Achievement Showcase
Torontio is a nation led by King Tointlu II on the continent of Asia. Torontio's government is a Absolute Monarchy with very libertarian social policies. Economically, Torontio favors right wing policies. The official currency of Torontio is the Bitcoin. At 799 days old, Torontio is an ancient nation. Torontio has a population of 1,801,389 and a land area of 137,500.00 sq. miles. This gives it a national average population density of 13.10. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.
Contributed on the Camelot vs NPO, TCM, WTF, and its allies war or so called "The Infinity War"
Net Damage : 2.06b
Damage Inflicted : 2.46b
Damage Taken : 395m
Basic Information | |
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Nation Name: | Torontio |
Leader Name: | Tointlu II |
Nation ID: |
475550 https://politicsandwar.com/nation/id=475550
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Awards: | |
Founded: | 09/02/2022 (799 Days Old) |
Last Activity: | Active now |
Discord Username: | torontio |
Unique ID: | 7c39ebf6f6676cf17dfbbb87a |
International Relations | |
Alliance: | Camelot 🏰Knight |
Alliance Seniority: | 31 days |
Color Trade Bloc: | The Gray Inactive Group |
Commendations: | 164 |
Denouncements: | 14 |
Nation Page Visits: | 22,367 |
Recent Visitors: VIP Only | 4 nations from 4 alliances in past 24 hours |
Economic | |
Population: | 1,801,389 |
Infrastructure: | 12,688.98 |
Land Area: | 137,500 sq. miles |
Avg Pop Density: | 13.10 people/sq. mi |
GDP: | $3,190,090,616.00 |
GDP per Capita: | $1,770.91 |
GNI: | $2,019,867,660.00 |
Economic Policies: | Right |
Currency: | Bitcoin |
Domestic | |
Government Type: | Absolute Monarchy |
Domestic Policy: | Imperialism |
Social Policies: | Libertarian |
State Religion: | None Existence |
National Animal: | Bald eagle |
Approval Rating: | 0% (-638.64) |
Pollution Index: | 825 points |
Radiation Index: | 270.40 R (Global: 354.56 R) |
OBL Team: | ghrxfvz |
Military | |
Nation Rank: | #2,559 of 12,215 Nations (20.95%) |
Nation Score: | 3,767.22 |
War Policy: | Attrition |
Soldiers: Casualties: Killed: |
0 30,882,702 40,086,030 |
Tanks: Lost: Destroyed: |
0 1,589,859 2,319,900 |
Aircraft: Lost: Destroyed: |
0 78,184 153,604 |
Ships: Lost: Destroyed: |
0 2,941 5,741 |
Spies: Lost: Captured: |
0 Unknown Unknown |
Missiles: Launched: Eaten: |
0 41 100 |
Nuclear Weapons: Launched: Eaten: |
0 47 63 |
Nation Stats | |
Infrastructure Destroyed: | 689,124.13 |
Infrastructure Lost: | 388,573.00 |
Money Looted: | $4,756,067,847.47 |
Wars Won: | 485 |
Wars Lost: | 145 |
Bounties | |
There are no posted bounties on this nation. |
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32 Cities [M] | |||||||||||||||||||||||||||||||
Plz Nuke | 407.50 Infra, 58,906 People | ||||||||||||||||||||||||||||||
Plz Nuke | 408.61 Infra, 59,067 People | ||||||||||||||||||||||||||||||
Plz Nuke | 428.78 Infra, 61,983 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Score Over Time | |||||||||||||||||||||||||||||||
Score Component Breakdown | |||||||||||||||||||||||||||||||
Nation Militarization Over Time | |||||||||||||||||||||||||||||||
17 National Projects | |||||||||||||||||||||||||||||||
Advanced Urban Planning Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000. |
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Advanced Urban Planning Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000. |
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Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
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Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
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Emergency Gasoline Reserve Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide. |
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Emergency Gasoline Reserve Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city increases from 5 to 6. |
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International Trade Center International Trade Center is a national project that that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city increases from 5 to 6. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Mass Irrigation Mass Irrigation is a national project that boosts food production nationwide. |
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Mass Irrigation Mass Irrigation is a national project that boosts food production nationwide. |
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Metropolitan Planning Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000. |
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Metropolitan Planning Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Specialized Police Training Program The Specialized Police Training Program Increases the crime reduction rate from Police Stations to 3.5% and Increases commerce in all cities by 4%. |
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Specialized Police Training Program The Specialized Police Training Program Increases the crime reduction rate from Police Stations to 3.5% and Increases commerce in all cities by 4%. |
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Uranium Enrichment Program Uranium Enrichment Program is a national project that doubles Uranium production in your nation. |
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Uranium Enrichment Program Uranium Enrichment Program is a national project that doubles Uranium production in your nation. |
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Urban Planning Urban Planning is a national project that reduces the cost of new cities by $50,000,000. |
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Urban Planning Urban Planning is a national project that reduces the cost of new cities by $50,000,000. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |