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Dunkingham


Dunkingham is a nation led by Baron Bopolo on the continent of North America. Dunkingham's government is a Banana Republic with very liberal social policies. Economically, Dunkingham favors far left wing policies. The official currency of Dunkingham is the Bananas. At 2,586 days old, Dunkingham is an ancient nation. Dunkingham has a population of 17,996,504 and a land area of 165,000.00 sq. miles. This gives it a national average population density of 109.07. Pollution in the nation is almost non-existent. The citizens' faith in the government is sufficient with an approval rating of 55.7320%.


Rose - Best Rookie | Slayer of Giants | High Gov Milcom x2 Shout out to DTC Justice for helping git gud 


You ordered an airstrike upon the nation of Hotel led by Ockey5. The attack was a moderate success. Your forces lost 118 aircraft, while Ockey5's defenders lost 238 aircraft. You used 543.75 munitions and gasoline executing the attack. The attack destroyed 46.62 infrastructure in the city of Hampton Inn.


 

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Basic Information
Nation Name: Dunkingham
Leader Name: Bopolo
Nation ID: 63120
Awards:
Founded: 03/22/2017 (2,586 Days Old)
Last Activity: Active 60 hours ago
Discord Username:Bopolo#3284
Unique ID: edf934e49fd870cf4e20f8456
International Relations
Alliance: Rose Alliance Flag
Rosian
Alliance Seniority:929 days
Color Trade Bloc: Rose Pink
Commendations: 59
Denouncements: 6
Nation Page Visits: 31,055
Economic
Population: 17,996,504
Infrastructure: 121,958.97
Land Area: 165,000 sq. miles
Avg Pop Density: 109.07 people/sq. mi
GDP: $24,664,780,599.00
GDP per Capita: $1,370.53
GNI: $19,702,071,835.00
Economic Policies: Far Left
Currency: Currency Image Bananas
Domestic
Government Type: Banana Republic Govt Icon
Domestic Policy: Open Markets Open Markets Icon
Social Policies: Liberal
State Religion: None None
National Animal: National Animal ImageMonke
Approval Rating: 56% (55.73)
Pollution Index: 51 points
Radiation Index: 106.62 R (Global: 73.91 R)
OBL Team: Bopolo's Pizza
Military
Nation Rank: #162 of 13,627 Nations (1.19%)
Nation Score: More Information 9,463.97
War Policy: Help Arcane Arcane Icon
Soldiers:
Casualties:
Killed:
0
23,774,140
21,882,313
Tanks:
Lost:
Destroyed:
22,000
1,025,967
1,216,692
Aircraft:
Lost:
Destroyed:
3,300
98,040
131,950
Ships:
Lost:
Destroyed:
0
8,776
11,740
Spies:
Lost:
Captured:
60
Unknown
Unknown
Missiles:
Launched:
Eaten:
10
118
71
Nuclear Weapons:
Launched:
Eaten:
1
9
89
Nation Stats
Infrastructure Destroyed: 922,161.81
Infrastructure Lost: 570,493.00
Money Looted: $1,206,135,323.65
Wars Won: 172
Wars Lost: 93
Bounties

There are no posted bounties on this nation.

Map
44 Cities [M]
Nation Activity
04/13 12:33 am - Palpatine26 of The Republic 2 has publicly commended the nation of Dunkingham.
04/12 11:15 pm - Dunkingham changed their Color Trade Bloc from Gray to Pink.
03/29 05:14 am - PKBbornlegend of Recta has publicly commended the nation of Dunkingham.
03/25 07:52 pm - Dunkingham founded a new city, Lisboa.
03/07 01:11 am - Dunkingham changed their Color Trade Bloc from Gray to Pink.
03/03 03:40 pm - Alexandria Ocasio of State of New York has publicly commended the nation of Dunkingham.
02/29 01:36 am - Rowan Cornelius III of Hurricane Land has publicly commended the nation of Dunkingham.
02/26 06:28 am - Dunkingham founded a new city, CoF.
02/25 05:23 pm - Dunkingham changed their Color Trade Bloc from Gray to Pink.
02/24 02:50 pm - Dunkingham had war declared by Ironside for the reason of "Inactive Raid - DM for Peace".
02/01 11:52 am - Dunkingham had war declared by ChakkeDe for the reason of "This, is, SPARTA!".
02/01 11:01 am - Dunkingham had war declared by Divided States of Embarasmnt for the reason of "We have come to liberate you".
02/01 08:09 am - Dunkingham had war declared by Bladesland for the reason of "Blood for the Blood God!".
02/01 03:24 am - Dunkingham declared war on Karn for the reason of "Arrgh!".
02/01 03:23 am - Dunkingham declared war on Attica for the reason of "Do you feel lucky, punk?".
01/25 07:57 pm - Dunkingham changed their Color Trade Bloc from Gray to Pink.
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
25 National Projects
Advanced Urban Planning
Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000.
Advanced Engineering Corps
Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Green Technologies
Green Technologies is a national project that reduces pollution from refined resource production and farms, as well as reducing upkeep costs for resource production.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that allows your maximum commerce rate in cities to reach 115%.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Ironworks
Ironworks is a national project that boosts Steel Mills' production by 36% nationwide.
Mass Irrigation
Mass Irrigation is a national project that boosts food production nationwide.
Metropolitan Planning
Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Pirate Economy
Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Recycling Initiative
Recycling Initiative is a national project that increases the effectiveness of Recycling Centers in the nation.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Specialized Police Training Program
Specialized Police Training Program is a national project that allows you to build an additional Police Station in each city.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Uranium Enrichment Program
Uranium Enrichment Program is a national project that doubles Uranium production in your nation.
Urban Planning
Urban Planning is a national project that reduces the cost of new cities by $50,000,000.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.