Achievement Showcase
The Empire of Oath is a nation led by The Honorable DtC Justice on the continent of Australia. The Empire of Oath's government is a Constitutional Monarchy with very liberal social policies. Economically, The Empire of Oath favors extremely left wing policies. The official currency of The Empire of Oath is the VoidTree. At 1,070 days old, The Empire of Oath is an ancient nation. The Empire of Oath has a population of 15,601,702 and a land area of 162,140.00 sq. miles. This gives it a national average population density of 96.22. Pollution in the nation is everywhere. The citizens' faith in the government is completely depleted with an approval rating of 0%.
Alliance & Government History
Rose - 12/18/21 to 2/1/23
Rose Knight of IA - 5/29/22 to 2/1/23
Hand of Fate - 2/1/23 to 4/9/23
Knights Templar - 4/9/23
Knights Templar Seneschal - 4/9/23 to 10/16/23
Knights Templar Grand Seneschal - 10/16/23
Milestones
First Nuked by Borg - 8/31/22
Legendary Raider Achievement - 11/1/22
Hannibal Achievement - 2/19/23
Money Looted Leaderboard - 4/9/23
Tanks Destroyed Leaderboard - 5/23/23
Soldiers Killed Leaderboard - 6/3/23
Planes Destroyed Leaderboard - 8/28/23
Spy Kills Leaderboard - 9/30/23
Infrastructure Destroyed Leaderboard - 1/11/24
Top Ten Spy Kills - 1/14/24
Wars Fought
The Fault In Our Stars
The Way The Cookie Crumbles - 1.07b net, 970m loot (5th)
Catatonic - 407m net
Training Day - 1.1b net
Darkest Hour - 4.8b net (5th), 1.4b loot (4th)
All In A Day - 4.9b net
Casino Royale - 15.3b net (3rd), 15.9b damage (2nd)
Espresso - 2.3b net, 4.8b damage
"No friend ever served me, and no enemy ever wronged me, whom I have not repaid in full." - Lucius Cornelius Sulla
Basic Information | |
---|---|
Nation Name: | Oath |
Leader Name: | DtC Justice |
Nation ID: |
388864 https://politicsandwar.com/nation/id=388864
|
Awards: | |
Founded: | 12/17/2021 (1,070 Days Old) |
Last Activity: | Active 6 hours ago |
Forum Account: | Click Here |
Discord Username: | .alexioskomnenos |
Unique ID: | a6709b7f95e6301850a8ba76b |
International Relations | |
Alliance: | The Hand of Fate Prophet |
Alliance Seniority: | 36 days |
Color Trade Bloc: | Radiant Orange Kingdom |
Commendations: | 144 |
Denouncements: | 126 |
Nation Page Visits: | 30,048 |
Economic | |
Population: | 15,601,702 |
Infrastructure: | 110,000.00 |
Land Area: | 162,140 sq. miles |
Avg Pop Density: | 96.22 people/sq. mi |
GDP: | $23,167,939,597.00 |
GDP per Capita: | $1,484.96 |
GNI: | $15,802,082,605.00 |
Economic Policies: | Extreme Left |
Currency: | VoidTree |
Domestic | |
Government Type: | Constitutional Monarchy |
Domestic Policy: | Open Markets |
Social Policies: | Liberal |
State Religion: | Insane |
National Animal: | Fatscal |
Approval Rating: | 0% (-881.25) |
Pollution Index: | 12,680 points |
Radiation Index: | 110.94 R (Global: 307.12 R) |
OBL Team: | Smogers |
Military | |
Nation Rank: | #519 of 12,351 Nations (4.20%) |
Nation Score: | 8,580.00 |
War Policy: | Covert |
Soldiers: Casualties: Killed: |
0 32,551,020 59,394,048 |
Tanks: Lost: Destroyed: |
20,000 1,546,572 2,944,283 |
Aircraft: Lost: Destroyed: |
3,000 58,273 193,853 |
Ships: Lost: Destroyed: |
0 2,472 5,871 |
Spies: Lost: Captured: |
60 Unknown Unknown |
Missiles: Launched: Eaten: |
0 174 110 |
Nuclear Weapons: Launched: Eaten: |
0 52 109 |
Nation Stats | |
Infrastructure Destroyed: | 1,415,200.67 |
Infrastructure Lost: | 520,289.00 |
Money Looted: | $9,301,907,677.36 |
Wars Won: | 577 |
Wars Lost: | 120 |
Bounties | |
Total Value of All Bounties: | $2,000,000 |
Ordinary | $1,000,000 |
Nuclear | $1,000,000 |
Map | |||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
40 Cities [M] | |||||||||||||||||||||||||||||||
Berrycloth | 2,750.00 Infra, 397,623 People | ||||||||||||||||||||||||||||||
Lois Lemon | 2,750.00 Infra, 397,623 People | ||||||||||||||||||||||||||||||
Wallace Watermelon | 2,750.00 Infra, 397,623 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
|
|||||||||||||||||||||||||||||||
Nation Score Over Time | |||||||||||||||||||||||||||||||
Score Component Breakdown | |||||||||||||||||||||||||||||||
Nation Militarization Over Time | |||||||||||||||||||||||||||||||
26 National Projects | |||||||||||||||||||||||||||||||
Advanced Urban Planning Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000. |
|||||||||||||||||||||||||||||||
Advanced Urban Planning Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000. |
|||||||||||||||||||||||||||||||
Advanced Engineering Corps Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%. |
|||||||||||||||||||||||||||||||
Advanced Engineering Corps Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%. |
|||||||||||||||||||||||||||||||
Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
|||||||||||||||||||||||||||||||
Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
|||||||||||||||||||||||||||||||
Arable Land Agency Arable Land Agency is a national project that reduces the cost of land by 5%. |
|||||||||||||||||||||||||||||||
Arable Land Agency Arable Land Agency is a national project that reduces the cost of land by 5%. |
|||||||||||||||||||||||||||||||
Bauxiteworks Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide. |
|||||||||||||||||||||||||||||||
Bauxiteworks Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide. |
|||||||||||||||||||||||||||||||
Bureau of Domestic Affairs Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies |
|||||||||||||||||||||||||||||||
Bureau of Domestic Affairs Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies |
|||||||||||||||||||||||||||||||
Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
|||||||||||||||||||||||||||||||
Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
|||||||||||||||||||||||||||||||
Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
|||||||||||||||||||||||||||||||
Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
|||||||||||||||||||||||||||||||
Emergency Gasoline Reserve Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide. |
|||||||||||||||||||||||||||||||
Emergency Gasoline Reserve Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide. |
|||||||||||||||||||||||||||||||
Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
|||||||||||||||||||||||||||||||
Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
|||||||||||||||||||||||||||||||
Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
|||||||||||||||||||||||||||||||
Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
|||||||||||||||||||||||||||||||
International Trade Center International Trade Center is a national project that that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city increases from 5 to 6. |
|||||||||||||||||||||||||||||||
International Trade Center International Trade Center is a national project that that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city increases from 5 to 6. |
|||||||||||||||||||||||||||||||
Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
|||||||||||||||||||||||||||||||
Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
|||||||||||||||||||||||||||||||
Mass Irrigation Mass Irrigation is a national project that boosts food production nationwide. |
|||||||||||||||||||||||||||||||
Mass Irrigation Mass Irrigation is a national project that boosts food production nationwide. |
|||||||||||||||||||||||||||||||
Metropolitan Planning Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000. |
|||||||||||||||||||||||||||||||
Metropolitan Planning Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000. |
|||||||||||||||||||||||||||||||
Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
|||||||||||||||||||||||||||||||
Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
|||||||||||||||||||||||||||||||
Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
|||||||||||||||||||||||||||||||
Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
|||||||||||||||||||||||||||||||
Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
|||||||||||||||||||||||||||||||
Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
|||||||||||||||||||||||||||||||
Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
|||||||||||||||||||||||||||||||
Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
|||||||||||||||||||||||||||||||
Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
|||||||||||||||||||||||||||||||
Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
|||||||||||||||||||||||||||||||
Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
|||||||||||||||||||||||||||||||
Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
|||||||||||||||||||||||||||||||
Specialized Police Training Program The Specialized Police Training Program Increases the crime reduction rate from Police Stations to 3.5% and Increases commerce in all cities by 4%. |
|||||||||||||||||||||||||||||||
Specialized Police Training Program The Specialized Police Training Program Increases the crime reduction rate from Police Stations to 3.5% and Increases commerce in all cities by 4%. |
|||||||||||||||||||||||||||||||
Spy Satellite Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage. |
|||||||||||||||||||||||||||||||
Spy Satellite Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage. |
|||||||||||||||||||||||||||||||
Surveillance Network Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons). |
|||||||||||||||||||||||||||||||
Surveillance Network Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons). |
|||||||||||||||||||||||||||||||
Urban Planning Urban Planning is a national project that reduces the cost of new cities by $50,000,000. |
|||||||||||||||||||||||||||||||
Urban Planning Urban Planning is a national project that reduces the cost of new cities by $50,000,000. |
|||||||||||||||||||||||||||||||
Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |
|||||||||||||||||||||||||||||||
Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |