Achievement Showcase
Rotaris Imperius is a nation led by Head Executive Rotrules1234 on the continent of South America. Rotaris Imperius's government is a Absolute Monarchy with very liberal social policies. Economically, Rotaris Imperius favors moderate policies. The official currency of Rotaris Imperius is the Bus Tokens. At 2,931 days old, Rotaris Imperius is an ancient nation. Rotaris Imperius has a population of 6,688,165 and a land area of 93,000.00 sq. miles. This gives it a national average population density of 71.92. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.
The Rotaris Imperius was from Cybernations. But due to a combination of lack of game updates and a devastating nuclear war, the surviving citizens moved to the moon as a temporary home before moving into the world of War and Politics. Hopefully this time, this world should promise plenty of change for years to come. As long the world changes, the Rotaris Imperius will live on despite any possible devastating wars.
Basic Information ![]() |
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Nation Name: | Rotaris Imperius ![]() |
Leader Name: | Rotrules1234 |
Nation ID: |
62982 https://politicsandwar.com/nation/id=62982
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Awards: |
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Founded: | 03/20/2017 (2,931 Days Old) |
Last Activity: | Active 7 hours ago |
Unique ID: | 6f0742a272eed2cdccb75b4e4 |
International Relations | |
Alliance: | Arrgh ![]() Captain |
Alliance Seniority: | 309 days |
Color Trade Bloc: | ![]() |
Commendations: | 48 |
Denouncements: | 7 |
Nation Page Visits: | 36,037 |
Recent Visitors: VIP Only | 1 nations from 1 alliances in past 24 hours |
Economic | |
Population: | 6,688,165 |
Infrastructure: | 44,950.00 |
Land Area: | 93,000 sq. miles |
Avg Pop Density: | 71.92 people/sq. mi |
GDP: | $5,716,007,740.00 |
GDP per Capita: | $854.65 |
GNI: | $3,227,380,735.00 |
Economic Policies: | Moderate ![]() |
Currency: |
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Domestic | |
Government Type: | Absolute Monarchy ![]() |
Domestic Policy: | Urbanization ![]() |
Social Policies: | Liberal ![]() |
State Religion: | Rotarisan Doctrine ![]() |
National Animal: |
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Approval Rating: | 0% (-242.02) |
Pollution Index: | 0 points |
Radiation Index: | 96.79 R (Global: 149.42 R) |
OBL Team: | Moon Men ![]() |
Military | |
Nation Rank: | #1,868 of 11,433 Nations (16.34%) |
Nation Score: ![]() |
5,342.25 |
War Policy: ![]() |
Pirate ![]() |
![]() Casualties: Killed: |
465,000 21,748,451 12,261,533 |
![]() Lost: Destroyed: |
0 891,889 609,933 |
![]() Lost: Destroyed: |
2,325 100,088 48,970 |
![]() Lost: Destroyed: |
0 10,791 5,853 |
![]() Lost: Captured: |
1 Unknown Unknown |
![]() Launched: Eaten: |
1 173 65 |
![]() Launched: Eaten: |
0 108 77 |
Nation Stats | |
Infrastructure Destroyed: | 463,250.99 |
Infrastructure Lost: | 449,738.00 |
Money Looted: | $827,166,308.18 |
Wars Won: | 108 |
Wars Lost: | 107 |
Bounties | |
There are no posted bounties on this nation. |
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31 Cities [M] | |||||||||||||||||||||||||||||||
Rotaris Prime | 1,450.00 Infra, 222,170 People | ||||||||||||||||||||||||||||||
Rotaris Secundus | 1,450.00 Infra, 222,153 People | ||||||||||||||||||||||||||||||
Rotaris Tertius | 1,450.00 Infra, 222,137 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Militarization Over Time | |||||||||||||||||||||||||||||||
16 National Projects | |||||||||||||||||||||||||||||||
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Advanced Engineering Corps Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%. |
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Advanced Engineering Corps Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%. |
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Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
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Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
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Arable Land Agency Arable Land Agency is a national project that reduces the cost of land by 5%. |
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Arable Land Agency Arable Land Agency is a national project that reduces the cost of land by 5%. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
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Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Mass Irrigation Mass Irrigation is a national project that boosts food production nationwide. |
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Mass Irrigation Mass Irrigation is a national project that boosts food production nationwide. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Recycling Initiative Recycling Initiative is a national project that increases the effectiveness of Recycling Centers in the nation. |
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Recycling Initiative Recycling Initiative is a national project that increases the effectiveness of Recycling Centers in the nation. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |