Achievement Showcase
ExLt Nation is a nation led by King KillzBob on the continent of South America. ExLt Nation's government is a Dictatorship with very moderate social policies. Economically, ExLt Nation favors moderate policies. The official currency of ExLt Nation is the Dollar. At 3,353 days old, ExLt Nation is an ancient nation. ExLt Nation has a population of 12,945,052 and a land area of 81,002.00 sq. miles. This gives it a national average population density of 159.81. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.
Basic Information | |
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Nation Name: | ExLt Nation ![]() |
Leader Name: | KillzBob |
Nation ID: |
253372 https://politicsandwar.com/nation/id=253372
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Awards: |
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Portrait: | ![]() |
Founded: | 05/13/2016 (3,353 Days Old) |
Last Activity: | Active 2 hours ago |
Discord Username: | KillzBob |
Unique ID: | 355e22a62905e24be0f24e70f |
International Relations | |
Alliance: | Spectre ![]() Agent |
Alliance Seniority: | 6 days |
Color Trade Bloc: | ![]() |
Commendations: | 67 |
Denouncements: | 18 |
Nation Page Visits: | 19,184 |
Recent Visitors: VIP Only | 7 nations from 7 alliances in past 24 hours |
Economic | |
Population: | 12,945,052 |
Infrastructure: | 88,653.80 |
Land Area: | 81,002 sq. miles |
Avg Pop Density: | 159.81 people/sq. mi |
GDP: | $20,291,138,896.00 |
GDP per Capita: | $1,567.48 |
GNI: | $12,300,050,685.00 |
Economic Policies: | Moderate ![]() |
Currency: |
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Domestic | |
Government Type: | Dictatorship ![]() |
Domestic Policy: | Urbanization ![]() |
Social Policies: | Moderate ![]() |
State Religion: | None ![]() |
National Animal: |
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Approval Rating: | 0% (-324.4) |
Pollution Index: | 800 points |
Radiation Index: | 54.79 R (Global: 102.42 R) |
OBL Team: | flyers ![]() |
Military | |
Nation Rank: | #1,044 of 11,703 Nations (8.92%) |
Nation Score: ![]() |
7,499.40 |
War Policy: ![]() |
Arcane ![]() |
![]() Casualties: Killed: |
480,000 5,792,230 7,733,351 |
![]() Lost: Destroyed: |
29,522 260,273 322,624 |
![]() Lost: Destroyed: |
2,400 29,215 33,793 |
![]() Lost: Destroyed: |
243 1,861 3,019 |
![]() Lost: Captured: |
60 Unknown Unknown |
![]() Launched: Eaten: |
6 93 27 |
![]() Launched: Eaten: |
2 32 38 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 0 0 0 0 0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 253,091.59 |
Infrastructure Lost: | 254,329.00 |
Money Looted: | $196,969,314.11 |
Wars Won: | 66 |
Wars Lost: | 75 |
Bounties | |
Total Value of All Bounties: | $2,000,000 |
Nuclear | $2,000,000 |
Map | ||||||||||||||||||||||||||||
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32 Cities [M] | ||||||||||||||||||||||||||||
Bob the Builder | 2,770.00 Infra, 414,406 People | |||||||||||||||||||||||||||
Bob the Builder 2 | 2,770.00 Infra, 414,406 People | |||||||||||||||||||||||||||
Bob the Builder 3 | 2,770.00 Infra, 414,406 People | |||||||||||||||||||||||||||
Nation Activity | ||||||||||||||||||||||||||||
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Nation Score Over Time | ||||||||||||||||||||||||||||
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Nation Militarization Over Time | ||||||||||||||||||||||||||||
11 National Projects | ||||||||||||||||||||||||||||
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Arms Stockpile Arms Stockpile is a national project that boosts Munitions Factories' productivity by 20% nationwide. |
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Arms Stockpile Arms Stockpile is a national project that boosts Munitions Factories' productivity by 20% nationwide. |
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Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
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Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |