Fortwhiteastan is a nation led by Lord Hurtfrosty on the continent of South America. Fortwhiteastan's government is a Dictatorship with very moderate social policies. Economically, Fortwhiteastan favors moderate policies. The official currency of Fortwhiteastan is the Dollar. At 1,863 days old, Fortwhiteastan is an ancient nation. Fortwhiteastan has a population of 11,384,743 and a land area of 78,750.00 sq. miles. This gives it a national average population density of 144.57. Pollution in the nation is everywhere. The citizens' faith in the government is completely depleted with an approval rating of 0%.
Roles/Membership
The Fighting Pacifist ( 7/01/20 - 7/05/20)
Terminus Est ( 7/06/20 - 8/05/20)
Pantheon (Low gov) (8/06/20 - 10/07/20)
Atlantian council (Leader) (10/08/20 - 04/01/21)
The Jedi temple (Co-Leader) (4/02/21 - 5/08/21)
Sanctuary (5/10/21 - 7/12/21)
Left game
Came back (3/04/22) don’t remember what I did
Magister Mortalis (Leader) (3/28/23 - Present)
Basic Information ![]() |
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Nation Name: | Fortwhiteastan ![]() |
Leader Name: | Hurtfrosty |
Nation ID: |
201307 https://politicsandwar.com/nation/id=201307
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Awards: |
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Founded: | 04/22/2020 (1,863 Days Old) |
Last Activity: | Active 9 minutes ago |
Discord Username: | hurtfrosty |
Unique ID: | 5bcc3627e09b4d3711cd4950f |
International Relations | |
Alliance: | Retirment ![]() Heir |
Alliance Seniority: | 6 days |
Color Trade Bloc: | ![]() |
Beige Turns Left: | 14 (1.2 days) |
Commendations: | 104 |
Denouncements: | 18 |
Nation Page Visits: | 28,480 |
Recent Visitors: VIP Only | 8 nations from 5 alliances in past 24 hours |
Economic | |
Population: | 11,384,743 |
Infrastructure: | 80,338.48 |
Land Area: | 78,750 sq. miles |
Avg Pop Density: | 144.57 people/sq. mi |
GDP: | $18,516,536,158.00 |
GDP per Capita: | $1,626.43 |
GNI: | $11,464,194,115.00 |
Economic Policies: | Moderate ![]() |
Currency: |
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Domestic | |
Government Type: | Dictatorship ![]() |
Domestic Policy: | Urbanization ![]() |
Social Policies: | Moderate ![]() |
State Religion: | None ![]() |
National Animal: |
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Approval Rating: | 0% (-236.11) |
Pollution Index: | 5,766 points |
Radiation Index: | 184.90 R (Global: 339.42 R) |
OBL Team: | Fortines ![]() |
Military | |
Nation Rank: | #1,705 of 11,694 Nations (14.58%) |
Nation Score: ![]() |
5,548.76 |
War Policy: ![]() |
Fortress ![]() |
![]() Casualties: Killed: |
0 8,617,241 8,610,090 |
![]() Lost: Destroyed: |
0 388,920 366,564 |
![]() Lost: Destroyed: |
601 34,000 28,646 |
![]() Lost: Destroyed: |
0 3,068 3,973 |
![]() Lost: Captured: |
23 Unknown Unknown |
![]() Launched: Eaten: |
8 35 50 |
![]() Launched: Eaten: |
10 9 12 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 6 1 0 5 0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 220,014.94 |
Infrastructure Lost: | 199,959.00 |
Money Looted: | $347,535,233.33 |
Wars Won: | 155 |
Wars Lost: | 246 |
Bounties | |
There are no posted bounties on this nation. |
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30 Cities [M] | |||||||||||||||||||||||||||||||
Gherna city | 2,580.19 Infra, 385,439 People | ||||||||||||||||||||||||||||||
Orleans | 2,578.75 Infra, 385,234 People | ||||||||||||||||||||||||||||||
Tyville | 2,580.19 Infra, 385,430 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Score Over Time | |||||||||||||||||||||||||||||||
Score Component Breakdown | |||||||||||||||||||||||||||||||
Nation Militarization Over Time | |||||||||||||||||||||||||||||||
13 National Projects | |||||||||||||||||||||||||||||||
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Advanced Engineering Corps Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%. |
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Advanced Engineering Corps Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%. |
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Arable Land Agency Arable Land Agency is a national project that reduces the cost of land by 5%. |
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Arable Land Agency Arable Land Agency is a national project that reduces the cost of land by 5%. |
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Arms Stockpile Arms Stockpile is a national project that boosts Munitions Factories' productivity by 20% nationwide. |
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Arms Stockpile Arms Stockpile is a national project that boosts Munitions Factories' productivity by 20% nationwide. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |