Achievement Showcase
The Empire of Tri Poloski is a nation led by Supreme Leader KindaEpicMoah on the continent of Asia. The Empire of Tri Poloski's government is a Communist Republic with very libertarian social policies. Economically, The Empire of Tri Poloski favors extremely left wing policies. The official currency of The Empire of Tri Poloski is the Oven Thought. At 2,396 days old, The Empire of Tri Poloski is an ancient nation. The Empire of Tri Poloski has a population of 15,077,671 and a land area of 277,915.00 sq. miles. This gives it a national average population density of 54.25. Pollution in the nation is evident. The citizens' faith in the government is completely depleted with an approval rating of 0%.
Personal Thoughts:
--- Please keep terrorizing my civilians if I am at war with someone
--- Pls don't raid am smol boi
--- "In this world winning is everything; winners are validated and losers are denied. Until now I've barely lost at anything, and I will keep it this way in the future. Since I always win, I'm always right. If you oppose me, I'll crush you, no matter who you are” - Dryad - Shrek - Hughes
--- Supposed leader of the Goober Gang
--- Credit to Pika for the flag ♥️
Significant Milestones:
--- 1st Missile Eaten on 9-5-18
--- 1st Nuke Eaten on 1-12-19
--- Did a 22 city updeclare on 1-22-19 :>
--- 1st Treasure Obtained on 2-20-19
--- 0 approval rating reached on 10-17-19
--- 1st missile launched on 4-5-20
--- Reached $500 million raided on 4-18-20
--- 1st nuke detonated on 11-1-20 (ty Frostsword)
--- Reached $1 billion raided on 11-24-20
--- Reached 10k ship kills on 12-16-21
--- Reached 100k plane kills on 12-30-21
--- Reached 100 nukes eaten on 5-26-22
--- Reached 1m tank kills on 5-29-22
--- Reached top 10 for ship kills and overtook KevinKevKevin on the leaderboard on 1-3-22
--- Reached 10k score on 7-26-23
Alliance History:
--- Member and later head milcom of Argos (RIP) from 5-27-18 to 1-3-19
--- Member of Black Knights (RIP) from 1-5-19 to 2-6-20
--- Member of Mythic (RIP) from 2-21-20 to 4-24-20
--- Member of Eclipse from 4-24-20 to the present
--- Founded FrenchM on 12-15-20
--- Wat Tambor of Confederacy of Independent Systems from 6-23-24 to 10-12-24
--- Member of Eclipse from 10-12-24 to the present
War History:
--- Knightfall; $269 million damage dealt
--- Dial-Up; $3.5 billion damage dealt
--- Duck Hunt; $3.8 billion damage dealt, $2.4 billion net
--- Brawlywood; $8.3 billion damage dealt; $6.8 billion net
--- Armenia's Revenge; $2.5 billion damage dealt, $2.3 billion net damage
--- Rick's Last Roll; $4.5 billion damage dealt, $3.7 billion net damage
--- Clock vs Backroom; $3.4 billion damage dealt; $2.7 billion net damage
--- Ouroboros vs GGO; at least $6 billion damage dealt
Ok I'm going to stop with stats now this is too much work
--- Bifrost Blitz
--- Steamed HOGGs
--- Darkest Hour
Alex bug tested here on 11-25-2020
I don't check in game messages, DM me on discord
Basic Information | |
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Nation Name: | Tri Poloski |
Leader Name: | KindaEpicMoah |
Nation ID: |
121950 https://politicsandwar.com/nation/id=121950
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Awards: | |
Founded: | 05/27/2018 (2,396 Days Old) |
Last Activity: | Active 3 hours ago |
Discord Username: | Goober-san#2158 |
Unique ID: | 39b0fb38c2f443f7379f5bb73 |
International Relations | |
Alliance: | Shuba10KM Guardian Angel |
Alliance Seniority: | 4 days |
Color Trade Bloc: | Cino's cat is brown |
Commendations: | 110 |
Denouncements: | 26 |
Nation Page Visits: | 77,540 |
Economic | |
Population: | 15,077,671 |
Infrastructure: | 105,407.82 |
Land Area: | 277,915 sq. miles |
Avg Pop Density: | 54.25 people/sq. mi |
GDP: | $17,115,516,881.00 |
GDP per Capita: | $1,135.16 |
GNI: | $10,911,082,240.00 |
Economic Policies: | Extreme Left |
Currency: | Oven Thought |
Domestic | |
Government Type: | Communist Republic |
Domestic Policy: | Imperialism |
Social Policies: | Libertarian |
State Religion: | Everyone is Sus |
National Animal: | Dugong |
Approval Rating: | 0% (-472.3) |
Pollution Index: | 5,783 points |
Radiation Index: | 599.19 R (Global: 841.74 R) |
OBL Team: | XS Rushers |
Military | |
Nation Rank: | #160 of 11,956 Nations (1.34%) |
Nation Score: | 10,306.25 |
War Policy: | Covert |
Soldiers: Casualties: Killed: |
576,001 63,170,871 79,160,582 |
Tanks: Lost: Destroyed: |
33,726 2,197,989 4,123,033 |
Aircraft: Lost: Destroyed: |
3,515 136,050 296,230 |
Ships: Lost: Destroyed: |
228 13,516 49,598 |
Spies: Lost: Captured: |
9 Unknown Unknown |
Missiles: Launched: Eaten: |
1 363 296 |
Nuclear Weapons: Launched: Eaten: |
0 130 225 |
Nation Stats | |
Infrastructure Destroyed: | 2,296,990.27 |
Infrastructure Lost: | 1,082,564.00 |
Money Looted: | $5,663,064,609.93 |
Wars Won: | 518 |
Wars Lost: | 280 |
Bounties | |
There are no posted bounties on this nation. |
Map | |||||||||||||||||||||||||||||||
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48 Cities [M] | |||||||||||||||||||||||||||||||
Zamok | 458.16 Infra, 56,349 People | ||||||||||||||||||||||||||||||
Zheleznyy-Kulak | 2,400.00 Infra, 354,228 People | ||||||||||||||||||||||||||||||
Chernoye-Zoloto | 2,400.00 Infra, 354,221 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Score Over Time | |||||||||||||||||||||||||||||||
Score Component Breakdown | |||||||||||||||||||||||||||||||
Nation Militarization Over Time | |||||||||||||||||||||||||||||||
30 National Projects | |||||||||||||||||||||||||||||||
Advanced Urban Planning Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000. |
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Advanced Urban Planning Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000. |
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Advanced Engineering Corps Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%. |
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Advanced Engineering Corps Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%. |
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Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
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Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
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Arable Land Agency Arable Land Agency is a national project that reduces the cost of land by 5%. |
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Arable Land Agency Arable Land Agency is a national project that reduces the cost of land by 5%. |
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Bureau of Domestic Affairs Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies |
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Bureau of Domestic Affairs Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
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Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
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Fallout Shelter Fallout Shelter is a national project that reduces the effects of nuclear weapons. |
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Fallout Shelter Fallout Shelter is a national project that reduces the effects of nuclear weapons. |
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Green Technologies Green Technologies is a national project that reduces pollution from refined resource production and farms, as well as reducing upkeep costs for resource production. |
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Green Technologies Green Technologies is a national project that reduces pollution from refined resource production and farms, as well as reducing upkeep costs for resource production. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city increases from 5 to 6. |
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International Trade Center International Trade Center is a national project that that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city increases from 5 to 6. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Ironworks Ironworks is a national project that boosts Steel Mills' production by 36% nationwide. |
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Ironworks Ironworks is a national project that boosts Steel Mills' production by 36% nationwide. |
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Mass Irrigation Mass Irrigation is a national project that boosts food production nationwide. |
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Mass Irrigation Mass Irrigation is a national project that boosts food production nationwide. |
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Metropolitan Planning Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000. |
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Metropolitan Planning Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000. |
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Military Salvage Military Salvage is a national project that recovers 5% of lost steel and aluminum from units in a victorious attack. |
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Military Salvage Military Salvage is a national project that recovers 5% of lost steel and aluminum from units in a victorious attack. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Recycling Initiative Recycling Initiative is a national project that increases the effectiveness of Recycling Centers in the nation. |
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Recycling Initiative Recycling Initiative is a national project that increases the effectiveness of Recycling Centers in the nation. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Specialized Police Training Program The Specialized Police Training Program Increases the crime reduction rate from Police Stations to 3.5% and Increases commerce in all cities by 4%. |
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Specialized Police Training Program The Specialized Police Training Program Increases the crime reduction rate from Police Stations to 3.5% and Increases commerce in all cities by 4%. |
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Spy Satellite Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage. |
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Spy Satellite Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage. |
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Telecommunications Satellite Telecommunications Satellite is a national project that increases the Commerce rate in each city by 2%, increases the maximum Commerce rate to 125% in all cities and Increases the maximum number of Malls per city increases from 4 to 5. |
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Telecommunications Satellite Telecommunications Satellite is a national project that increases the Commerce rate in each city by 2%, increases the maximum Commerce rate to 125% in all cities and Increases the maximum number of Malls per city increases from 4 to 5. |
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Uranium Enrichment Program Uranium Enrichment Program is a national project that doubles Uranium production in your nation. |
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Uranium Enrichment Program Uranium Enrichment Program is a national project that doubles Uranium production in your nation. |
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Urban Planning Urban Planning is a national project that reduces the cost of new cities by $50,000,000. |
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Urban Planning Urban Planning is a national project that reduces the cost of new cities by $50,000,000. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |