Pirate Cove Old Brittannic is a nation led by Pirate King BlackBeard on the continent of Europe. Pirate Cove Old Brittannic's government is a Anarchy with very moderate social policies. Economically, Pirate Cove Old Brittannic favors moderate policies. The official currency of Pirate Cove Old Brittannic is the Gold Standard. At 2,734 days old, Pirate Cove Old Brittannic is an ancient nation. Pirate Cove Old Brittannic has a population of 3,742,425 and a land area of 149,160.00 sq. miles. This gives it a national average population density of 25.09. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.
Basic Information | |
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Nation Name: | Old Brittannic ![]() |
Leader Name: | BlackBeard |
Nation ID: |
101342 https://politicsandwar.com/nation/id=101342
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Awards: |
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Portrait: | ![]() |
Founded: | 01/29/2018 (2,734 Days Old) |
Last Activity: | Active 10 hours ago |
Discord Username: | the_blackbeard. |
Unique ID: | bbb8180c4d650f3952a62a529 |
International Relations | |
Alliance: | Man I Love Frogs ![]() The Pond Sages |
Alliance Seniority: | 6 days |
Color Trade Bloc: | ![]() |
Commendations: | 129 |
Denouncements: | 56 |
Nation Page Visits: | 105,414 |
Recent Visitors: VIP Only | 3 nations from 3 alliances in past 24 hours |
Economic | |
Population: | 3,742,425 |
Infrastructure: | 27,877.51 |
Land Area: | 149,160 sq. miles |
Avg Pop Density: | 25.09 people/sq. mi |
GDP: | $1,932,335,761.00 |
GDP per Capita: | $516.33 |
GNI: | $821,575,215.00 |
Economic Policies: | Moderate ![]() |
Currency: |
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Domestic | |
Government Type: | Anarchy ![]() |
Domestic Policy: | Urbanization ![]() |
Social Policies: | Moderate ![]() |
State Religion: | Church of Ayytom ![]() |
National Animal: |
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Approval Rating: | 0% (-75.03) |
Pollution Index: | 108 points |
Radiation Index: | 169.51 R (Global: 167.99 R) |
OBL Team: | Brittannic Rovers ![]() |
Military | |
Nation Rank: | #2,161 of 11,388 Nations (18.98%) |
Nation Score: ![]() |
4,598.75 |
War Policy: ![]() |
Pirate ![]() |
![]() Casualties: Killed: |
242,221 103,442,807 84,242,090 |
![]() Lost: Destroyed: |
12,585 1,138,036 2,561,757 |
![]() Lost: Destroyed: |
441 93,653 188,599 |
![]() Lost: Destroyed: |
108 10,953 17,792 |
![]() Lost: Captured: |
8 Unknown Unknown |
![]() Launched: Eaten: |
0 760 383 |
![]() Launched: Eaten: |
0 486 128 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 0 0 0 0 0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 2,977,637.48 |
Infrastructure Lost: | 1,455,223.00 |
Money Looted: | $14,820,085,909.62 |
Wars Won: | 1,888 |
Wars Lost: | 773 |
Bounties | |
There are no posted bounties on this nation. |
Map | |||||||||||||||||||||||||||||||
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31 Cities [M] | |||||||||||||||||||||||||||||||
Brittania | 900.00 Infra, 125,098 People | ||||||||||||||||||||||||||||||
Old Albion | 900.00 Infra, 124,163 People | ||||||||||||||||||||||||||||||
City 3 | 900.00 Infra, 125,096 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Score Over Time | |||||||||||||||||||||||||||||||
Score Component Breakdown | |||||||||||||||||||||||||||||||
Nation Militarization Over Time | |||||||||||||||||||||||||||||||
12 National Projects | |||||||||||||||||||||||||||||||
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Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
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Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Mass Irrigation Mass Irrigation is a national project that boosts food production nationwide. |
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Mass Irrigation Mass Irrigation is a national project that boosts food production nationwide. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Spy Satellite Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage. |
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Spy Satellite Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage. |