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Kingdom of Hyperborea


Kingdom of Hyperborea is a nation led by King Parabellum on the continent of Africa. Kingdom of Hyperborea's government is a Absolute Monarchy with very moderate social policies. Economically, Kingdom of Hyperborea favors extremely right wing policies. The official currency of Kingdom of Hyperborea is the Gold Standard. At 2,690 days old, Kingdom of Hyperborea is an ancient nation. Kingdom of Hyperborea has a population of 15,937,578 and a land area of 195,150.00 sq. miles. This gives it a national average population density of 81.67. Pollution in the nation is a problem. The citizens' faith in the government is completely depleted with an approval rating of 0%.


Orthodoxy, Autocracy, and Nationality 

Pixels are temporary-stats are eternal 

I only play mobile , you just suck 

thélima Theoú! ☦️⚡

Moved to Africa, city names won't make sense until I move back

 

War Ribbons/Medals

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Basic Information
Nation Name: Kingdom of Hyperborea VIP
Leader Name: Parabellum
Nation ID: 108724
Awards:
Portrait:
Founded: 03/19/2018 (2,690 Days Old)
Last Activity: Active 2 hours ago
Discord Username:Parabellum#2133
Unique ID: b6550602d0900d3edfc436ae3
International Relations
Alliance: Citadel Alliance Flag
Member
Alliance Seniority:10 days
Color Trade Bloc: Anti-Turkish Turquoise
Commendations: 44
Denouncements: 10
Nation Page Visits: 48,791
Recent Visitors: VIP Only 2 nations from 2 alliances in past 24 hours
Economic
Population: 15,937,578
Infrastructure: 107,206.15
Land Area: 195,150 sq. miles
Avg Pop Density: 81.67 people/sq. mi
GDP: $29,449,178,994.00
GDP per Capita: $1,847.78
GNI: $18,635,732,730.00
Economic Policies: Extreme Right
Currency: Currency Image Gold Standard
Domestic
Government Type: Absolute Monarchy Govt Icon
Domestic Policy: Open Markets Open Markets Icon
Social Policies: Moderate
State Religion: Orthodox Christianity Orthodox Christianity
National Animal: National Animal ImageBald Eagle
Approval Rating: 0% (-953.86)
Pollution Index: 8,803 points
Radiation Index: 100.17 R (Global: 96.89 R)
OBL Team: Commie Killers
Anthem:
Military
Nation Rank: #722 of 11,412 Nations (6.33%)
Nation Score: More Information 8,533.08
War Policy: Help Fortress Fortress Icon
Soldiers:
Casualties:
Killed:
157,815
34,944,268
28,334,962
Tanks:
Lost:
Destroyed:
25,584
968,219
1,839,222
Aircraft:
Lost:
Destroyed:
2,924
98,493
158,567
Ships:
Lost:
Destroyed:
63
2,734
7,891
Spies:
Lost:
Captured:
60
Unknown
Unknown
Missiles:
Launched:
Eaten:
0
211
103
Nuclear Weapons:
Launched:
Eaten:
0
73
83
Military Research
Ground Capacity
Ground Cost
Air Capacity
Air Cost
Naval Capacity
Naval Cost
Total: 0
0
0
0
0
0
0
Nation Stats
Infrastructure Destroyed: 813,674.27
Infrastructure Lost: 701,744.00
Money Looted: $1,538,172,058.93
Wars Won: 202
Wars Lost: 272
Bounties

There are no posted bounties on this nation.

Map
39 Cities [M]
Nation Activity
07/30 10:00 am - Cloud of Anarchist Empire has publicly commended the nation of Kingdom of Hyperborea.
07/29 08:11 pm - Kingdom of Hyperborea had war declared by Anarchist Empire for the reason of "Inactive Raid".
07/20 02:13 pm - Nero approved Kingdom of Hyperborea's alliance application and set their alliance permissions to the default member position.
07/20 01:26 pm - Kingdom of Hyperborea applied to join the alliance Citadel.
07/20 01:26 pm - Kingdom of Hyperborea left the alliance Knights Templar.
07/19 04:20 am - Zach Blaze of Ardor has publicly commended the nation of Kingdom of Hyperborea.
07/10 06:24 am - Kingdom of Hyperborea changed their Color Trade Bloc from Orange to Turquoise.
07/05 05:50 am - Kingdom of Hyperborea changed their Color Trade Bloc from Gray to Orange.
07/04 01:02 pm - Kingdom of Hyperborea had war declared by Torontio for the reason of "Inactive raid. Offer peace when online, this is also a reminder to login :)".
07/01 03:41 am - Kingdom of Hyperborea had war declared by Al-Battashi for the reason of "Tech Raid, PM for peace.".
06/19 06:57 pm - Kingdom of Hyperborea changed their Color Trade Bloc from Gray to Orange.
06/13 04:37 pm - Kingdom of Hyperborea had war declared by Doggy for the reason of "War is inevitable.".
06/13 02:58 pm - Kingdom of Hyperborea had war declared by Galactica for the reason of "Nice Infra bro.".
06/13 10:14 am - Kingdom of Hyperborea had war declared by Prometheus for the reason of "Your control of media undermines democracy. This is a fight for free discourse.".
06/07 08:45 pm - Jan III Sobiecki of Hussaria has publicly denounced the nation of Kingdom of Hyperborea.
06/07 07:34 pm - Jan III Sobiecki of Hussaria has publicly commended the nation of Kingdom of Hyperborea.
06/05 12:48 am - Kingdom of Hyperborea changed their Color Trade Bloc from Gray to Orange.
05/27 12:59 am - Black Oily Men of Othu has publicly commended the nation of Kingdom of Hyperborea.
05/26 03:27 am - Black Oily Men of Othu has publicly commended the nation of Kingdom of Hyperborea.
05/25 10:22 am - Jan III Sobiecki of Hussaria has publicly denounced the nation of Kingdom of Hyperborea.
05/25 08:31 am - itzjustfelix of Treasure Island has publicly denounced the nation of Kingdom of Hyperborea.
05/25 02:57 am - Black Oily Men of Othu has publicly commended the nation of Kingdom of Hyperborea.
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
20 National Projects
Advanced Engineering Corps
Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Ironworks
Ironworks is a national project that boosts Steel Mills' production by 36% nationwide.
Mass Irrigation
Mass Irrigation is a national project that boosts food production nationwide.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Pirate Economy
Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Specialized Police Training Program
The Specialized Police Training Program Increases the crime reduction rate from Police Stations to 3.5% and Increases commerce in all cities by 4%.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Surveillance Network
Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons).
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.