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Evlamican Empire


The Evlamican Empire is a nation led by Prime Minister Evlar on the continent of Africa. The Evlamican Empire's government is a Parliamentary Republic with very moderate social policies. Economically, The Evlamican Empire favors left wing policies. The official currency of The Evlamican Empire is the Pound Sterling. At 2,686 days old, The Evlamican Empire is an ancient nation. The Evlamican Empire has a population of 5,730,750 and a land area of 82,900.00 sq. miles. This gives it a national average population density of 69.13. Pollution in the nation is evident. The citizens' faith in the government is completely depleted with an approval rating of 0%.


The great Empire was once the bastion of the Evlamican faith, and now stands as a testament to the strength and progress of the Evlamican people who turned to secularism and democracy to match the teachings of the faith, which encourage acceptance and progress over tradition and uniformity. Base.png Knightfall.png dial-up.png


Basic Information
Nation Name: Evlamican Empire
Leader Name: Evlar
Nation ID: 89441
Awards:
Founded: 10/16/2017 (2,686 Days Old)
Last Activity: Last active on 02/15/2025
Forum Account:Click Here
Discord Username:Evlar Ball (ARFC)#6969
Unique ID: a05cd69faaf5bfb608f1bda66
International Relations
Alliance: Camelot Alliance Flag
🏰Knight
Alliance Seniority:355 days
Color Trade Bloc: The Gray Inactive Group
Commendations: 62
Denouncements: 7
Nation Page Visits: 33,995
Economic
Population: 5,730,750
Infrastructure: 38,750.00
Land Area: 82,900 sq. miles
Avg Pop Density: 69.13 people/sq. mi
GDP: $4,875,756,869.00
GDP per Capita: $850.81
GNI: $939,912,230.00
Economic Policies: Left
Currency: Currency Image Pound Sterling
Domestic
Government Type: Parliamentary Republic Govt Icon
Domestic Policy: Imperialism Imperialism Icon
Social Policies: Moderate
State Religion: Evlamican Pluralism Evlamican Pluralism
National Animal: National Animal ImageLion
Approval Rating: 0% (-446.51)
Pollution Index: 2,148 points
Radiation Index: 698.24 R (Global: 650.48 R)
OBL Team: Evlamican Firebirds
Military
Nation Rank: #1,315 of 11,225 Nations (11.71%)
Nation Score: More Information 6,269.75
War Policy: Help Moneybags Moneybags Icon
Soldiers:
Casualties:
Killed:
465,000
16,401,547
12,123,896
Tanks:
Lost:
Destroyed:
38,500
618,804
450,927
Aircraft:
Lost:
Destroyed:
2,325
62,068
59,168
Ships:
Lost:
Destroyed:
100
2,460
4,248
Spies:
Lost:
Captured:
18
Unknown
Unknown
Missiles:
Launched:
Eaten:
2
50
23
Nuclear Weapons:
Launched:
Eaten:
1
71
36
Nation Stats
Infrastructure Destroyed: 265,507.62
Infrastructure Lost: 355,661.00
Money Looted: $203,310,753.76
Wars Won: 54
Wars Lost: 138
Bounties

There are no posted bounties on this nation.

Map
31 Cities [M]
Nation Activity
02/15 02:05 am - Evlamican Empire changed their Color Trade Bloc from Gray to Maroon.
02/04 09:30 am - Evlamican Empire declared war on Dominion of Honor for the reason of "Camelot counter".
01/30 05:10 am - Evlamican Empire changed their Color Trade Bloc from Gray to Maroon.
01/25 01:02 pm - Evlamican Empire declared war on Coolossus for the reason of "Camelot counter".
01/18 04:39 am - Evlamican Empire had war declared by Lachland for the reason of "The will of the Senate is clear. War must come to those who oppose us.".
01/17 10:54 pm - Evlamican Empire changed their Color Trade Bloc from Beige to Maroon.
12/19 10:06 pm - Evlamican Empire changed their Color Trade Bloc from Gray to Maroon.
12/19 02:21 am - Evlamican Empire had war declared by Nashdar for the reason of "Say hello to my little friend!".
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
16 National Projects
Advanced Urban Planning
Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000.
Bauxiteworks
Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide.
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Emergency Gasoline Reserve
Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Ironworks
Ironworks is a national project that boosts Steel Mills' production by 36% nationwide.
Metropolitan Planning
Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Uranium Enrichment Program
Uranium Enrichment Program is a national project that doubles Uranium production in your nation.
Urban Planning
Urban Planning is a national project that reduces the cost of new cities by $50,000,000.