Achievement Showcase
Hiiumaa is a nation led by Beggar King Kalev60 on the continent of Europe. Hiiumaa's government is a Anarchy with very moderate social policies. Economically, Hiiumaa favors moderate policies. The official currency of Hiiumaa is the Dollar. At 3,742 days old, Hiiumaa is an ancient nation. Hiiumaa has a population of 16,191,976 and a land area of 226,300.00 sq. miles. This gives it a national average population density of 71.55. Pollution in the nation is noticeable. The citizens' faith in the government is completely depleted with an approval rating of 0%.
As I stood in a battlefield on a distant planet, still burning the fallen soldiers of Disorder war. I started to climb over enemy corpses toward a small weird light. As i touched the light i felt my whole being torn into two, one me was left behind on Bob. The other sent here to Orbis... Green since 12-23-2013. The offical national anthem of Hiiumaa: https://www.youtube.com/watch?v=yymS1Pb7JfM :D
Basic Information | |
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Nation Name: | Hiiumaa |
Leader Name: | Kalev60 |
Nation ID: |
306 https://politicsandwar.com/nation/id=306
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Awards: | |
Founded: | 08/05/2014 (3,742 Days Old) |
Last Activity: | Active 35 hours ago |
Forum Account: | Click Here |
Discord Username: | kalev34tcw |
Unique ID: | c33dfd887e95cceba82d34254 |
International Relations | |
Alliance: | Legion Of Dawn Protector of dusk |
Alliance Seniority: | 2,259 days |
Color Trade Bloc: | The FAP's White Cream |
Commendations: | 67 |
Denouncements: | 4 |
Nation Page Visits: | 98,366 |
Recent Visitors: VIP Only | 0 nations from 0 alliances in past 24 hours |
Economic | |
Population: | 16,191,976 |
Infrastructure: | 107,500.00 |
Land Area: | 226,300 sq. miles |
Avg Pop Density: | 71.55 people/sq. mi |
GDP: | $24,743,701,127.00 |
GDP per Capita: | $1,528.15 |
GNI: | $10,387,720,785.00 |
Economic Policies: | Moderate |
Currency: | Dollar |
Domestic | |
Government Type: | Anarchy |
Domestic Policy: | Urbanization |
Social Policies: | Moderate |
State Religion: | Norse |
National Animal: | Walrus |
Approval Rating: | 0% (-537.65) |
Pollution Index: | 2,666 points |
Radiation Index: | 206.60 R (Global: 165.82 R) |
OBL Team: | Drunkards |
Military | |
Nation Rank: | #353 of 11,845 Nations (2.98%) |
Nation Score: | 8,979.20 |
War Policy: | Tactician |
Soldiers: Casualties: Killed: |
258,000 41,650,125 22,365,366 |
Tanks: Lost: Destroyed: |
15,360 1,167,672 928,864 |
Aircraft: Lost: Destroyed: |
3,225 145,031 92,536 |
Ships: Lost: Destroyed: |
47 12,285 10,461 |
Spies: Lost: Captured: |
40 Unknown Unknown |
Missiles: Launched: Eaten: |
0 122 58 |
Nuclear Weapons: Launched: Eaten: |
0 131 64 |
Nation Stats | |
Infrastructure Destroyed: | 489,824.75 |
Infrastructure Lost: | 680,197.00 |
Money Looted: | $332,177,479.94 |
Wars Won: | 53 |
Wars Lost: | 139 |
Bounties | |
There are no posted bounties on this nation. |
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43 Cities [M] | |||||||||||||||||||||||||||||
Putkaste | 2,500.00 Infra, 387,123 People | ||||||||||||||||||||||||||||
Duopolis | 2,500.00 Infra, 386,835 People | ||||||||||||||||||||||||||||
Triopol | 2,500.00 Infra, 386,690 People | ||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||
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Nation Militarization Over Time | |||||||||||||||||||||||||||||
29 National Projects | |||||||||||||||||||||||||||||
Advanced Urban Planning Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000. |
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Advanced Urban Planning Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000. |
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Advanced Engineering Corps Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%. |
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Advanced Engineering Corps Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%. |
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Arable Land Agency Arable Land Agency is a national project that reduces the cost of land by 5%. |
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Arable Land Agency Arable Land Agency is a national project that reduces the cost of land by 5%. |
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Arms Stockpile Arms Stockpile is a national project that boosts Munitions Factories' productivity by 20% nationwide. |
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Arms Stockpile Arms Stockpile is a national project that boosts Munitions Factories' productivity by 20% nationwide. |
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Bauxiteworks Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide. |
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Bauxiteworks Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide. |
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Bureau of Domestic Affairs Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies |
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Bureau of Domestic Affairs Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
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Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
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Fallout Shelter Fallout Shelter is a national project that reduces the effects of nuclear weapons. |
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Fallout Shelter Fallout Shelter is a national project that reduces the effects of nuclear weapons. |
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Green Technologies Green Technologies is a national project that reduces pollution from refined resource production and farms, as well as reducing upkeep costs for resource production. |
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Green Technologies Green Technologies is a national project that reduces pollution from refined resource production and farms, as well as reducing upkeep costs for resource production. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city increases from 5 to 6. |
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International Trade Center International Trade Center is a national project that that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city increases from 5 to 6. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Ironworks Ironworks is a national project that boosts Steel Mills' production by 36% nationwide. |
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Ironworks Ironworks is a national project that boosts Steel Mills' production by 36% nationwide. |
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Mass Irrigation Mass Irrigation is a national project that boosts food production nationwide. |
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Mass Irrigation Mass Irrigation is a national project that boosts food production nationwide. |
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Metropolitan Planning Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000. |
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Metropolitan Planning Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000. |
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Military Salvage Military Salvage is a national project that recovers 5% of lost steel and aluminum from units in a victorious attack. |
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Military Salvage Military Salvage is a national project that recovers 5% of lost steel and aluminum from units in a victorious attack. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Recycling Initiative Recycling Initiative is a national project that increases the effectiveness of Recycling Centers in the nation. |
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Recycling Initiative Recycling Initiative is a national project that increases the effectiveness of Recycling Centers in the nation. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Specialized Police Training Program The Specialized Police Training Program Increases the crime reduction rate from Police Stations to 3.5% and Increases commerce in all cities by 4%. |
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Specialized Police Training Program The Specialized Police Training Program Increases the crime reduction rate from Police Stations to 3.5% and Increases commerce in all cities by 4%. |
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Spy Satellite Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage. |
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Spy Satellite Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage. |
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Telecommunications Satellite Telecommunications Satellite is a national project that increases the Commerce rate in each city by 2%, increases the maximum Commerce rate to 125% in all cities and Increases the maximum number of Malls per city increases from 4 to 5. |
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Telecommunications Satellite Telecommunications Satellite is a national project that increases the Commerce rate in each city by 2%, increases the maximum Commerce rate to 125% in all cities and Increases the maximum number of Malls per city increases from 4 to 5. |
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Urban Planning Urban Planning is a national project that reduces the cost of new cities by $50,000,000. |
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Urban Planning Urban Planning is a national project that reduces the cost of new cities by $50,000,000. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |