Achievement Showcase
Pillar of Salt is a nation led by Captain Shore on the continent of North America. Pillar of Salt's government is a Dictatorship with very fascist social policies. Economically, Pillar of Salt favors extremely right wing policies. The official currency of Pillar of Salt is the Gold Standard. At 652 days old, Pillar of Salt is an ancient nation. Pillar of Salt has a population of 1,527,412 and a land area of 97,925.00 sq. miles. This gives it a national average population density of 15.60. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.
Basic Information ![]() |
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Nation Name: | Pillar of Salt ![]() ![]() |
Leader Name: | Shore |
Nation ID: |
558836 https://politicsandwar.com/nation/id=558836
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Awards: |
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Portrait: | ![]() |
Founded: | 07/27/2023 (652 Days Old) |
Last Activity: | Active 50 minutes ago |
Discord Username: | shore6 |
Unique ID: | 24d4913943c5e8d6a7657e211 |
International Relations | |
Alliance: | Pacific Pirates ![]() Captain |
Alliance Seniority: | 195 days |
Color Trade Bloc: | ![]() |
Beige Turns Left: | 48 (4 days) |
Commendations: | 175 |
Denouncements: | 18 |
Nation Page Visits: | 34,316 |
Recent Visitors: VIP Only | 23 nations from 12 alliances in past 24 hours |
Economic | |
Population: | 1,527,412 |
Infrastructure: | 11,033.71 |
Land Area: | 97,925 sq. miles |
Avg Pop Density: | 15.60 people/sq. mi |
GDP: | $1,528,003,465.00 |
GDP per Capita: | $1,000.39 |
GNI: | $516,487,410.00 |
Economic Policies: | Extreme Right ![]() |
Currency: |
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Domestic | |
Government Type: | Dictatorship ![]() |
Domestic Policy: | Imperialism ![]() |
Social Policies: | Fascist ![]() |
State Religion: | Slug Salting ![]() |
National Animal: |
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Approval Rating: | 0% (-764.87) |
Pollution Index: | 202 points |
Radiation Index: | 106.99 R (Global: 149.26 R) |
Anthem: | |
Military | |
Nation Rank: | #2,547 of 11,414 Nations (22.31%) |
Nation Score: ![]() |
3,765.84 |
War Policy: ![]() |
Arcane ![]() |
![]() Casualties: Killed: |
0 20,747,450 20,353,906 |
![]() Lost: Destroyed: |
0 692,423 752,612 |
![]() Lost: Destroyed: |
0 52,413 45,353 |
![]() Lost: Destroyed: |
0 6,707 6,527 |
![]() Lost: Captured: |
4 Unknown Unknown |
![]() Launched: Eaten: |
26 340 354 |
![]() Launched: Eaten: |
2 213 46 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 0 0 0 0 0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 901,317.55 |
Infrastructure Lost: | 427,417.00 |
Money Looted: | $7,264,868,628.74 |
Wars Won: | 661 |
Wars Lost: | 174 |
Bounties | |
Total Value of All Bounties: | $15,000,000 |
Attrition | $15,000,000 |
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32 Cities [M] | |||||||||||||||||||||||||||||||
C1 | 360.80 Infra, 49,609 People | ||||||||||||||||||||||||||||||
C2 | 314.28 Infra, 45,008 People | ||||||||||||||||||||||||||||||
C3 | 391.45 Infra, 56,060 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Militarization Over Time | |||||||||||||||||||||||||||||||
11 National Projects | |||||||||||||||||||||||||||||||
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Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
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Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
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Guiding Satellite Guiding Satellite increases the damage of nuclear weapons and missiles. |
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Guiding Satellite Guiding Satellite increases the damage of nuclear weapons and missiles. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Nuclear Launch Facility Nuclear Launch Facility is a national project that allows you to build an additional Nuclear Weapon each day. |
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Nuclear Launch Facility Nuclear Launch Facility is a national project that allows you to build an additional Nuclear Weapon each day. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Spy Satellite Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage. |
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Spy Satellite Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage. |