Achievement Showcase
Highwire is a nation led by Guide Boltzlem on the continent of Europe. Highwire's government is a Anarchy with very anarchist social policies. Economically, Highwire favors moderate policies. The official currency of Highwire is the Zeni. At 347 days old, Highwire is an old nation. Highwire has a population of 5,870,926 and a land area of 47,750.00 sq. miles. This gives it a national average population density of 122.95. Pollution in the nation is almost non-existent. The citizens' faith in the government is sufficient with an approval rating of 60.0331%.
DMs open. Discord Please.
Basic Information | |
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Nation Name: | Highwire |
Leader Name: | Boltzlem |
Nation ID: |
597980 https://politicsandwar.com/nation/id=597980
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Awards: | |
Portrait: | |
Founded: | 02/09/2024 (347 Days Old) |
Last Activity: | Active 24 minutes ago |
Discord Username: | boltzlem#0 |
Unique ID: | bbb514c4dda86a72dd4aa93e3 |
International Relations | |
Alliance: | The Fremen Grand Naib |
Alliance Seniority: | 331 days |
Color Trade Bloc: | Bigger Blacker Knight |
Commendations: | 74 |
Denouncements: | 6 |
Nation Page Visits: | 14,601 |
Recent Visitors: VIP Only | 8 nations from 6 alliances in past 24 hours |
Economic | |
Population: | 5,870,926 |
Infrastructure: | 44,000.00 |
Land Area: | 47,750 sq. miles |
Avg Pop Density: | 122.95 people/sq. mi |
GDP: | $7,743,263,622.00 |
GDP per Capita: | $1,318.92 |
GNI: | $3,549,614,780.00 |
Economic Policies: | Moderate |
Currency: | Zeni |
Domestic | |
Government Type: | Anarchy |
Domestic Policy: | Manifest Destiny |
Social Policies: | Anarchist |
State Religion: | Pixels |
National Animal: | C@t |
Approval Rating: | 60% (60.03) |
Pollution Index: | 0 points |
Radiation Index: | 323.16 R (Global: 443.43 R) |
Anthem: | |
Military | |
Nation Rank: | #1,854 of 11,372 Nations (16.30%) |
Nation Score: | 4,868.90 |
War Policy: | Moneybags |
Soldiers: Casualties: Killed: |
66,000 4,614,101 8,845,336 |
Tanks: Lost: Destroyed: |
27,500 255,046 469,051 |
Aircraft: Lost: Destroyed: |
1,650 13,343 34,170 |
Ships: Lost: Destroyed: |
200 1,534 2,641 |
Spies: Lost: Captured: |
60 Unknown Unknown |
Missiles: Launched: Eaten: |
10 6 62 |
Nuclear Weapons: Launched: Eaten: |
0 0 5 |
Nation Stats | |
Infrastructure Destroyed: | 115,138.97 |
Infrastructure Lost: | 32,981.00 |
Money Looted: | $1,287,249,029.73 |
Wars Won: | 199 |
Wars Lost: | 15 |
Bounties | |
Total Value of All Bounties: | $5,000,000 |
Attrition | $5,000,000 |
Map | ||||||||||||||||||||||||
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22 Cities [M] | ||||||||||||||||||||||||
Server 1 | 2,000.00 Infra, 277,991 People | |||||||||||||||||||||||
Server 2 | 2,000.00 Infra, 277,991 People | |||||||||||||||||||||||
Server 3 | 2,000.00 Infra, 277,991 People | |||||||||||||||||||||||
Nation Activity | ||||||||||||||||||||||||
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Nation Score Over Time | ||||||||||||||||||||||||
Score Component Breakdown | ||||||||||||||||||||||||
Nation Militarization Over Time | ||||||||||||||||||||||||
10 National Projects | ||||||||||||||||||||||||
Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Advanced Urban Planning Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000. |
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Advanced Urban Planning Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000. |
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Arms Stockpile Arms Stockpile is a national project that boosts Munitions Factories' productivity by 20% nationwide. |
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Arms Stockpile Arms Stockpile is a national project that boosts Munitions Factories' productivity by 20% nationwide. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Urban Planning Urban Planning is a national project that reduces the cost of new cities by $50,000,000. |
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Urban Planning Urban Planning is a national project that reduces the cost of new cities by $50,000,000. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |