Achievement Showcase
The Harmonic Empire of Kalebo is a nation led by Merchant Yeetmaster on the continent of North America. The Harmonic Empire of Kalebo's government is a Social Democracy with very anarchist social policies. Economically, The Harmonic Empire of Kalebo favors extremely right wing policies. The official currency of The Harmonic Empire of Kalebo is the Orbis Note. At 490 days old, The Harmonic Empire of Kalebo is an ancient nation. The Harmonic Empire of Kalebo has a population of 9,742,834 and a land area of 270,000.00 sq. miles. This gives it a national average population density of 36.08. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.
Former raider turned banker and co-head of econ for Singularity.
Basic Information | |
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Nation Name: | Kalebo ![]() |
Leader Name: | Yeetmaster |
Nation ID: |
612092
https://politicsandwar.com/nation/id=612092
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Awards: |
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Founded: | 04/12/2024 (490 Days Old) |
Last Activity: | Last active on 07/21/2025 |
Discord Username: | _goose101 |
Unique ID: | 84e220844aa7b514689281682 |
International Relations | |
Alliance: | Singularity ![]() Applicant |
Alliance Seniority: | 5 days |
Color Trade Bloc: | ![]() |
Beige Turns Left: | 37 (3.1 days) |
Commendations: | 143 |
Denouncements: | 6 |
Nation Page Visits: | 47,364 |
Recent Visitors: VIP Only | 2 nations from 2 alliances in past 24 hours |
Economic | |
Population: | 9,742,834 |
Infrastructure: | 93,368.07 |
Land Area: | 270,000 sq. miles |
Avg Pop Density: | 36.08 people/sq. mi |
GDP: | $10,790,189,279.00 |
GDP per Capita: | $1,107.50 |
GNI: | $6,166,173,855.00 |
Economic Policies: | Extreme Right ![]() |
Currency: |
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Domestic | |
Government Type: | Social Democracy ![]() |
Domestic Policy: | Open Markets ![]() |
Social Policies: | Anarchist ![]() |
State Religion: |
Harmony ![]() |
National Animal: |
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Approval Rating: | 0% (-471.04) |
Pollution Index: | 799 points |
Radiation Index: | 327.87 R (Global: 325.33 R) |
OBL Team: |
Geese ![]() |
Military | |
Nation Rank: | #891 of 11,040 Nations (8.07%) |
Nation Score: ![]() |
8,020.40 |
War Policy: ![]() |
Fortress ![]() |
![]() Casualties: Killed: |
0 7,078,265 9,895,274 |
![]() Lost: Destroyed: |
0 312,623 579,936 |
![]() Lost: Destroyed: |
1,854 12,178 27,757 |
![]() Lost: Destroyed: |
0 1,180 2,006 |
![]() Lost: Captured: |
0 Unknown Unknown |
![]() Launched: Eaten: |
90 195 129 |
![]() Launched: Eaten: |
30 57 30 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 0 0 0 0 0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 287,249.62 |
Infrastructure Lost: | 256,797.00 |
Money Looted: | $2,360,600,548.50 |
Wars Won: | 268 |
Wars Lost: | 108 |
Bounties | |
There are no posted bounties on this nation. |
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40 Cities [M] | |||||||||||||||||||||||||
Harmonic City I | 2,288.09 Infra, 243,932 People | ||||||||||||||||||||||||
Harmonic City II | 2,350.89 Infra, 248,496 People | ||||||||||||||||||||||||
Harmonic City III | 2,374.64 Infra, 250,201 People | ||||||||||||||||||||||||
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26 National Projects | |||||||||||||||||||||||||
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Advanced Engineering Corps Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%. |
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Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
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Arable Land Agency Arable Land Agency is a national project that reduces the cost of land by 5%. |
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Bauxiteworks Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide. |
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Bureau of Domestic Affairs Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
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Fallout Shelter Fallout Shelter is a national project that reduces the effects of nuclear weapons. |
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Green Technologies Green Technologies is a national project that reduces pollution from refined resource production and farms, as well as reducing upkeep costs for resource production. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Mass Irrigation Mass Irrigation is a national project that boosts food production nationwide. |
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Military Doctrine Military Doctrine Decreases the cost of military research by 5%. |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Specialized Police Training Program The Specialized Police Training Program Increases the crime reduction rate from Police Stations to 3.5% and Increases commerce in all cities by 4%. |
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Telecommunications Satellite Telecommunications Satellite is a national project that increases the Commerce rate in each city by 2%, increases the maximum Commerce rate to 125% in all cities and Increases the maximum number of Malls per city increases from 4 to 5. |
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Uranium Enrichment Program Uranium Enrichment Program is a national project that doubles Uranium production in your nation. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |
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