Achievement Showcase
The Roman Dominion of Aureliana is a nation led by Basileous Augustus Flavius Aetius on the continent of Europe. The Roman Dominion of Aureliana's government is a Absolute Monarchy with very moderate social policies. Economically, The Roman Dominion of Aureliana favors far left wing policies. The official currency of The Roman Dominion of Aureliana is the Novo Solidus. At 1,311 days old, The Roman Dominion of Aureliana is an ancient nation. The Roman Dominion of Aureliana has a population of 12,172,504 and a land area of 84,000.00 sq. miles. This gives it a national average population density of 144.91. Pollution in the nation is everywhere. The citizens' faith in the government is completely depleted with an approval rating of 0%.
Aureliana is named after the Restitutor Orbis Aurelian and the great stoic Philosopher King Marcus Aurelius.
It is a late-stage Western Roman amalgamation with later Byzantian practices. Its capital “Majorianopolis” was built on the site of the former Constantinople. The country is ruled by its Augustus - Flavius Aetius, who takes his name from the Magister Militum of the West and “Last of the Romans”; a man who should have ruled instead of the degenerate Valentinian III (whose memory is forever damned).
Religious doctrine preaches that the decline in Rome came from a rejection of Sol - who through Aurelian restored the Empire before being discarded by later heretical rulers.
On the 20th of April 2021 - the Kingdom of Aureliana joined Legion. Ave Legio.
Cities of Aureliana.
- Majorianopolis - Named after the last good Emperor of the West - Majorian.
- Dioclestia - Named after founder of the Tetrachy - Diocleation.
- Julianople - Named after Julian the Apostate, the last Pagan Emperor.
- Mauricia - Named after the Emperor Maurice - another great man betrayed by corrupt fools.
- Belisar - Named after Belisarius - whose loyalty to the Empire triumphed agaisnt adversity.
- Heraclium - Named after the great Heraclius.
- Jovium - Dedicated to the Highest God Sol Invictus / Jupiter.
- Baziliscus - Named after the Emperors Bazil I and II.
- Gracchi - Named after the Gracchi brothers from the days of the Republic.
- Aquilium - Named after Legion and the Imperial Standard of Rome.
- Flavianis - Named after the Emperor Vespasian and the Flavian Dynasty
- Augustia - Named after Augustus Caesar - first Emperor of Rome
- Severiene - Named after Septimius Severus - who saved the Empire from Praetorian Corruption.
- Komnenopolis - Named after the Komnenous Dynasty (Alexios I, John II, Manuel I)
- Zoesta - Named after Zoe “Coal Eyes” Karbonopsina.
- Trajanum - Named after the great Emperor Trajan - who expanded Rome to its greatest strength.
- Ulpia - Named after the dutiful wife of Aurelian.
- Saturnia - Named after Saturn, merciful protector of Rome.
- Agrippina - After the great general Agrippa. Also named such for Agrippina the Elder and Younger
- Pompeia - Named after the dutiful wife of Trajan.
- Vatatzes - Named after the exiled Emperors of Nicaea, who persevered against the Latins.
- Thraxon - Named after the first emperor who hailed neither from the senatorial class nor from the equestrian class.
- Manuella - Named after Manuel II Paliaologos, who outlasted the seiges of Bayezid and delayed the fall of Rome.
- Eugenius - Named after Emperor Eugenius, the last Emperor to keep the Vestal Flames of Rome burning.
- Hypatia - Named after one of the last great thinkers of ancient Alexandria and martyr to the Pagan Gods.
- Porphyrios - Named after the mighty Whale which terrorised the waters of Constantinople - now a symbol of our Naval Power.
- Valentine - Dedicated to Emperor Valentinian I
- Claudacia - Named after Emperor Claudius.
- Gallia - Named after the Emperor Gallienus, an unfortunate Emperor who fought agaisnt overwhelming odds.
- Caesarathon - Named after the greatest son of Rome, Julius Caesar.
Holidays of Aureliana.
- January 18: Day of the Dead (A day were citizens honour their dead)
- February 18; Dionysus Day (A day for debauchery)
- March: 17: Agonalia (A day for Mars)
- April 20: Aureliana Day (Anniversary of nations' founding)
- May 31: Legion Day (Alliance Holiday)
- June 20: Vestalval (Day of the Vestals)
- July 15 : Caesaralia (Dedicated to deification of Julius Caesar)
- August 10 : Roman Values Day
- September 1: Day of the Emperor (a day celebrating the Emperors of Rome/Aureliana)
- September 2: Day of the Senate (a day celebrating the Senate of Rome/Aureliana)
- September 3: Day of the Soldier (a day celebrating the Soldiers of Rome/Aureliana)
- September 4: Day of the People (a day celebrating the People of Rome/Aureliana)
- September 9: Aurelianesta (Birthday and deification of Aurelian)
- October 12: Augustalia (Dedicated to the deification of Augustus)
- November 4 - 17 The Aurelian Games (Sporting event between Reds, Greens, Yellows and Blues)
- November 17 - The Day of Devito (Holiday shared by other nations across Orbis- Rum Ham for all)
- December 17–23: Saturnalia (in honour of Saturn)
- December 25: Dies Natalis Solis Invicti ("Birthday of the Unconquered Sun")
Gods of Aureliana
Sol Invictus (AKA Jupiter)
Aurelian (deified) “Son of Sol”
Augustus and Julius Caesar (deified)
Saturn (Watcher of Rome)
Mars (God of War)
Vesta (Goddess of the Hearth)
Minerva (Goddess of Wisdom)
Dionysus (God of Debauchery)
Asclepius (God of Medicine Health)
Basic Information | |
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Nation Name: | Aureliana |
Leader Name: | Flavius Aetius |
Nation ID: |
301502 https://politicsandwar.com/nation/id=301502
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Awards: | |
Portrait: | |
Founded: | 04/19/2021 (1,311 Days Old) |
Last Activity: | Active 9 hours ago |
Discord Username: | flaviusaetius#0 |
Unique ID: | 66e755f3b2f792d4e1a5eceab |
International Relations | |
Alliance: | The Legion Legionnaire |
Alliance Seniority: | 1,311 days |
Color Trade Bloc: | Roman Purple |
Commendations: | 47 |
Denouncements: | 6 |
Nation Page Visits: | 12,731 |
Recent Visitors: VIP Only | 2 nations from 1 alliances in past 24 hours |
Economic | |
Population: | 12,172,504 |
Infrastructure: | 83,995.94 |
Land Area: | 84,000 sq. miles |
Avg Pop Density: | 144.91 people/sq. mi |
GDP: | $13,939,706,063.00 |
GDP per Capita: | $1,145.18 |
GNI: | $10,550,317,700.00 |
Economic Policies: | Far Left |
Currency: | Novo Solidus |
Domestic | |
Government Type: | Absolute Monarchy |
Domestic Policy: | Technological Advancement |
Social Policies: | Moderate |
State Religion: | Sol Cultus |
National Animal: | Palaiologos Eagle |
Approval Rating: | 0% (-396.79) |
Pollution Index: | 4,230 points |
Radiation Index: | 366.59 R (Global: 311.04 R) |
OBL Team: | Varangians |
Anthem: | |
Military | |
Nation Rank: | #1,236 of 12,337 Nations (10.02%) |
Nation Score: | 6,504.90 |
War Policy: | Turtle |
Soldiers: Casualties: Killed: |
0 6,310,421 3,441,428 |
Tanks: Lost: Destroyed: |
15,000 259,943 168,631 |
Aircraft: Lost: Destroyed: |
2,070 21,222 15,082 |
Ships: Lost: Destroyed: |
89 2,578 1,493 |
Spies: Lost: Captured: |
28 Unknown Unknown |
Missiles: Launched: Eaten: |
3 76 22 |
Nuclear Weapons: Launched: Eaten: |
1 32 6 |
Nation Stats | |
Infrastructure Destroyed: | 114,923.01 |
Infrastructure Lost: | 158,721.00 |
Money Looted: | $247,222,032.42 |
Wars Won: | 80 |
Wars Lost: | 65 |
Bounties | |
There are no posted bounties on this nation. |
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30 Cities [M] | |||||||||||||||||||||||||||||||
Majorianopolis | 2,800.00 Infra, 413,169 People | ||||||||||||||||||||||||||||||
Dioclestia | 2,800.00 Infra, 413,098 People | ||||||||||||||||||||||||||||||
Julianople | 2,800.00 Infra, 413,084 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Bulletins | |||||||||||||||||||||||||||||||
Aureliana turns one year old. Emperor Deliver's Speech From New City of Agrippina |
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Aureliana turns one year old. Emperor Deliver's Speech From New City of Agrippina |
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Emperor seen in public for first time since falling ill. "I have befallen to the wrath of Saturn - but I have been offered redemption" says Emperor |
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Emperor seen in public for first time since falling ill. "I have befallen to the wrath of Saturn - but I have been offered redemption" says Emperor |
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Blues win the Aurelian Games - are awarded with Gold Medals and Rum Ham by the Emperor. The end of the games coincides with The Day of Devito - a glorious feast is enjoyed by all. |
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Blues win the Aurelian Games - are awarded with Gold Medals and Rum Ham by the Emperor. The end of the games coincides with The Day of Devito - a glorious feast is enjoyed by all. |
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Nation Militarization Over Time | |||||||||||||||||||||||||||||||
19 National Projects | |||||||||||||||||||||||||||||||
Advanced Urban Planning Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000. |
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Advanced Urban Planning Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
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Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
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Fallout Shelter Fallout Shelter is a national project that reduces the effects of nuclear weapons. |
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Fallout Shelter Fallout Shelter is a national project that reduces the effects of nuclear weapons. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city increases from 5 to 6. |
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International Trade Center International Trade Center is a national project that that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city increases from 5 to 6. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Metropolitan Planning Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000. |
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Metropolitan Planning Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Spy Satellite Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage. |
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Spy Satellite Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage. |
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Surveillance Network Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons). |
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Surveillance Network Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons). |
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Telecommunications Satellite Telecommunications Satellite is a national project that increases the Commerce rate in each city by 2%, increases the maximum Commerce rate to 125% in all cities and Increases the maximum number of Malls per city increases from 4 to 5. |
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Telecommunications Satellite Telecommunications Satellite is a national project that increases the Commerce rate in each city by 2%, increases the maximum Commerce rate to 125% in all cities and Increases the maximum number of Malls per city increases from 4 to 5. |
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Urban Planning Urban Planning is a national project that reduces the cost of new cities by $50,000,000. |
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Urban Planning Urban Planning is a national project that reduces the cost of new cities by $50,000,000. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |