Achievement Showcase
Highwire is a nation led by Guide Boltzlem on the continent of North America. Highwire's government is a Anarchy with very anarchist social policies. Economically, Highwire favors moderate policies. The official currency of Highwire is the Pixels. At 78 days old, Highwire is an established nation. Highwire has a population of 1,239,110 and a land area of 21,850.00 sq. miles. This gives it a national average population density of 56.71. Pollution in the nation is almost non-existent. The citizens' faith in the government is plentiful with an approval rating of 80.9614%.
The pixels aren't real. Nothing but lights on a grid.
Sometime a counter offer is mightier than a counter attack. DMs open. Discord Please.
Basic Information | |
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Nation Name: | Highwire |
Leader Name: | Boltzlem |
Nation ID: |
597980 https://politicsandwar.com/nation/id=597980
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Awards: | |
Portrait: | |
Founded: | 02/09/2024 (78 Days Old) |
Last Activity: | Active 8 hours ago |
Discord Username: | boltzlem |
Unique ID: | 17e34bd1e3b06c783ef1192fc |
International Relations | |
Alliance: | The Fremen Grand Naib |
Alliance Seniority: | 62 days |
Color Trade Bloc: | Pirate Black |
Commendations: | 27 |
Denouncements: | 3 |
Nation Page Visits: | 6,239 |
Recent Visitors: VIP Only | 2 nations from 1 alliances in past 24 hours |
Economic | |
Population: | 1,239,110 |
Infrastructure: | 9,900.00 |
Land Area: | 21,850 sq. miles |
Avg Pop Density: | 56.71 people/sq. mi |
GDP: | $621,479,906.00 |
GDP per Capita: | $501.55 |
GNI: | $153,700,770.00 |
Economic Policies: | Moderate |
Currency: | Pixels |
Domestic | |
Government Type: | Anarchy |
Domestic Policy: | Manifest Destiny |
Social Policies: | Anarchist |
State Religion: | Pixels |
National Animal: | C@ |
Approval Rating: | 81% (80.96) |
Pollution Index: | 37 points |
Radiation Index: | 125.07 R (Global: 92.58 R) |
Anthem: | |
Military | |
Nation Rank: | #3,487 of 13,769 Nations (25.33%) |
Nation Score: | 1,746.49 |
War Policy: | Pirate |
Soldiers: Casualties: Killed: |
155,972 2,040,382 3,620,873 |
Tanks: Lost: Destroyed: |
4,812 108,032 170,521 |
Aircraft: Lost: Destroyed: |
601 5,455 14,220 |
Ships: Lost: Destroyed: |
46 797 1,124 |
Spies: Lost: Captured: |
44 Unknown Unknown |
Missiles: Launched: Eaten: |
0 0 25 |
Nuclear Weapons: Launched: Eaten: |
0 0 2 |
Nation Stats | |
Infrastructure Destroyed: | 51,943.91 |
Infrastructure Lost: | 19,322.00 |
Money Looted: | $696,696,760.17 |
Wars Won: | 108 |
Wars Lost: | 12 |
Bounties | |
Total Value of All Bounties: | $5,000,000 |
Attrition | $5,000,000 |
Map | |||||||||||||||||||||||||||||||
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11 Cities [M] | |||||||||||||||||||||||||||||||
Server 1 | 900.00 Infra, 115,203 People | ||||||||||||||||||||||||||||||
Server 2 | 900.00 Infra, 105,656 People | ||||||||||||||||||||||||||||||
Server 3 | 900.00 Infra, 115,203 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Score Over Time | |||||||||||||||||||||||||||||||
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Nation Militarization Over Time | |||||||||||||||||||||||||||||||
4 National Projects | |||||||||||||||||||||||||||||||
Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |