Achievement Showcase
The Undead-Spartanist territory of Military Protectorate is a nation led by General Tharmard on the continent of Asia. The Undead-Spartanist territory of Military Protectorate's government is a Stratocracy with very authoritarian social policies. Economically, The Undead-Spartanist territory of Military Protectorate favors moderate policies. The official currency of The Undead-Spartanist territory of Military Protectorate is the Bullet Rounds. At 67 days old, The Undead-Spartanist territory of Military Protectorate is an established nation. The Undead-Spartanist territory of Military Protectorate has a population of 1,137,311 and a land area of 12,500.00 sq. miles. This gives it a national average population density of 90.98. Pollution in the nation is a disaster. The citizens' faith in the government is completely depleted with an approval rating of 0%.
IMPORTANT
This nation and my in-game action are meant to be a satire and critique of Fascism, Spartan System, and Militarism.Â
We do not support any of these destructive and oppressive ideologies.
Let's play as them in this game and hopefully, we did not face them in real life.
(sadly it increasingly looks like we will)
-beammernal
War is based
Freedom is cringe
Ignorant is for the people with no gun
-Tharmard
For more information
Nationstates Link:https://www.nationstates.net/nation=military_protectorate
Basic Information | |
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Nation Name: | Military Protectorate ![]() |
Leader Name: | Tharmard |
Nation ID: |
672380 https://politicsandwar.com/nation/id=672380
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Founded: | 02/10/2025 (67 Days Old) |
Last Activity: | Active 5 hours ago |
Discord Username: | pwmernal |
Unique ID: | 1ff2155e3cefd9b97517e897a |
International Relations | |
Alliance: | Samurai ![]() 🥷 Samurai |
Alliance Seniority: | 50 days |
Color Trade Bloc: | ![]() |
Beige Turns Left: | 88 (7.3 days) |
Commendations: | 14 |
Denouncements: | 7 |
Nation Page Visits: | 1,845 |
Economic | |
Population: | 1,137,311 |
Infrastructure: | 10,875.51 |
Land Area: | 12,500 sq. miles |
Avg Pop Density: | 90.98 people/sq. mi |
GDP: | $1,397,893,254.00 |
GDP per Capita: | $1,229.12 |
GNI: | $927,590,195.00 |
Economic Policies: | Moderate ![]() |
Currency: |
![]() |
Domestic | |
Government Type: | Stratocracy ![]() |
Domestic Policy: | Imperialism ![]() |
Social Policies: | Authoritarian ![]() |
State Religion: | Social Darwinism ![]() |
National Animal: |
![]() |
Approval Rating: | 0% (-258.58) |
Pollution Index: | 1,624 points |
Radiation Index: | 775.91 R (Global: 786.16 R) |
Military | |
Nation Rank: | #3,604 of 11,193 Nations (32.20%) |
Nation Score: ![]() |
1,443.31 |
War Policy: ![]() |
Pirate ![]() |
![]() Casualties: Killed: |
3,553 2,079,200 2,022,145 |
![]() Lost: Destroyed: |
0 119,428 129,677 |
![]() Lost: Destroyed: |
0 6,782 8,499 |
![]() Lost: Destroyed: |
0 970 861 |
![]() Lost: Captured: |
20 Unknown Unknown |
![]() Launched: Eaten: |
0 0 12 |
![]() Launched: Eaten: |
0 0 2 |
Nation Stats | |
Infrastructure Destroyed: | 33,068.19 |
Infrastructure Lost: | 18,582.00 |
Money Looted: | $548,542,608.83 |
Wars Won: | 88 |
Wars Lost: | 18 |
Bounties | |
There are no posted bounties on this nation. |
Map | |||||||||||||||||||||||||||||||
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12 Cities [M] | |||||||||||||||||||||||||||||||
Central Command | 886.27 Infra, 88,633 People | ||||||||||||||||||||||||||||||
Coastal Fortress | 959.11 Infra, 92,945 People | ||||||||||||||||||||||||||||||
Alpha Base | 925.37 Infra, 101,105 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Score Over Time | |||||||||||||||||||||||||||||||
Score Component Breakdown | |||||||||||||||||||||||||||||||
Nation Militarization Over Time | |||||||||||||||||||||||||||||||
3 National Projects | |||||||||||||||||||||||||||||||
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Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |