ManBuster is a nation led by Supreme Leader MathRManresa on the continent of North America. ManBuster's government is a People's Republic with very libertarian social policies. Economically, ManBuster favors left wing policies. The official currency of ManBuster is the Krona. At 529 days old, ManBuster is an ancient nation. ManBuster has a population of 5,548,588 and a land area of 42,250.00 sq. miles. This gives it a national average population density of 131.33. Pollution in the nation is almost non-existent. The citizens' faith in the government is at an all-time high with an approval rating of 100%.
raiding is my life
retired
therefore no more life
Templar Squirrel of KT (10/10/23 - 01/07/24)
Squirrel Adjutant (IA Staff) of KT (02/07/24 - 01/07/24)
Templar Guardian of KT (01/07/24 - xx/xx/xx)
Templar Adjutant (IA Staff) of KT (01/07/24 - xx/xx/xx)
War ||| Ctowned // Locutus ||| City Count
Singular Hostility ||| $863.4M Net, 63rd // $741.2M Net, 64th ||| c11
Blue Balled ||| $127.8M Net, 184th // $3.3B Net, 24th ||| c11-c7
Casino Royale ||| $10.2B Net, 8th // $6.0B Net, 17th ||| c11-c22
Knight-on-Knight Violence ||| $379.9M Net, 6th // $378.3M Net, 6th ||| c21-c22
Espresso ||| $2.2B Net, 38th // $4.7B Net, 17th ||| c20
Reached $3B cash looted - Day 98
Beiged an active c30 as a c7 - Day 107
Looted an offshore/bank for $921M in value - Day 127
Reached $4B cash looted - Day 133
Reached $5B cash looted - Day 170
Reached $6B cash looted - Day 202
Reached $7B cash looted - Day 227
Reached $8B cash looted - Day 239
Reached $9B cash looted - Day 261
Reached $10B cash looted - Day 282
Reached $11B cash looted - Day 297
Reached $12B cash looted - Day 317
Reached $13B cash looted - Day 358
Reached $14B cash looted - Day 412
Reached $15B cash looted - Day 444
Basic Information | |
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Nation Name: | ManBuster |
Leader Name: | MathRManresa |
Nation ID: |
574472 https://politicsandwar.com/nation/id=574472
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Awards: |
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Founded: | 10/18/2023 (529 Days Old) |
Last Activity: | Active 2 hours ago |
Discord Username: | milkfishworshipper |
Unique ID: | eca34bf5d99b1886e3acf1e36 |
International Relations | |
Alliance: | Knights Templar ![]() Templar Guardian |
Alliance Seniority: | 530 days |
Color Trade Bloc: | ![]() |
Commendations: | 46 |
Denouncements: | 11 |
Nation Page Visits: | 10,581 |
Economic | |
Population: | 5,548,588 |
Infrastructure: | 40,773.12 |
Land Area: | 42,250 sq. miles |
Avg Pop Density: | 131.33 people/sq. mi |
GDP: | $5,213,148,010.00 |
GDP per Capita: | $939.54 |
GNI: | $2,191,548,330.00 |
Economic Policies: | Left ![]() |
Currency: |
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Domestic | |
Government Type: | People's Republic ![]() |
Domestic Policy: | Manifest Destiny ![]() |
Social Policies: | Libertarian ![]() |
State Religion: | None ![]() |
National Animal: |
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Approval Rating: | 100% (643.02) |
Pollution Index: | 176 points |
Radiation Index: | 126.75 R (Global: 171.38 R) |
Military | |
Nation Rank: | #2,005 of 11,440 Nations (17.53%) |
Nation Score: ![]() |
5,018.83 |
War Policy: ![]() |
Pirate ![]() |
![]() Casualties: Killed: |
330,000 10,161,152 10,324,667 |
![]() Lost: Destroyed: |
27,500 399,196 530,398 |
![]() Lost: Destroyed: |
1,650 18,465 52,583 |
![]() Lost: Destroyed: |
325 2,454 2,193 |
![]() Lost: Captured: |
60 Unknown Unknown |
![]() Launched: Eaten: |
2 101 60 |
![]() Launched: Eaten: |
0 0 12 |
Nation Stats | |
Infrastructure Destroyed: | 629,219.16 |
Infrastructure Lost: | 84,451.00 |
Money Looted: | $15,840,051,760.39 |
Wars Won: | 1,018 |
Wars Lost: | 47 |
Bounties | |
There are no posted bounties on this nation. |
Map | |||||||||||||||||||||||||||||||
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22 Cities [M] | |||||||||||||||||||||||||||||||
Room 406 | 1,960.20 Infra, 277,508 People | ||||||||||||||||||||||||||||||
Room 407B | 1,922.49 Infra, 271,429 People | ||||||||||||||||||||||||||||||
203 | 1,957.60 Infra, 276,194 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Score Over Time | |||||||||||||||||||||||||||||||
Score Component Breakdown | |||||||||||||||||||||||||||||||
Nation Militarization Over Time | |||||||||||||||||||||||||||||||
12 National Projects | |||||||||||||||||||||||||||||||
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Advanced Engineering Corps Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%. |
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Advanced Engineering Corps Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%. |
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Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
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Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
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Arable Land Agency Arable Land Agency is a national project that reduces the cost of land by 5%. |
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Arable Land Agency Arable Land Agency is a national project that reduces the cost of land by 5%. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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Ironworks Ironworks is a national project that boosts Steel Mills' production by 36% nationwide. |
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Ironworks Ironworks is a national project that boosts Steel Mills' production by 36% nationwide. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |