Achievement Showcase
Highwire is a nation led by Guide Boltzlem on the continent of North America. Highwire's government is a Anarchy with very anarchist social policies. Economically, Highwire favors moderate policies. The official currency of Highwire is the Coins. At 475 days old, Highwire is an ancient nation. Highwire has a population of 6,383,389 and a land area of 53,750.00 sq. miles. This gives it a national average population density of 118.76. Pollution in the nation is everywhere. The citizens' faith in the government is completely depleted with an approval rating of 0%.
DMs open. Discord Please.
Basic Information | |
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Nation Name: | Highwire ![]() |
Leader Name: | Boltzlem |
Nation ID: |
597980 https://politicsandwar.com/nation/id=597980
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Awards: |
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Portrait: | ![]() |
Founded: | 02/09/2024 (475 Days Old) |
Last Activity: | Active 1 hours ago |
Discord Username: | boltzlem#0 |
Unique ID: | 7df9dbd72c5c2b978fc465417 |
International Relations | |
Alliance: | The Fremen ![]() Grand Naib |
Alliance Seniority: | 459 days |
Color Trade Bloc: | ![]() |
Commendations: | 101 |
Denouncements: | 9 |
Nation Page Visits: | 18,895 |
Recent Visitors: VIP Only | 8 nations from 6 alliances in past 24 hours |
Economic | |
Population: | 6,383,389 |
Infrastructure: | 50,000.00 |
Land Area: | 53,750 sq. miles |
Avg Pop Density: | 118.76 people/sq. mi |
GDP: | $13,214,942,814.00 |
GDP per Capita: | $2,070.21 |
GNI: | $8,422,752,045.00 |
Economic Policies: | Moderate ![]() |
Currency: |
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Domestic | |
Government Type: | Anarchy ![]() |
Domestic Policy: | Manifest Destiny ![]() |
Social Policies: | Anarchist ![]() |
State Religion: | Pixels ![]() |
National Animal: |
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Approval Rating: | 0% (-86.87) |
Pollution Index: | 3,325 points |
Radiation Index: | 450.20 R (Global: 325.93 R) |
Anthem: | |
Military | |
Nation Rank: | #1,789 of 11,778 Nations (15.19%) |
Nation Score: ![]() |
5,380.75 |
War Policy: ![]() |
Moneybags ![]() |
![]() Casualties: Killed: |
0 5,887,984 10,605,695 |
![]() Lost: Destroyed: |
31,250 331,891 566,586 |
![]() Lost: Destroyed: |
1,875 18,914 43,458 |
![]() Lost: Destroyed: |
117 2,067 3,238 |
![]() Lost: Captured: |
60 Unknown Unknown |
![]() Launched: Eaten: |
12 24 69 |
![]() Launched: Eaten: |
0 4 8 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 0 0 0 0 0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 145,018.04 |
Infrastructure Lost: | 54,193.00 |
Money Looted: | $1,347,024,162.81 |
Wars Won: | 209 |
Wars Lost: | 22 |
Bounties | |
Total Value of All Bounties: | $5,000,000 |
Attrition | $5,000,000 |
Map | |||||||||||||||||||||||||||||||
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25 Cities [M] | |||||||||||||||||||||||||||||||
Server 1 | 2,000.00 Infra, 264,037 People | ||||||||||||||||||||||||||||||
Server 2 | 2,000.00 Infra, 264,037 People | ||||||||||||||||||||||||||||||
Server 3 | 2,000.00 Infra, 264,037 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Score Over Time | |||||||||||||||||||||||||||||||
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Nation Militarization Over Time | |||||||||||||||||||||||||||||||
10 National Projects | |||||||||||||||||||||||||||||||
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Bauxiteworks Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide. |
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Bauxiteworks Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Emergency Gasoline Reserve Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide. |
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Emergency Gasoline Reserve Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |