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Nuke inc


Commonwealth Nuke inc is a nation led by Supreme Commander Wolf Man on the continent of North America. Commonwealth Nuke inc's government is a Absolute Monarchy with very liberal social policies. Economically, Commonwealth Nuke inc favors far left wing policies. The official currency of Commonwealth Nuke inc is the Dollar. At 725 days old, Commonwealth Nuke inc is an ancient nation. Commonwealth Nuke inc has a population of 1,044,747 and a land area of 70,000.00 sq. miles. This gives it a national average population density of 14.92. Pollution in the nation is a disaster. The citizens' faith in the government is completely depleted with an approval rating of 0%.


no longer chillen in the garden. I have been liberated and am now awoken


Basic Information
Nation Name: Nuke inc
Leader Name: Wolf Man
Nation ID: 535953
Founded: 04/06/2023 (725 Days Old)
Last Activity: Last active on 12/12/2024
Unique ID: 7c1d4623c6823dac1628c6e0b
International Relations
Alliance: Mayhem Alliance Flag
Applicant
Alliance Seniority:83 days
Color Trade Bloc: The Gray Inactive Group
Commendations: 14
Denouncements: 2
Nation Page Visits: 5,495
Economic
Population: 1,044,747
Infrastructure: 8,695.38
Land Area: 70,000 sq. miles
Avg Pop Density: 14.92 people/sq. mi
GDP: $3,301,397,559.00
GDP per Capita: $3,160.00
GNI: $2,132,915,095.00
Economic Policies: Far Left
Currency: Currency Image Dollar
Domestic
Government Type: Absolute Monarchy Govt Icon
Domestic Policy: Technological Advancement Technological Advancement Icon
Social Policies: Liberal
State Religion: Catholicism Catholicism
National Animal: National Animal ImagePlatypus
Approval Rating: 0% (-1468.33)
Pollution Index: 6,144 points
Radiation Index: 207.26 R (Global: 277.79 R)
OBL Team: Black Sox
Military
Nation Score: More Information 3,047.38
War Policy: Help Arcane Arcane Icon
Soldiers:
Casualties:
Killed:
0
275,960
745,764
Tanks:
Lost:
Destroyed:
0
52,261
12,261
Aircraft:
Lost:
Destroyed:
0
3,201
391
Ships:
Lost:
Destroyed:
0
27
23
Spies:
Lost:
Captured:
60
Unknown
Unknown
Missiles:
Launched:
Eaten:
0
0
3
Nuclear Weapons:
Launched:
Eaten:
0
0
0
Nation Stats
Infrastructure Destroyed: 34,294.51
Infrastructure Lost: 72,865.00
Money Looted: $1,668,043,424.55
Wars Won: 345
Wars Lost: 109
Bounties

There are no posted bounties on this nation.

Map
28 Cities [M]
Nation Activity
03/13 04:06 am - Nuke inc had war declared by Boardwalk Empire for the reason of "oh well".
03/13 04:05 am - Nuke inc had war declared by ManBuster for the reason of "tough luck".
03/13 04:01 am - Nuke inc had war declared by Tecnia for the reason of "Raiding inactive nations".
03/05 04:00 am - Nuke inc had war declared by Republic Of Micronia for the reason of "War is inevitable.".
03/05 04:00 am - Nuke inc had war declared by Janontopia for the reason of "Your existence is inefficient. War protocol activated.".
03/05 04:00 am - Nuke inc had war declared by ManBuster for the reason of "no notes".
02/25 06:40 am - Nuke inc had war declared by Wingnut for the reason of "Inactive Raid DM for peace".
02/25 06:00 am - Nuke inc had war declared by Pacific Philippines for the reason of "Inactive Raid.".
02/25 06:00 am - Nuke inc had war declared by Nashdar for the reason of "We march to war to restore our glory.".
02/17 06:00 am - Nuke inc had war declared by Viranjal for the reason of "Tech Raid, PM for peace.".
02/17 06:00 am - Nuke inc had war declared by Tecnia for the reason of "Raiding inactive nations".
02/17 06:00 am - Nuke inc had war declared by ManBuster for the reason of "ok then".
02/09 06:04 am - Nuke inc had war declared by Sakiland for the reason of "Your navy looks cooler than ours, and we just can't let that slide.".
02/09 06:00 am - Nuke inc had war declared by Tecnia for the reason of "Raiding inactive nations".
02/09 06:00 am - Nuke inc had war declared by Wild Space for the reason of "Your national bird pooped on our embassy's roof.".
02/05 10:00 pm - Gameritus Ultima of The Immortal Gamerite Empire has publicly denounced the nation of Nuke inc.
02/01 08:01 am - Nuke inc had war declared by Frogonia for the reason of "This is an inactivity raid. Please DM for peace.".
02/01 08:00 am - Nuke inc had war declared by Nashdar for the reason of "Say hello to my little friend!".
02/01 08:00 am - Nuke inc had war declared by Tecnia for the reason of "Raiding inactive nations".
01/24 10:02 am - Nuke inc had war declared by Coolossus for the reason of "We have come to liberate you".
01/24 10:00 am - Nuke inc had war declared by Frogonia for the reason of "Beige war! You may or may not be inactive, but that matters not since this is a copy-paste.".
01/24 10:00 am - Nuke inc had war declared by Tecnia for the reason of "Raiding inactive nations".
01/16 02:49 pm - Nuke inc had war declared by Madeira Island for the reason of "Inative raid dm for peace".
01/16 01:07 pm - Nuke inc had war declared by Rossiya for the reason of "Well, well, well look who we have here".
01/16 12:00 pm - Nuke inc had war declared by Tecnia for the reason of "Raiding inactive nations".
01/08 01:23 pm - Nuke inc had war declared by Neo-Serbian Imperium for the reason of "The will of the Senate is clear. War must come to those who oppose us.".
01/08 01:19 pm - TigerFire removed Wolf Man from the alliance and set them as an applicant. They previously had the position: Awoken.
01/08 10:30 am - Nuke inc had war declared by Republic BHARAT for the reason of "Get off my plane.".
01/08 08:59 am - Nuke inc had war declared by GodChild for the reason of "We march to war to restore our glory.".
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
6 National Projects
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.