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Farmtopia


Farmtopia is a nation led by Farmer Hughes on the continent of South America. Farmtopia's government is a Aristocracy with very liberal social policies. Economically, Farmtopia favors extremely left wing policies. The official currency of Farmtopia is the Food. At 2,290 days old, Farmtopia is an ancient nation. Farmtopia has a population of 61,444 and a land area of 202,000.00 sq. miles. This gives it a national average population density of 0.30. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.


9k=

Proud Member of Goober Gang

Former Allliances:

  • FormerM
  • CurrentM
  • FutureM
  • MonkeyM
  • LatterM
  • ChimpM
  • ConcurrentM
  • KevinM
  • PastM
  • DuccjoineclipseM
  • FarmersM
  • FarM
  • NoraidM
  • FrenchM

 

"In this world winning is everything; winners are validated and losers are denied. Until now I've barely lost at anything, and I will keep it this way in the future. Since I always win, I'm always right. If you oppose me, I'll crush you, no matter who you are” - Dryad - Shrek


Basic Information
Nation Name: Farmtopia
Leader Name: Hughes
Nation ID: 145919
Awards:
Founded: 12/22/2018 (2,290 Days Old)
Last Activity: Last active on 01/21/2025
Discord Username:Hughes#6490
Unique ID: d2830609862d63e951c010ced
International Relations
Alliance: Oblivion Alliance Flag
Applicant
Alliance Seniority:584 days
Color Trade Bloc: The Beige Protection Bloc
Beige Turns Left: 14 (1.2 days)
Commendations: 118
Denouncements: 150
Nation Page Visits: 76,710
Economic
Population: 61,444
Infrastructure: 416.64
Land Area: 202,000 sq. miles
Avg Pop Density: 0.30 people/sq. mi
GDP: $10,036,508,573.00
GDP per Capita: $163,341.43
GNI: $8,971,731,390.00
Economic Policies: Extreme Left
Currency: Currency Image Food
Domestic
Government Type: Aristocracy Govt Icon
Domestic Policy: Open Markets Open Markets Icon
Social Policies: Liberal
State Religion: Farming Farming
National Animal: National Animal ImageBald eagle
Approval Rating: 0% (-667.18)
Pollution Index: 1,394 points
Radiation Index: 111.65 R (Global: 169.63 R)
OBL Team: Free Blockade Money
Military
Nation Rank: #2,572 of 11,426 Nations (22.51%)
Nation Score: More Information 3,920.42
War Policy: Help Covert Covert Icon
Soldiers:
Casualties:
Killed:
0
28,621,514
24,103,300
Tanks:
Lost:
Destroyed:
0
637,008
1,118,936
Aircraft:
Lost:
Destroyed:
0
54,993
86,452
Ships:
Lost:
Destroyed:
0
2,186
3,568
Spies:
Lost:
Captured:
0
Unknown
Unknown
Missiles:
Launched:
Eaten:
0
239
45
Nuclear Weapons:
Launched:
Eaten:
0
43
42
Nation Stats
Infrastructure Destroyed: 672,412.90
Infrastructure Lost: 554,697.00
Money Looted: $2,326,278,328.59
Wars Won: 397
Wars Lost: 358
Bounties

There are no posted bounties on this nation.

Map
36 Cities [M]
Nation Activity
03/24 06:01 am - Farmtopia had war declared by The Kedirean Federation for the reason of "You didn't laugh at our ".
03/24 06:01 am - Farmtopia had war declared by Tecnia for the reason of "Error detected: Your nation must be eliminated. Initiating war sequence.".
03/24 06:00 am - Farmtopia had war declared by Death Cavalry for the reason of "The 1% in your nation controls too much wealth. We are going to war for the 99%.".
03/16 08:00 am - Farmtopia had war declared by ManBuster for the reason of "old sport".
03/16 08:00 am - Farmtopia had war declared by INDIAA for the reason of "Veni, vidi, vici. Now, we shall conquer your lands as we did before.".
03/16 08:00 am - Farmtopia had war declared by Tecnia for the reason of "Raiding inactive nations".
03/08 10:00 am - Farmtopia had war declared by ManBuster for the reason of "its farmin time".
03/08 10:00 am - Farmtopia had war declared by Viranjal for the reason of "You've been very unfair, very bad. War is coming, and it's going to be tremendous.".
03/08 10:00 am - Farmtopia had war declared by Tecnia for the reason of "Raiding inactive nations".
02/28 12:00 pm - Farmtopia had war declared by Tecnia for the reason of "Raiding inactive nations".
02/28 12:00 pm - Farmtopia had war declared by home for the reason of "warning: creativity juices low".
02/28 12:00 pm - Farmtopia had war declared by ManBuster for the reason of "we are so back".
02/20 02:00 pm - Farmtopia had war declared by Danish Dominion for the reason of "Luke... I am your father.".
02/20 02:00 pm - Farmtopia had war declared by Tecnia for the reason of "Raiding inactive nations".
02/20 02:00 pm - Farmtopia had war declared by The Vikingdom for the reason of "might as well".
02/12 04:00 pm - Farmtopia had war declared by home for the reason of "my money printer turned off".
02/12 04:00 pm - Farmtopia had war declared by Nanami Island for the reason of "We like taking candy from babies".
02/12 04:00 pm - Farmtopia had war declared by The Vikingdom for the reason of "My people are hungry".
02/12 03:51 pm - Dede of Hill of Crosses has publicly commended the nation of Farmtopia.
02/12 03:28 pm - Glenn Grimes of The Vikingdom has publicly commended the nation of Farmtopia.
02/04 04:03 pm - Glenn Grimes of The Vikingdom has publicly commended the nation of Farmtopia.
02/04 04:00 pm - Farmtopia had war declared by Tecnia for the reason of "Raiding inactive nations".
02/04 04:00 pm - Farmtopia had war declared by Wild Space for the reason of "Your defiance insults Rome's honor.".
02/04 04:00 pm - Farmtopia had war declared by Xaba Kingdom for the reason of "Just Business".
01/27 06:40 pm - Farmtopia had war declared by Unified National Committee for the reason of "Sorry, wanted to raid".
01/27 06:03 pm - Farmtopia had war declared by Bailang for the reason of "By the gods, your insolence cannot go unpunished.".
01/27 06:01 pm - Farmtopia had war declared by Xaba Kingdom for the reason of "Just Business".
01/20 12:47 am - Farmtopia had war declared by Goblin for the reason of "Hi :-)".
01/19 08:00 pm - Farmtopia had war declared by United States of Miku for the reason of "You have denied your people her beautiful voice, therefore you're dead. (if you're active, send peace)".
01/19 08:00 pm - Farmtopia had war declared by Tecnia for the reason of "Raiding inactive nations".
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
20 National Projects
Advanced Engineering Corps
Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Arms Stockpile
Arms Stockpile is a national project that boosts Munitions Factories' productivity by 20% nationwide.
Bauxiteworks
Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide.
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Mass Irrigation
Mass Irrigation is a national project that boosts food production nationwide.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Pirate Economy
Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Recycling Initiative
Recycling Initiative is a national project that increases the effectiveness of Recycling Centers in the nation.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.