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Badassia

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 Achievement


Badassia is a nation led by Voice of Fafnir Viselli on the continent of Africa. Badassia's government is a Theocratic Dictatorship with very conservative social policies. Economically, Badassia favors extremely right wing policies. The official currency of Badassia is the Blood. At 2,126 days old, Badassia is an ancient nation. Badassia has a population of 17,726,423 and a land area of 215,000.00 sq. miles. This gives it a national average population density of 82.45. Pollution in the nation is a problem. The citizens' faith in the government is completely depleted with an approval rating of 0%.


 

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Discord: Viselli (General_Joe7)#4915

 

 

 


Basic Information
Nation Name: Badassia VIP
Leader Name: Viselli
Nation ID: 130706
Awards:
Portrait:
Founded: 07/31/2018 (2,126 Days Old)
Last Activity: Active 27 hours ago
Forum Account:Click Here
Discord Username:Viselli (General_Joe7)#4915
Unique ID: 97ecdb65bd5648fd70453d726
International Relations
Alliance: The Golden Horde Alliance Flag
Kurultai Council
Alliance Seniority:321 days
Color Trade Bloc: WAP's Yellow Fluid
Commendations: 75
Denouncements: 18
Nation Page Visits: 65,918
Recent Visitors: VIP Only 0 nations from 0 alliances in past 24 hours
Economic
Population: 17,726,423
Infrastructure: 120,400.00
Land Area: 215,000 sq. miles
Avg Pop Density: 82.45 people/sq. mi
GDP: $28,955,901,490.00
GDP per Capita: $1,633.49
GNI: $20,619,030,675.00
Economic Policies: Extreme Right
Currency: Currency Image Blood
Domestic
Government Type: Theocratic Dictatorship Govt Icon
Domestic Policy: Urbanization Urbanization Icon
Social Policies: Conservative
State Religion: Cult of the Dragon Cult of the Dragon
National Animal: National Animal ImageBadassia Tiger
Approval Rating: 0% (-373.51)
Pollution Index: 9,890 points
Radiation Index: 1,130.66 R (Global: 1,173.88 R)
Anthem:
Military
Nation Rank: #178 of 13,293 Nations (1.34%)
Nation Score: More Information 9,486.00
War Policy: Help Covert Covert Icon
Soldiers:
Casualties:
Killed:
0
9,837,354
13,759,171
Tanks:
Lost:
Destroyed:
21,500
571,111
748,228
Aircraft:
Lost:
Destroyed:
3,195
47,750
54,347
Ships:
Lost:
Destroyed:
0
4,737
4,326
Spies:
Lost:
Captured:
60
Unknown
Unknown
Missiles:
Launched:
Eaten:
13
124
39
Nuclear Weapons:
Launched:
Eaten:
11
80
58
Nation Stats
Infrastructure Destroyed: 440,333.58
Infrastructure Lost: 455,854.00
Money Looted: $587,287,954.16
Wars Won: 100
Wars Lost: 95
Bounties

There are no posted bounties on this nation.

Map
43 Cities [M]
Nation Activity
05/12 12:20 am - Badassia had war declared by Sawh for the reason of "Nukes for kathtor".
05/05 03:26 am - Badassia changed their Color Trade Bloc from Gray to Yellow.
05/04 03:42 pm - Badassia had war declared by Sawh for the reason of "I will have vengeance.".
04/29 11:47 pm - Badassia had war declared by Sawh for the reason of "Do you feel lucky, punk?".
04/29 03:49 am - Nanami Haruka of Nanami Island has publicly commended the nation of Badassia.
04/26 12:49 am - Kastor changed the alliance position of Viselli from Khanate Delegation to Kurultai Council.
04/20 04:19 pm - Inukami of Shinjuku has publicly commended the nation of Badassia.
04/19 09:35 pm - Badassia has publicly commended the nation of BreadMofu led by Oryza sativa.
04/19 12:33 am - Oryza sativa of BreadMofu has publicly commended the nation of Badassia.
04/06 05:06 am - Badassia had war declared by The Overthere for the reason of "no nukes this time ".
03/23 06:36 pm - Badassia had war declared by The Overthere for the reason of "no loan 4 u".
03/20 08:57 pm - Badassia changed their Color Trade Bloc from White to Yellow.
03/15 12:38 am - Badassia changed their Color Trade Bloc from Aqua to White.
03/08 08:01 pm - Badassia changed their Color Trade Bloc from Yellow to Aqua.
03/04 02:31 pm - Badassia has publicly commended the nation of Revived led by MasterChief.
03/03 09:40 pm - MasterChief of Revived has publicly commended the nation of Badassia.
03/01 05:24 pm - Elros Tar-Minyatur of Reunited Kingdoms of Numenor has publicly commended the nation of Badassia.
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
27 National Projects
Advanced Urban Planning
Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000.
Advanced Engineering Corps
Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Bauxiteworks
Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide.
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Emergency Gasoline Reserve
Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide.
Green Technologies
Green Technologies is a national project that reduces pollution from refined resource production and farms, as well as reducing upkeep costs for resource production.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that allows your maximum commerce rate in cities to reach 115%.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Mass Irrigation
Mass Irrigation is a national project that boosts food production nationwide.
Metropolitan Planning
Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Recycling Initiative
Recycling Initiative is a national project that increases the effectiveness of Recycling Centers in the nation.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Specialized Police Training Program
Specialized Police Training Program is a national project that allows you to build an additional Police Station in each city.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Surveillance Network
Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons).
Telecommunications Satellite
Telecommunications Satellite is a national project that adds 2% Commerce to each city and increases the Commerce rate cap to 125% in each city.
Uranium Enrichment Program
Uranium Enrichment Program is a national project that doubles Uranium production in your nation.
Urban Planning
Urban Planning is a national project that reduces the cost of new cities by $50,000,000.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.