. mi |
GDP: | $26,954,811,805.00 |
GDP per Capita: | $2,297.90 |
GNI: | $18,226,640,000.00 |
Economic Policies: | Left ![]() |
Currency: |
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Domestic | |
Government Type: | Dictatorship ![]() |
Domestic Policy: | Open Markets ![]() |
Social Policies: | Moderate ![]() |
State Religion: |
None ![]() |
National Animal: |
![]() |
Approval Rating: | 0% (-495.14) |
Pollution Index: | 6,630 points |
Radiation Index: | 135.78 R (Global: 197.29 R) |
OBL Team: |
Fortines ![]() |
Military | |
Nation Rank: | #1,446 of 11,049 Nations (13.09%) |
Nation Score: ![]() |
6,612.19 |
War Policy: ![]() |
Arcane ![]() |
![]() Casualties: Killed: |
1,100 8,620,241 8,635,967 |
![]() Lost: Destroyed: |
15,250 394,558 368,379 |
![]() Lost: Destroyed: |
2,325 34,801 29,412 |
![]() Lost: Destroyed: |
0 3,120 3,990 |
![]() Lost: Captured: |
60 Unknown Unknown |
![]() Launched: Eaten: |
8 35 50 |
![]() Launched: Eaten: |
8 9 12 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 6 1 0 5 0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 220,069.50 |
Infrastructure Lost: | 200,497.00 |
Money Looted: | $347,535,233.33 |
Wars Won: | 155 |
Wars Lost: | 246 |
Bounties | |
There are no posted bounties on this nation. |
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30 Cities [M] | |||||||||||||||||||||||||||||||
Gherna city | 2,800.00 Infra, 406,328 People | ||||||||||||||||||||||||||||||
Orleans | 2,800.00 Infra, 406,328 People | ||||||||||||||||||||||||||||||
Tyville | 2,800.00 Infra, 406,319 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Score Over Time | |||||||||||||||||||||||||||||||
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Nation Militarization Over Time | |||||||||||||||||||||||||||||||
17 National Projects | |||||||||||||||||||||||||||||||
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Advanced Engineering Corps Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%. |
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Arable Land Agency Arable Land Agency is a national project that reduces the cost of land by 5%. |
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Arms Stockpile Arms Stockpile is a national project that boosts Munitions Factories' productivity by 20% nationwide. |
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Bauxiteworks Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Mass Irrigation Mass Irrigation is a national project that boosts food production nationwide. |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Specialized Police Training Program The Specialized Police Training Program Increases the crime reduction rate from Police Stations to 3.5% and Increases commerce in all cities by 4%. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |
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