The Sanctuary Republic is a nation led by High Allegiant Cybrigand on the continent of Australia. The Sanctuary Republic's government is a Technocracy with very libertarian social policies. Economically, The Sanctuary Republic favors far left wing policies. The official currency of The Sanctuary Republic is the Dollar. At 1,080 days old, The Sanctuary Republic is an ancient nation. The Sanctuary Republic has a population of 1,514,745 and a land area of 50,000.00 sq. miles. This gives it a national average population density of 30.29. Pollution in the nation is evident. The citizens' faith in the government is completely depleted with an approval rating of 0%.
A young, rapidly growing nation
Basic Information | |
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Nation Name: | The Sanctuary Republic |
Leader Name: | Cybrigand |
Nation ID: |
430057 https://politicsandwar.com/nation/id=430057
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Awards: |
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Founded: | 04/14/2022 (1,080 Days Old) |
Last Activity: | Active 46 hours ago |
Discord Username: | Marcus Paul Jones#0153 |
Unique ID: | 85a3a97de595264ad03421182 |
International Relations | |
Alliance: | Rose ![]() Applicant |
Alliance Seniority: | 31 days |
Color Trade Bloc: | ![]() |
Beige Turns Left: | 27 (2.3 days) |
Commendations: | 19 |
Denouncements: | 3 |
Nation Page Visits: | 5,512 |
Economic | |
Population: | 1,514,745 |
Infrastructure: | 10,705.93 |
Land Area: | 50,000 sq. miles |
Avg Pop Density: | 30.29 people/sq. mi |
GDP: | $2,751,118,105.00 |
GDP per Capita: | $1,816.22 |
GNI: | $197,897,160.00 |
Economic Policies: | Far Left ![]() |
Currency: |
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Domestic | |
Government Type: | Technocracy ![]() |
Domestic Policy: | Urbanization ![]() |
Social Policies: | Libertarian ![]() |
State Religion: | None ![]() |
National Animal: |
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Approval Rating: | 0% (-713.9) |
Pollution Index: | 1,125 points |
Radiation Index: | 137.25 R (Global: 150.08 R) |
Military | |
Nation Rank: | #2,985 of 11,456 Nations (26.06%) |
Nation Score: ![]() |
2,877.65 |
War Policy: ![]() |
Covert ![]() |
![]() Casualties: Killed: |
0 5,689,610 4,532,267 |
![]() Lost: Destroyed: |
0 322,166 241,224 |
![]() Lost: Destroyed: |
0 21,291 11,370 |
![]() Lost: Destroyed: |
0 1,630 654 |
![]() Lost: Captured: |
0 Unknown Unknown |
![]() Launched: Eaten: |
0 0 45 |
![]() Launched: Eaten: |
0 0 17 |
Nation Stats | |
Infrastructure Destroyed: | 58,802.69 |
Infrastructure Lost: | 130,938.00 |
Money Looted: | $153,520,278.35 |
Wars Won: | 66 |
Wars Lost: | 63 |
Bounties | |
There are no posted bounties on this nation. |
Map | |||||||||||||||||||||||||||||||
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25 Cities [M] | |||||||||||||||||||||||||||||||
Sanctuary Prime | 440.22 Infra, 64,521 People | ||||||||||||||||||||||||||||||
Arcadia | 348.15 Infra, 51,024 People | ||||||||||||||||||||||||||||||
New Sydney | 459.27 Infra, 67,310 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Score Over Time | |||||||||||||||||||||||||||||||
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Nation Militarization Over Time | |||||||||||||||||||||||||||||||
10 National Projects | |||||||||||||||||||||||||||||||
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
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Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Spy Satellite Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage. |
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Spy Satellite Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage. |