Holy Empirical Civilisation of Questionable Origin is a nation led by God Emperor Covus Alfius VII on the continent of Australia. Holy Empirical Civilisation of Questionable Origin's government is a Theocratic Dictatorship with very authoritarian social policies. Economically, Holy Empirical Civilisation of Questionable Origin favors moderate policies. The official currency of Holy Empirical Civilisation of Questionable Origin is the Energon Cubes. At 1,343 days old, Holy Empirical Civilisation of Questionable Origin is an ancient nation. Holy Empirical Civilisation of Questionable Origin has a population of 4,872,426 and a land area of 139,500.00 sq. miles. This gives it a national average population density of 34.93. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.
Basic Information | |
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Nation Name: | Questionable Origin |
Leader Name: | Covus Alfius VII |
Nation ID: |
283908 https://politicsandwar.com/nation/id=283908
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Awards: | |
Founded: | 03/19/2021 (1,343 Days Old) |
Last Activity: | Last active on 10/22/2024 |
Discord Username: | L-I-G-H-T#8250 |
Unique ID: | b5e3988c2bafa243c08f8e6c6 |
International Relations | |
Alliance: | Camelot Applicant |
Alliance Seniority: | 20 days |
Color Trade Bloc: | The Gray Inactive Group |
Commendations: | 39 |
Denouncements: | 5 |
Nation Page Visits: | 9,595 |
Economic | |
Population: | 4,872,426 |
Infrastructure: | 39,534.34 |
Land Area: | 139,500 sq. miles |
Avg Pop Density: | 34.93 people/sq. mi |
GDP: | $1,186,483,546.00 |
GDP per Capita: | $243.51 |
GNI: | $-789,235,485.00 |
Economic Policies: | Moderate |
Currency: | Energon Cubes |
Domestic | |
Government Type: | Theocratic Dictatorship |
Domestic Policy: | Manifest Destiny |
Social Policies: | Authoritarian |
State Religion: | Theocommutaiwazeelandish |
National Animal: | Bald eagle |
Approval Rating: | 0% (-337.44) |
Pollution Index: | 1,132 points |
Radiation Index: | 114.32 R (Global: 316.02 R) |
Military | |
Nation Rank: | #2,135 of 12,317 Nations (17.33%) |
Nation Score: | 4,478.36 |
War Policy: | Fortress |
Soldiers: Casualties: Killed: |
0 6,626,095 7,660,109 |
Tanks: Lost: Destroyed: |
0 420,379 471,246 |
Aircraft: Lost: Destroyed: |
0 35,557 40,947 |
Ships: Lost: Destroyed: |
0 1,464 1,235 |
Spies: Lost: Captured: |
2 Unknown Unknown |
Missiles: Launched: Eaten: |
24 15 27 |
Nuclear Weapons: Launched: Eaten: |
0 28 22 |
Nation Stats | |
Infrastructure Destroyed: | 124,808.07 |
Infrastructure Lost: | 199,336.00 |
Money Looted: | $325,503,574.38 |
Wars Won: | 28 |
Wars Lost: | 71 |
Bounties | |
There are no posted bounties on this nation. |
Map | |||||||||||||||||||||||
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31 Cities [M] | |||||||||||||||||||||||
Twas on that day | 723.75 Infra, 97,363 People | ||||||||||||||||||||||
Long past the sun | 1,544.64 Infra, 188,773 People | ||||||||||||||||||||||
That Friday evening’s pickled fun | 1,314.64 Infra, 165,203 People | ||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||
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Nation Score Over Time | |||||||||||||||||||||||
Score Component Breakdown | |||||||||||||||||||||||
Nation Militarization Over Time | |||||||||||||||||||||||
18 National Projects | |||||||||||||||||||||||
Advanced Urban Planning Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000. |
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Advanced Urban Planning Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000. |
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Advanced Engineering Corps Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%. |
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Advanced Engineering Corps Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%. |
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Arable Land Agency Arable Land Agency is a national project that reduces the cost of land by 5%. |
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Arable Land Agency Arable Land Agency is a national project that reduces the cost of land by 5%. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
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Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city increases from 5 to 6. |
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International Trade Center International Trade Center is a national project that that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city increases from 5 to 6. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Mass Irrigation Mass Irrigation is a national project that boosts food production nationwide. |
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Mass Irrigation Mass Irrigation is a national project that boosts food production nationwide. |
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Metropolitan Planning Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000. |
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Metropolitan Planning Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Recycling Initiative Recycling Initiative is a national project that increases the effectiveness of Recycling Centers in the nation. |
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Recycling Initiative Recycling Initiative is a national project that increases the effectiveness of Recycling Centers in the nation. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Urban Planning Urban Planning is a national project that reduces the cost of new cities by $50,000,000. |
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Urban Planning Urban Planning is a national project that reduces the cost of new cities by $50,000,000. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |