The Holy Virtue Empire is a nation led by Emperor Dark Virtue on the continent of Africa. The Holy Virtue Empire's government is a Theocratic Democracy with very conservative social policies. Economically, The Holy Virtue Empire favors moderate policies. The official currency of The Holy Virtue Empire is the Dollar. At 779 days old, The Holy Virtue Empire is an ancient nation. The Holy Virtue Empire has a population of 7,010,664 and a land area of 52,500.00 sq. miles. This gives it a national average population density of 133.54. Pollution in the nation is evident. The citizens' faith in the government is completely depleted with an approval rating of 0%.
The last survivers of disaster
Basic Information | |
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Nation Name: | Holy Virtue Empire ![]() |
Leader Name: | Dark Virtue |
Nation ID: |
533718 https://politicsandwar.com/nation/id=533718
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Portrait: | ![]() |
Founded: | 03/27/2023 (779 Days Old) |
Last Activity: | Active 19 hours ago |
Unique ID: | a7fd95ea1605bac1720a566a6 |
International Relations | |
Alliance: | Rose ![]() Rosian |
Alliance Seniority: | 750 days |
Color Trade Bloc: | ![]() |
Beige Turns Left: | 35 (2.9 days) |
Commendations: | 19 |
Denouncements: | 5 |
Nation Page Visits: | 5,496 |
Recent Visitors: VIP Only | 2 nations from 2 alliances in past 24 hours |
Economic | |
Population: | 7,010,664 |
Infrastructure: | 50,438.76 |
Land Area: | 52,500 sq. miles |
Avg Pop Density: | 133.54 people/sq. mi |
GDP: | $8,282,863,915.00 |
GDP per Capita: | $1,181.47 |
GNI: | $4,030,255,905.00 |
Economic Policies: | Moderate ![]() |
Currency: |
![]() |
Domestic | |
Government Type: | Theocratic Democracy ![]() |
Domestic Policy: | Urbanization ![]() |
Social Policies: | Conservative ![]() |
State Religion: | Christian ![]() |
National Animal: |
![]() |
Approval Rating: | 0% (-445.52) |
Pollution Index: | 1,176 points |
Radiation Index: | 246.88 R (Global: 169.03 R) |
OBL Team: | New Hope Bears ![]() |
Anthem: | |
Military | |
Nation Rank: | #2,237 of 11,492 Nations (19.47%) |
Nation Score: ![]() |
4,372.88 |
War Policy: ![]() |
Covert ![]() |
![]() Casualties: Killed: |
246,843 3,241,472 3,364,833 |
![]() Lost: Destroyed: |
14,455 184,291 152,590 |
![]() Lost: Destroyed: |
1,186 12,822 8,722 |
![]() Lost: Destroyed: |
166 1,255 733 |
![]() Lost: Captured: |
12 Unknown Unknown |
![]() Launched: Eaten: |
0 0 55 |
![]() Launched: Eaten: |
0 0 24 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 0 0 0 0 0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 81,338.63 |
Infrastructure Lost: | 127,291.00 |
Money Looted: | $702,615,771.12 |
Wars Won: | 246 |
Wars Lost: | 57 |
Bounties | |
There are no posted bounties on this nation. |
Map | ||||||||||||||||||||||
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21 Cities [M] | ||||||||||||||||||||||
Cathedral | 2,346.44 Infra, 338,815 People | |||||||||||||||||||||
New Hope | 2,447.78 Infra, 353,383 People | |||||||||||||||||||||
Star City | 2,447.78 Infra, 353,341 People | |||||||||||||||||||||
Nation Activity | ||||||||||||||||||||||
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Nation Score Over Time | ||||||||||||||||||||||
Score Component Breakdown | ||||||||||||||||||||||
Nation Militarization Over Time | ||||||||||||||||||||||
6 National Projects | ||||||||||||||||||||||
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Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |