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Maddomainia

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The Kingdom of Maddomainia is a nation led by King Rein Dvorak on the continent of North America. The Kingdom of Maddomainia's government is a Absolute Monarchy with very moderate social policies. Economically, The Kingdom of Maddomainia favors far left wing policies. The official currency of The Kingdom of Maddomainia is the Lumina. At 1,328 days old, The Kingdom of Maddomainia is an ancient nation. The Kingdom of Maddomainia has a population of 2,761,399 and a land area of 128,600.00 sq. miles. This gives it a national average population density of 21.47. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.


Kingdom of Maddomainia

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Kiyat-Borjigin of The Golden Horde

Grand Master of The Witcher Order

Former Lord Regent of The Forgotten Realms

Former Lord Emissary of both TFR/TWO

Former Shield Monk of The Monastery


Maddomainia's Awards

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Basic Information
Nation Name: Maddomainia VIP
Leader Name: Rein Dvorak
Nation ID: 355939
Awards:
Portrait:
Founded: 08/31/2021 (1,328 Days Old)
Last Activity: Active 1 hours ago
Discord Username:Trollologist
Unique ID: 6069a962468a6cd8796a80c9e
International Relations
Alliance: United States Colonial Marines Alliance Flag
Leader
Alliance Seniority:2 days
Color Trade Bloc: The Beige Protection Bloc
Beige Turns Left: 108 (9 days)
Commendations: 155
Denouncements: 9
Nation Page Visits: 21,976
Recent Visitors: VIP Only 1 nations from 1 alliances in past 24 hours
Economic
Population: 2,761,399
Infrastructure: 19,419.14
Land Area: 128,600 sq. miles
Avg Pop Density: 21.47 people/sq. mi
GDP: $5,030,143,631.00
GDP per Capita: $1,821.59
GNI: $2,932,835,590.00
Economic Policies: Far Left
Currency: Currency Image Lumina
Domestic
Government Type: Absolute Monarchy Govt Icon
Domestic Policy: Imperialism Imperialism Icon
Social Policies: Moderate
State Religion: Lux Tenebrism Lux Tenebrism
National Animal: National Animal ImageBear
Approval Rating: 0% (-747.47)
Pollution Index: 0 points
Radiation Index: 640.21 R (Global: 686.38 R)
OBL Team: Bears
Anthem:
Military
Nation Rank: #2,060 of 11,136 Nations (18.50%)
Nation Score: More Information 4,328.73
War Policy: Help Moneybags Moneybags Icon
Soldiers:
Casualties:
Killed:
151,877
18,683,924
19,975,344
Tanks:
Lost:
Destroyed:
4,000
762,750
811,830
Aircraft:
Lost:
Destroyed:
525
42,334
43,092
Ships:
Lost:
Destroyed:
0
4,570
4,015
Spies:
Lost:
Captured:
6
Unknown
Unknown
Missiles:
Launched:
Eaten:
32
250
130
Nuclear Weapons:
Launched:
Eaten:
1
60
36
Nation Stats
Infrastructure Destroyed: 496,623.43
Infrastructure Lost: 377,397.00
Money Looted: $1,302,897,572.69
Wars Won: 285
Wars Lost: 173
Bounties

There are no posted bounties on this nation.

Map
32 Cities [M]
Nation Activity
04/18 02:47 pm - Charles IV changed the alliance position of rEin DVoRak from Member to Leader.
04/18 02:47 pm - Charles IV changed the alliance position of rEiN dvOrak from applicant to Member.
04/18 01:07 pm - Skip of United America state has publicly commended the nation of Maddomainia.
04/18 12:35 pm - Maddomainia applied to join the alliance United States Colonial Marines.
04/18 12:35 pm - Maddomainia left and disbanded the alliance Mecca of Orbis.
04/13 07:09 am - Maddomainia had war declared by Rosewood Republic for the reason of "For Motherland!".
04/13 02:44 am - Maddomainia had war declared by Gay Texas for the reason of "GAY TEXAS RAID! (dm for peace :))".
04/13 12:44 am - Maddomainia changed their Color Trade Bloc from Gray to Yellow.
04/11 06:46 pm - Maddomainia had war declared by Brownmorgandy for the reason of "I hope this counts as pilgrimage ".
04/11 06:45 pm - Maddomainia declared war on Necropolis for the reason of "Our spies found out you prefer pineapple on pizza. This is unacceptable.".
04/11 06:45 pm - Maddomainia declared war on The Kingdom Of England for the reason of "I will have vengeance.".
04/11 06:44 pm - Maddomainia declared war on VICE CITY for the reason of "Your citizens are too happy. Time to bring some chaos.".
04/11 06:43 pm - Maddomainia declared war on Horafork Union for the reason of "Welcome to Orbis.".
04/11 06:42 pm - Maddomainia declared war on North German Federation for the reason of "Your nation has too many goats. We demand balance in the universe.".
04/09 10:16 pm - Kastor changed the alliance position of Rein Dvorak from applicant to Leader.
04/09 10:16 pm - Maddomainia applied to join the alliance Mecca of Orbis.
04/09 10:16 pm - Maddomainia left and disbanded the alliance The Purple Horde.
04/08 10:04 pm - Maddomainia declared war on The United States of Africa for the reason of "Nice Infra bro.".
04/08 04:36 pm - Maddomainia placed an embargo on The United States of Merica.
04/08 04:35 pm - Maddomainia ended the embargo placed on The United States of Merica.
04/08 04:33 pm - Maddomainia was embargoed by The United States of Merica.
04/08 04:31 pm - The embargo on Maddomainia placed by The United States of Merica has ended.
04/08 04:30 pm - Maddomainia placed an embargo on The United States of Merica.
04/08 04:28 pm - Maddomainia ended the embargo placed on The United States of Merica.
04/08 04:27 pm - Maddomainia was embargoed by The United States of Merica.
04/08 04:26 pm - The embargo on Maddomainia placed by The United States of Merica has ended.
04/08 04:26 pm - Maddomainia placed an embargo on The United States of Merica.
04/08 04:25 pm - Maddomainia was embargoed by The United States of Merica.
04/08 02:20 pm - Maddomainia declared war on Mystery Incorporated for the reason of "Active Raid, DM for war.".
04/08 03:13 am - Maddomainia changed their Color Trade Bloc from Gray to Purple.
Bulletins
Maddoman Language

The Language of Maddomainia

Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
12 National Projects
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Ironworks
Ironworks is a national project that boosts Steel Mills' production by 36% nationwide.
Military Salvage
Military Salvage is a national project that recovers 5% of lost steel and aluminum from units in a victorious attack.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Telecommunications Satellite
Telecommunications Satellite is a national project that increases the Commerce rate in each city by 2%, increases the maximum Commerce rate to 125% in all cities and Increases the maximum number of Malls per city increases from 4 to 5.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.