Achievement Showcase
Highwire is a nation led by Guide Boltzlem on the continent of Europe. Highwire's government is a Anarchy with very anarchist social policies. Economically, Highwire favors moderate policies. The official currency of Highwire is the Zeni. At 286 days old, Highwire is an old nation. Highwire has a population of 5,278,546 and a land area of 43,750.00 sq. miles. This gives it a national average population density of 120.65. Pollution in the nation is almost non-existent. The citizens' faith in the government is sufficient with an approval rating of 65.9967%.
DMs open. Discord Please.
Basic Information | |
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Nation Name: | Highwire |
Leader Name: | Boltzlem |
Nation ID: |
597980 https://politicsandwar.com/nation/id=597980
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Awards: | |
Portrait: | |
Founded: | 02/09/2024 (286 Days Old) |
Last Activity: | Active 41 minutes ago |
Discord Username: | boltzlem#0 |
Unique ID: | 9dfc6f548dad72fee51183e19 |
International Relations | |
Alliance: | The Fremen Grand Naib |
Alliance Seniority: | 270 days |
Color Trade Bloc: | Black Sheep |
Commendations: | 71 |
Denouncements: | 6 |
Nation Page Visits: | 13,715 |
Recent Visitors: VIP Only | 2 nations from 1 alliances in past 24 hours |
Economic | |
Population: | 5,278,546 |
Infrastructure: | 40,000.00 |
Land Area: | 43,750 sq. miles |
Avg Pop Density: | 120.65 people/sq. mi |
GDP: | $7,023,662,093.00 |
GDP per Capita: | $1,330.61 |
GNI: | $3,349,041,805.00 |
Economic Policies: | Moderate |
Currency: | Zeni |
Domestic | |
Government Type: | Anarchy |
Domestic Policy: | Manifest Destiny |
Social Policies: | Anarchist |
State Religion: | Pixels |
National Animal: | C@t |
Approval Rating: | 66% (66) |
Pollution Index: | 0 points |
Radiation Index: | 362.74 R (Global: 309.57 R) |
Anthem: | |
Military | |
Nation Rank: | #2,187 of 12,345 Nations (17.72%) |
Nation Score: | 4,404.00 |
War Policy: | Moneybags |
Soldiers: Casualties: Killed: |
60,000 4,614,101 8,845,336 |
Tanks: Lost: Destroyed: |
25,000 255,046 469,051 |
Aircraft: Lost: Destroyed: |
1,500 13,343 34,144 |
Ships: Lost: Destroyed: |
160 1,534 2,641 |
Spies: Lost: Captured: |
60 Unknown Unknown |
Missiles: Launched: Eaten: |
7 6 62 |
Nuclear Weapons: Launched: Eaten: |
0 0 5 |
Nation Stats | |
Infrastructure Destroyed: | 115,138.97 |
Infrastructure Lost: | 32,981.00 |
Money Looted: | $1,287,249,029.73 |
Wars Won: | 199 |
Wars Lost: | 15 |
Bounties | |
Total Value of All Bounties: | $5,000,000 |
Attrition | $5,000,000 |
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20 Cities [M] | |||||||||||||||||||||||||||||||
Server 1 | 2,000.00 Infra, 275,413 People | ||||||||||||||||||||||||||||||
Server 2 | 2,000.00 Infra, 275,413 People | ||||||||||||||||||||||||||||||
Server 3 | 2,000.00 Infra, 275,413 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Score Over Time | |||||||||||||||||||||||||||||||
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Nation Militarization Over Time | |||||||||||||||||||||||||||||||
10 National Projects | |||||||||||||||||||||||||||||||
Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Advanced Urban Planning Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000. |
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Advanced Urban Planning Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000. |
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Arms Stockpile Arms Stockpile is a national project that boosts Munitions Factories' productivity by 20% nationwide. |
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Arms Stockpile Arms Stockpile is a national project that boosts Munitions Factories' productivity by 20% nationwide. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Urban Planning Urban Planning is a national project that reduces the cost of new cities by $50,000,000. |
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Urban Planning Urban Planning is a national project that reduces the cost of new cities by $50,000,000. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |