Twilight Land is a nation led by Lich Forgetten Lich on the continent of Australia. Twilight Land's government is a Absolute Monarchy with very moderate social policies. Economically, Twilight Land favors moderate policies. The official currency of Twilight Land is the Australian Dollar. At 1,667 days old, Twilight Land is an ancient nation. Twilight Land has a population of 3,396,244 and a land area of 47,360.00 sq. miles. This gives it a national average population density of 71.71. Pollution in the nation is everywhere. The citizens' faith in the government is completely depleted with an approval rating of 0%.
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Basic Information | |
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Nation Name: | Twilight Land |
Leader Name: | Forgetten Lich |
Nation ID: |
259382 https://politicsandwar.com/nation/id=259382
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Awards: |
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Founded: | 12/17/2020 (1,667 Days Old) |
Last Activity: | Active in the last 7 days |
Discord Username: | BrutalLich#5642 |
Unique ID: | 5b8749200f49fff42096f64d1 |
International Relations | |
Alliance: | Darkstar ![]() 🌌 Starborn |
Alliance Seniority: | 123 days |
Color Trade Bloc: | ![]() |
Commendations: | 31 |
Denouncements: | 3 |
Nation Page Visits: | 9,751 |
Economic | |
Population: | 3,396,244 |
Infrastructure: | 25,692.67 |
Land Area: | 47,360 sq. miles |
Avg Pop Density: | 71.71 people/sq. mi |
GDP: | $2,178,883,761.00 |
GDP per Capita: | $641.56 |
GNI: | $386,262,345.00 |
Economic Policies: | Moderate ![]() |
Currency: |
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Domestic | |
Government Type: | Absolute Monarchy ![]() |
Domestic Policy: | Urbanization ![]() |
Social Policies: | Moderate ![]() |
State Religion: | Mad God ![]() |
National Animal: |
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Approval Rating: | 0% (-380.48) |
Pollution Index: | 2,669 points |
Radiation Index: | 39.08 R (Global: 89.20 R) |
Military | |
Nation Rank: | #2,744 of 11,660 Nations (23.53%) |
Nation Score: ![]() |
3,563.35 |
War Policy: ![]() |
Fortress ![]() |
![]() Casualties: Killed: |
206,762 3,872,953 2,279,715 |
![]() Lost: Destroyed: |
12,085 125,604 94,967 |
![]() Lost: Destroyed: |
834 17,053 7,539 |
![]() Lost: Destroyed: |
181 1,195 646 |
![]() Lost: Captured: |
2 Unknown Unknown |
![]() Launched: Eaten: |
7 28 45 |
![]() Launched: Eaten: |
0 0 22 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 0 0 0 0 0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 51,087.42 |
Infrastructure Lost: | 117,979.00 |
Money Looted: | $56,598,481.74 |
Wars Won: | 36 |
Wars Lost: | 133 |
Bounties | |
There are no posted bounties on this nation. |
Map | |||||||||||||||||||||
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20 Cities [M] | |||||||||||||||||||||
Pit Of Hell | 1,339.68 Infra, 200,232 People | ||||||||||||||||||||
Necropolis | 1,127.38 Infra, 162,734 People | ||||||||||||||||||||
New Falkoria | 1,384.69 Infra, 186,005 People | ||||||||||||||||||||
Nation Activity | |||||||||||||||||||||
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Nation Score Over Time | |||||||||||||||||||||
Score Component Breakdown | |||||||||||||||||||||
Nation Militarization Over Time | |||||||||||||||||||||
8 National Projects | |||||||||||||||||||||
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Arms Stockpile Arms Stockpile is a national project that boosts Munitions Factories' productivity by 20% nationwide. |
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Arms Stockpile Arms Stockpile is a national project that boosts Munitions Factories' productivity by 20% nationwide. |
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Bauxiteworks Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide. |
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Bauxiteworks Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Recycling Initiative Recycling Initiative is a national project that increases the effectiveness of Recycling Centers in the nation. |
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Recycling Initiative Recycling Initiative is a national project that increases the effectiveness of Recycling Centers in the nation. |