Achievement Showcase
Janontopia is a nation led by King Janon III on the continent of Asia. Janontopia's government is a Monarchy with very moderate social policies. Economically, Janontopia favors far left wing policies. The official currency of Janontopia is the Jandi. At 619 days old, Janontopia is an ancient nation. Janontopia has a population of 2,772,616 and a land area of 52,500.00 sq. miles. This gives it a national average population density of 52.81. Pollution in the nation is a problem. The citizens' faith in the government is sufficient with an approval rating of 56.7538%.
We the Jans look for the strong and kill the weak. We search for weak, Kill the weak and loot the weak.
We only believe in 5 struts:
Basic Information | |
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Nation Name: | Janontopia ![]() |
Leader Name: | Janon III |
Nation ID: |
568942 https://politicsandwar.com/nation/id=568942
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Awards: |
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Portrait: | ![]() |
Founded: | 09/18/2023 (619 Days Old) |
Last Activity: | Active 4 hours ago |
Discord Username: | starlit_5000k |
Unique ID: | 647eef66a44c6e02466f9c872 |
International Relations | |
Alliance: | Knights Templar ![]() Templar Guardian |
Alliance Seniority: | 614 days |
Color Trade Bloc: | ![]() |
Commendations: | 26 |
Denouncements: | 9 |
Nation Page Visits: | 7,434 |
Recent Visitors: VIP Only | 0 nations from 0 alliances in past 24 hours |
Economic | |
Population: | 2,772,616 |
Infrastructure: | 21,529.00 |
Land Area: | 52,500 sq. miles |
Avg Pop Density: | 52.81 people/sq. mi |
GDP: | $5,509,922,376.00 |
GDP per Capita: | $1,987.26 |
GNI: | $3,377,949,075.00 |
Economic Policies: | Far Left ![]() |
Currency: |
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Domestic | |
Government Type: | Monarchy ![]() |
Domestic Policy: | Urbanization ![]() |
Social Policies: | Moderate ![]() |
State Religion: | Junnism ![]() |
National Animal: |
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Approval Rating: | 57% (56.75) |
Pollution Index: | 1,588 points |
Radiation Index: | 343.60 R (Global: 339.77 R) |
OBL Team: | SBB Team ![]() |
Anthem: | |
Military | |
Nation Rank: | #2,578 of 11,698 Nations (22.04%) |
Nation Score: ![]() |
3,764.23 |
War Policy: ![]() |
Fortress ![]() |
![]() Casualties: Killed: |
45,000 7,424,105 7,404,530 |
![]() Lost: Destroyed: |
10,500 321,612 354,718 |
![]() Lost: Destroyed: |
1,635 23,712 28,692 |
![]() Lost: Destroyed: |
85 3,017 2,847 |
![]() Lost: Captured: |
60 Unknown Unknown |
![]() Launched: Eaten: |
0 0 67 |
![]() Launched: Eaten: |
0 0 22 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 0 0 0 0 0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 295,964.53 |
Infrastructure Lost: | 105,044.00 |
Money Looted: | $4,600,309,988.87 |
Wars Won: | 658 |
Wars Lost: | 59 |
Bounties | |
There are no posted bounties on this nation. |
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23 Cities [M] | |||||||||||||||||||||||||||||||
Jans | 1,853.00 Infra, 264,728 People | ||||||||||||||||||||||||||||||
Jamek | 259.60 Infra, 36,257 People | ||||||||||||||||||||||||||||||
kisub | 720.00 Infra, 99,777 People | ||||||||||||||||||||||||||||||
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8 National Projects | |||||||||||||||||||||||||||||||
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Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
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Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Ironworks Ironworks is a national project that boosts Steel Mills' production by 36% nationwide. |
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Ironworks Ironworks is a national project that boosts Steel Mills' production by 36% nationwide. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |