Achievement Showcase
Death Cavalry is a nation led by Death God Schera Zade on the continent of Asia. Death Cavalry's government is a Monarchy with very moderate social policies. Economically, Death Cavalry favors far left wing policies. The official currency of Death Cavalry is the Yen. At 83 days old, Death Cavalry is an established nation. Death Cavalry has a population of 3,276,934 and a land area of 22,500.00 sq. miles. This gives it a national average population density of 145.64. Pollution in the nation is evident. The citizens' faith in the government is at an all-time high with an approval rating of 100%.
This nation was born for the sole purpose of men and women to enjoy what life has given us to delight upon, and that is to eat.
As long as it involves food, Death Cavalry will never back down. Even death does not sate our hunger.
Alliance History
02/14/2025 ||| Inception
02/17/2025 - 02/25/2025 ||| The Enterpri$e - Junior Associate
02/25/2025 - ... ||| Knights Templar - Templar Squirrel
Wars Fought
Net / Inflicted / Received
Rosefall - $5.0 Billion / $4.0 Billion / $-954 Million
#18 in Net
Personal Feats
$1 Billion Money Looted - 28 Days
$2 Billion Money Looted - 57 Days
2 - Treasures Stolen
Basic Information ![]() |
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Nation Name: | Death Cavalry ![]() ![]() |
Leader Name: | Schera Zade |
Nation ID: |
672995 https://politicsandwar.com/nation/id=672995
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Portrait: | ![]() |
Founded: | 02/13/2025 (83 Days Old) |
Last Activity: | Active 3 minutes ago |
Discord Username: | xizhuwutian |
Unique ID: | f4f8199bf27ad09670376bd15 |
International Relations | |
Alliance: | Knights Templar ![]() Templar Guardian |
Alliance Seniority: | 72 days |
Color Trade Bloc: | ![]() |
Commendations: | 35 |
Denouncements: | 1 |
Nation Page Visits: | 22,176 |
Recent Visitors: VIP Only | 6 nations from 5 alliances in past 24 hours |
Economic | |
Population: | 3,276,934 |
Infrastructure: | 26,374.04 |
Land Area: | 22,500 sq. miles |
Avg Pop Density: | 145.64 people/sq. mi |
GDP: | $1,710,117,717.00 |
GDP per Capita: | $521.87 |
GNI: | $-53,298,395.00 |
Economic Policies: | Far Left ![]() |
Currency: |
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Domestic | |
Government Type: | Monarchy ![]() |
Domestic Policy: | Urbanization ![]() |
Social Policies: | Moderate ![]() |
State Religion: | Food ![]() |
National Animal: |
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Approval Rating: | 100% (104.91) |
Pollution Index: | 467 points |
Radiation Index: | 160.55 R (Global: 169.52 R) |
Anthem: | |
Military | |
Nation Rank: | #2,288 of 11,343 Nations (20.17%) |
Nation Score: ![]() |
4,140.92 |
War Policy: ![]() |
Pirate ![]() |
![]() Casualties: Killed: |
327,746 3,703,383 6,477,497 |
![]() Lost: Destroyed: |
27,391 246,008 361,141 |
![]() Lost: Destroyed: |
569 10,607 26,179 |
![]() Lost: Destroyed: |
145 1,764 1,406 |
![]() Lost: Captured: |
11 Unknown Unknown |
![]() Launched: Eaten: |
13 1 40 |
![]() Launched: Eaten: |
1 11 13 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 0 0 0 0 0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 137,330.47 |
Infrastructure Lost: | 32,351.00 |
Money Looted: | $2,730,519,931.00 |
Wars Won: | 143 |
Wars Lost: | 9 |
Bounties | |
There are no posted bounties on this nation. |
Map | |||||||||||||||||||||||||||||||
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22 Cities [M] | |||||||||||||||||||||||||||||||
Tokyo-3 | 962.50 Infra, 92,132 People | ||||||||||||||||||||||||||||||
Tokyo-2 | 1,192.71 Infra, 154,324 People | ||||||||||||||||||||||||||||||
Tokyo-1 | 1,145.83 Infra, 148,245 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Score Over Time | |||||||||||||||||||||||||||||||
Score Component Breakdown | |||||||||||||||||||||||||||||||
Nation Militarization Over Time | |||||||||||||||||||||||||||||||
8 National Projects | |||||||||||||||||||||||||||||||
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Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
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Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |