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Sanctum of the Insane

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 Achievement


Sanctum of the Insane is a nation led by Mad Hatter on the continent of North America. Sanctum of the Insane's government is a Anarchy with very anarchist social policies. Economically, Sanctum of the Insane favors extremely left wing policies. The official currency of Sanctum of the Insane is the Dollar. At 1,615 days old, Sanctum of the Insane is an ancient nation. Sanctum of the Insane has a population of 13,478,827 and a land area of 183,500.00 sq. miles. This gives it a national average population density of 73.45. Pollution in the nation is evident. The citizens' faith in the government is completely depleted with an approval rating of 0%.


Flag Credit goes to Weebly of Cosmos!


Basic Information
Nation Name: Sanctum of the Insane
Leader Name: Mad Hatter
Nation ID: 190283
Awards:
Founded: 01/16/2020 (1,615 Days Old)
Last Activity: Active 8 hours ago
Forum Account:Click Here
Discord Username:leo.ok
Unique ID: ca43e31f7200ac214036396ae
International Relations
Alliance: Arkham Asylum Alliance Flag
Patients
Alliance Seniority:113 days
Color Trade Bloc: Rose Pink
Commendations: 149
Denouncements: 4
Nation Page Visits: 25,526
Economic
Population: 13,478,827
Infrastructure: 99,000.00
Land Area: 183,500 sq. miles
Avg Pop Density: 73.45 people/sq. mi
GDP: $17,803,817,248.00
GDP per Capita: $1,320.87
GNI: $12,953,298,850.00
Economic Policies: Extreme Left
Currency: Currency Image Dollar
Domestic
Government Type: Anarchy Govt Icon
Domestic Policy: Rapid Expansion Rapid Expansion Icon
Social Policies: Anarchist
State Religion: None None
National Animal: National Animal ImageLion
Approval Rating: 0% (-191.4)
Pollution Index: 5,082 points
Radiation Index: 560.63 R (Global: 626.47 R)
OBL Team: Blues
Military
Nation Rank: #536 of 13,160 Nations (4.07%)
Nation Score: More Information 7,935.05
War Policy: Help Arcane Arcane Icon
Soldiers:
Casualties:
Killed:
297,000
4,019,026
3,284,229
Tanks:
Lost:
Destroyed:
24,750
186,618
179,060
Aircraft:
Lost:
Destroyed:
2,475
21,057
13,162
Ships:
Lost:
Destroyed:
330
562
803
Spies:
Lost:
Captured:
60
Unknown
Unknown
Missiles:
Launched:
Eaten:
0
27
5
Nuclear Weapons:
Launched:
Eaten:
0
29
3
Nation Stats
Infrastructure Destroyed: 70,991.66
Infrastructure Lost: 159,622.00
Money Looted: $72,765,113.13
Wars Won: 17
Wars Lost: 44
Bounties

There are no posted bounties on this nation.

Map
33 Cities [M]
Nation Activity
06/03 11:50 pm - Mad Hatter built a new project: Green Technologies
06/03 11:50 pm - CARRRRRRRRRRRRRRRRRL of Tan Red Horse has publicly commended the nation of Sanctum of the Insane.
05/28 03:59 pm - Alysia Sydiya of Vennos has publicly commended the nation of Sanctum of the Insane.
05/18 08:33 am - Sultan _ Dogukan of EastPower has publicly commended the nation of Sanctum of the Insane.
05/07 12:16 pm - Guy S of Smutheland has publicly commended the nation of Sanctum of the Insane.
05/01 02:37 pm - Mad Hatter built a new project: Government Support Agency
04/24 09:35 pm - Mad Hatter built a new project: Research and Development Center
03/21 10:12 pm - Rowan Cornelius III of Hurricane Land has publicly commended the nation of Sanctum of the Insane.
03/20 11:16 am - Flavius Aetius of Aureliana has publicly commended the nation of Sanctum of the Insane.
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
22 National Projects
Advanced Urban Planning
Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000.
Advanced Engineering Corps
Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Bauxiteworks
Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide.
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Green Technologies
Green Technologies is a national project that reduces pollution from refined resource production and farms, as well as reducing upkeep costs for resource production.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that allows your maximum commerce rate in cities to reach 115%.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Mass Irrigation
Mass Irrigation is a national project that boosts food production nationwide.
Metropolitan Planning
Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Telecommunications Satellite
Telecommunications Satellite is a national project that adds 2% Commerce to each city and increases the Commerce rate cap to 125% in each city.
Uranium Enrichment Program
Uranium Enrichment Program is a national project that doubles Uranium production in your nation.
Urban Planning
Urban Planning is a national project that reduces the cost of new cities by $50,000,000.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.