This nation is in Vacation Mode for the next 1,885 turns. This nation cannot be attacked or traded with during that time.
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Haunted Mound

Achievement Showcase

 Achievement


Haunted Mound is a nation led by Sematary on the continent of Australia. Haunted Mound's government is a Anarchy with very anarchist social policies. Economically, Haunted Mound favors moderate policies. The official currency of Haunted Mound is the ㅤㅤㅤㅤㅤㅤ. At 1,243 days old, Haunted Mound is an ancient nation. Haunted Mound has a population of 1,333,272 and a land area of 14,087.00 sq. miles. This gives it a national average population density of 94.65. Pollution in the nation is almost non-existent. The citizens' faith in the government is at an all-time high with an approval rating of 100%.


“Just as plants receive nourishment for survival, not pleasure-for humans, food is the medicine of life. Therefore it is appropriate for us to eat for living, not pleasure, especially if we want to follow the wise words of Socrates, who said most men live to eat: I eat to live” - Gaius Musonius Rufus


Basic Information
Nation Name: Haunted Mound VIP
Leader Name: Sematary
Nation ID: 275153
Awards:
Portrait:
Founded: 03/01/2021 (1,243 Days Old)
Last Activity: Last active on 07/11/2024
Discord Username:HuckleberryFarmer#4340
Unique ID: fcf592d38e672e8c3a2bf40b0
International Relations
Alliance: Knights Templar Alliance Flag
Templar Guardian
Alliance Seniority:475 days
Color Trade Bloc: Radiant Orange Kingdom
Commendations: 70
Denouncements: 7
Nation Page Visits: 27,314
Recent Visitors: VIP Only 0 nations from 0 alliances in past 24 hours
Economic
Population: 1,333,272
Infrastructure: 11,820.79
Land Area: 14,087 sq. miles
Avg Pop Density: 94.65 people/sq. mi
GDP: $915,336,128.00
GDP per Capita: $686.53
GNI: $647,253,040.00
Economic Policies: Moderate
Currency: Currency Image ㅤㅤㅤㅤㅤㅤ
Domestic
Government Type: Anarchy Govt Icon
Domestic Policy: Imperialism Imperialism Icon
Social Policies: Anarchist
State Religion: ㅤ
National Animal: National Animal Image
Approval Rating: 100% (741.5)
Pollution Index: 9 points
Radiation Index: 11.46 R (Global: 79.47 R)
Military
Nation Score: More Information 1,733.92
War Policy: Help Pirate Pirate Icon
Soldiers:
Casualties:
Killed:
60,000
6,507,768
11,206,216
Tanks:
Lost:
Destroyed:
5,000
249,181
332,847
Aircraft:
Lost:
Destroyed:
198
13,330
44,752
Ships:
Lost:
Destroyed:
0
1,188
1,579
Spies:
Lost:
Captured:
60
Unknown
Unknown
Missiles:
Launched:
Eaten:
0
0
32
Nuclear Weapons:
Launched:
Eaten:
0
22
1
Nation Stats
Infrastructure Destroyed: 729,237.92
Infrastructure Lost: 35,994.00
Money Looted: $12,573,650,278.33
Wars Won: 1,858
Wars Lost: 41
Bounties

There are no posted bounties on this nation.

Map
12 Cities [M]
Nation Activity
06/28 09:25 am - Haunted Mound changed their Color Trade Bloc from Gray to Orange.
06/27 06:39 am - pqnos of pqnismos has publicly commended the nation of Haunted Mound.
06/23 06:26 pm - Haunted Mound had war declared by dencave for the reason of "Inactive raid, DM for Peace.".
06/18 07:22 pm - Haunted Mound founded a new city, CITY.
06/18 07:21 pm - Haunted Mound founded a new city, CITY.
06/18 07:21 pm - Haunted Mound founded a new city, CITY.
06/18 07:21 pm - Haunted Mound founded a new city, CITY.
06/18 07:21 pm - Haunted Mound founded a new city, CITY.
06/18 07:21 pm - Haunted Mound founded a new city, CITY.
06/18 07:21 pm - Haunted Mound founded a new city, CITY.
06/18 07:20 pm - Haunted Mound founded a new city, CITY.
06/17 11:41 am - Haunted Mound changed their Color Trade Bloc from Gray to Orange.
Bulletins
THE WEALTH OF NATIONS

THE WEALTH OF NATIONS

Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
6 National Projects
Advanced Pirate Economy
Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Pirate Economy
Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Urban Planning
Urban Planning is a national project that reduces the cost of new cities by $50,000,000.