View Nation
Shauntopia

Achievement Showcase

 Achievement


The Kingdom of Shauntopia is a nation led by King Elizabeththeimmortal on the continent of North America. The Kingdom of Shauntopia's government is a Constitutional Monarchy with very anarchist social policies. Economically, The Kingdom of Shauntopia favors far left wing policies. The official currency of The Kingdom of Shauntopia is the Pound Sterling. At 1,733 days old, The Kingdom of Shauntopia is an ancient nation. The Kingdom of Shauntopia has a population of 11,123,112 and a land area of 66,000.00 sq. miles. This gives it a national average population density of 168.53. Pollution in the nation is a problem. The citizens' faith in the government is completely depleted with an approval rating of 0%.



Basic Information
Nation Name: Shauntopia VIP
Leader Name: Elizabeththeimmortal
Nation ID: 152521
Awards:
Founded: 07/02/2020 (1,733 Days Old)
Last Activity: Active 1 hours ago
Discord Username:timeywimey666
Unique ID: 2c18db66fd2579eef9e4896ff
International Relations
Alliance: Nemesys Alliance Flag
Retributors
Alliance Seniority:50 days
Color Trade Bloc: Purple Hue
Commendations: 67
Denouncements: 5
Nation Page Visits: 17,214
Recent Visitors: VIP Only 1 nations from 1 alliances in past 24 hours
Economic
Population: 11,123,112
Infrastructure: 80,000.00
Land Area: 66,000 sq. miles
Avg Pop Density: 168.53 people/sq. mi
GDP: $17,654,860,141.00
GDP per Capita: $1,587.22
GNI: $10,036,754,305.00
Economic Policies: Far Left
Currency: Currency Image Pound Sterling
Domestic
Government Type: Constitutional Monarchy Govt Icon
Domestic Policy: Manifest Destiny Manifest Destiny Icon
Social Policies: Anarchist
State Religion: Roman Catholic Roman Catholic
National Animal: National Animal ImageGolden eagle
Approval Rating: 0% (-148.44)
Pollution Index: 2,848 points
Radiation Index: 332.61 R (Global: 383.62 R)
OBL Team: Isotopes
Anthem:
Military
Nation Rank: #1,285 of 11,450 Nations (11.22%)
Nation Score: More Information 6,590.00
War Policy: Help Fortress Fortress Icon
Soldiers:
Casualties:
Killed:
0
7,066,575
4,151,115
Tanks:
Lost:
Destroyed:
16,000
132,909
152,318
Aircraft:
Lost:
Destroyed:
2,400
14,096
4,202
Ships:
Lost:
Destroyed:
0
2,341
1,343
Spies:
Lost:
Captured:
46
Unknown
Unknown
Missiles:
Launched:
Eaten:
0
34
44
Nuclear Weapons:
Launched:
Eaten:
0
17
49
Nation Stats
Infrastructure Destroyed: 132,947.44
Infrastructure Lost: 196,610.00
Money Looted: $148,678,538.52
Wars Won: 104
Wars Lost: 55
Bounties

There are no posted bounties on this nation.

Map
32 Cities [M]
Nation Activity
03/31 03:29 pm - Josev Antonio of Josevia has publicly commended the nation of Shauntopia.
03/26 04:30 pm - Elizabeththeimmortal built a new project: Telecommunications Satellite
03/13 12:48 pm - Shauntopia founded a new city, Bristol.
02/26 07:43 am - Elizabeththeimmortal built a new project: Vital Defense System
02/26 07:36 am - Shauntopia founded a new city, Denton.
02/10 11:40 am - Axelrod approved Shauntopia's alliance application and set their alliance permissions to the default member position.
02/10 11:07 am - Shauntopia applied to join the alliance Nemesys.
02/10 03:47 am - Alexander Davis removed Elizabeththeimmortal from the alliance Federated States of Orbis. They previously had the position: Resident.
02/02 07:47 pm - Grmislav Grmovski of Bush Republic has publicly commended the nation of Shauntopia.
01/13 06:41 pm - Viktor Boogerham of Boogerham has publicly denounced the nation of Shauntopia.
01/07 07:29 pm - Uni Dani changed the alliance position of Elizabeththeimmortal from applicant to Resident.
01/07 07:17 pm - Shauntopia applied to join the alliance Federated States of Orbis.
01/07 07:16 pm - Shauntopia left the alliance Nightshade Coalition.
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
18 National Projects
Bureau of Domestic Affairs
Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Green Technologies
Green Technologies is a national project that reduces pollution from refined resource production and farms, as well as reducing upkeep costs for resource production.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Ironworks
Ironworks is a national project that boosts Steel Mills' production by 36% nationwide.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Recycling Initiative
Recycling Initiative is a national project that increases the effectiveness of Recycling Centers in the nation.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Telecommunications Satellite
Telecommunications Satellite is a national project that increases the Commerce rate in each city by 2%, increases the maximum Commerce rate to 125% in all cities and Increases the maximum number of Malls per city increases from 4 to 5.
Uranium Enrichment Program
Uranium Enrichment Program is a national project that doubles Uranium production in your nation.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.