Achievement Showcase
Republic of - Axe Nation is a nation led by President Axelrod on the continent of Europe. Republic of - Axe Nation's government is a Absolute Monarchy with very moderate social policies. Economically, Republic of - Axe Nation favors left wing policies. The official currency of Republic of - Axe Nation is the Osmanli Kurus. At 679 days old, Republic of - Axe Nation is an ancient nation. Republic of - Axe Nation has a population of 9,280,064 and a land area of 75,000.00 sq. miles. This gives it a national average population density of 123.73. Pollution in the nation is a problem. The citizens' faith in the government is completely depleted with an approval rating of 0%.
Basic Information | |
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Nation Name: | - Axe Nation |
Leader Name: | Axelrod |
Nation ID: |
554501 https://politicsandwar.com/nation/id=554501
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Awards: |
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Founded: | 07/05/2023 (679 Days Old) |
Last Activity: | Active 4 hours ago |
Discord Username: | baarbi3 |
Unique ID: | 79333f725aef822a491b5ef30 |
International Relations | |
Alliance: | Man I Love Frogs ![]() The Grand Leaper |
Alliance Seniority: | 10 days |
Color Trade Bloc: | ![]() |
Commendations: | 88 |
Denouncements: | 19 |
Nation Page Visits: | 13,561 |
Economic | |
Population: | 9,280,064 |
Infrastructure: | 67,500.00 |
Land Area: | 75,000 sq. miles |
Avg Pop Density: | 123.73 people/sq. mi |
GDP: | $13,930,883,643.00 |
GDP per Capita: | $1,501.16 |
GNI: | $8,996,782,435.00 |
Economic Policies: | Left ![]() |
Currency: |
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Domestic | |
Government Type: | Absolute Monarchy ![]() |
Domestic Policy: | Urbanization ![]() |
Social Policies: | Moderate ![]() |
State Religion: | None ![]() |
National Animal: |
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Approval Rating: | 0% (-14.48) |
Pollution Index: | 2,825 points |
Radiation Index: | 147.90 R (Global: 175.83 R) |
OBL Team: | Barbaros Yigitlar ![]() |
Military | |
Nation Rank: | #1,774 of 11,464 Nations (15.47%) |
Nation Score: ![]() |
5,328.75 |
War Policy: ![]() |
Pirate ![]() |
![]() Casualties: Killed: |
0 13,437,253 15,077,099 |
![]() Lost: Destroyed: |
18,750 594,171 757,001 |
![]() Lost: Destroyed: |
1,875 34,724 46,686 |
![]() Lost: Destroyed: |
0 4,758 5,351 |
![]() Lost: Captured: |
42 Unknown Unknown |
![]() Launched: Eaten: |
0 98 114 |
![]() Launched: Eaten: |
0 35 9 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 0 0 0 0 0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 288,544.62 |
Infrastructure Lost: | 142,609.00 |
Money Looted: | $5,421,769,184.79 |
Wars Won: | 583 |
Wars Lost: | 90 |
Bounties | |
There are no posted bounties on this nation. |
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25 Cities [M] | |||||||||||||||||||||||||||||||
L1GHT | 2,700.00 Infra, 387,398 People | ||||||||||||||||||||||||||||||
Vergil | 2,700.00 Infra, 384,316 People | ||||||||||||||||||||||||||||||
Oily | 2,700.00 Infra, 378,203 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Militarization Over Time | |||||||||||||||||||||||||||||||
10 National Projects | |||||||||||||||||||||||||||||||
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Arms Stockpile Arms Stockpile is a national project that boosts Munitions Factories' productivity by 20% nationwide. |
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Arms Stockpile Arms Stockpile is a national project that boosts Munitions Factories' productivity by 20% nationwide. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |