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Theunitedpeople

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The Kingdom of Theunitedpeople is a nation led by King CaptMichael on the continent of Asia. The Kingdom of Theunitedpeople's government is a Aristocracy with very moderate social policies. Economically, The Kingdom of Theunitedpeople favors far left wing policies. The official currency of The Kingdom of Theunitedpeople is the Dollar. At 1,228 days old, The Kingdom of Theunitedpeople is an ancient nation. The Kingdom of Theunitedpeople has a population of 6,397,660 and a land area of 57,500.00 sq. miles. This gives it a national average population density of 111.26. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.


The Country of Aurora Isle: An Aristocratic Nation of Loyalty and Honor

Aurora Isle is a sovereign nation governed by a strict aristocratic hierarchy, where nobility and lineage determine power, and loyalty is the foundation of both political and social life. Nestled between vast oceans and towering mountain ranges, this island nation thrives on deeply rooted traditions that reinforce its structured society.

Government and Aristocracy

Aurora Isle operates under an Aristocratic Monarchy, where a noble council, known as the Council of the Crowned, governs alongside the reigning monarch. Only those of noble birth, with proven ancestral ties to the founders of the nation, may hold power. The ruling elite is divided into several Great Houses, each responsible for different aspects of governance, such as military affairs, trade, diplomacy, and justice.

The monarch is not absolute but serves as a guiding figure, balancing the interests of the noble houses and ensuring that the island’s most sacred values—loyalty, duty, and honor—remain upheld. Any noble family found guilty of betraying these principles faces exile, a fate considered worse than death.

Culture of Loyalty

Loyalty in Aurora Isle is the highest virtue and the defining trait of its people. From birth, citizens are instilled with the belief that their word is their bond, and betrayal is an unthinkable crime. There are three key aspects of loyalty in Aurora Isle:

1. Loyalty to the Monarch and the Council

Citizens and nobles alike swear unwavering allegiance to the Crown. Public oaths of loyalty are taken upon reaching adulthood, and breaking such oaths can result in lifelong disgrace.
2.Loyalty to One’s House and Family

Each noble house upholds its own customs and legacy, and betrayal within a house is seen as treason against the entire nation. Even common citizens have deep familial bonds, with family honor being one of the most respected aspects of society.
3. Loyalty to One’s Word

A promise in Aurora Isle is as binding as a contract. Oathbreakers are shunned, and their names erased from historical records. Among nobles, breaking one’s word can lead to exile or execution, depending on the severity of the betrayal.

Rules and Punishments Regarding Loyalty

Aurora Isle enforces strict laws to maintain loyalty:

• Oathbreaking: A person who swears an oath to the monarch, their house, or an ally and then breaks it is subjected to Trial by Honor, where they must prove their integrity through combat, testimony, or service.

• Treason: Betraying the state results in exile to the Frozen Shores, a desolate and merciless land where survival is near impossible.

• Betrayal Among Nobles: If a noble is found to have betrayed their house, they may be stripped of their title and forced into servitude under another house as a Bondsworn, a status barely above a commoner.

• Dishonoring One’s Family: If a citizen brings shame to their family name through deceit, cowardice, or dishonorable acts, they may be branded and cast out of society, losing all rights and protections.

Rituals and Symbols of Loyalty

• The Blood Oath Ceremony: Nobles partake in this ritual at the age of sixteen, swearing loyalty to their house and the Crown with a drop of their blood sealed in the Book of Oaths.

• The White Sigil: Those who perform great acts of loyalty are awarded the White Sigil, a sacred emblem that grants them respect and influence in society.

• The Rite of Redemption: For those accused of minor dishonor, a chance for redemption exists through the Rite of Redemption, where they must perform a task of extreme difficulty to prove their loyalty anew.


 


Basic Information
Nation Name: Theunitedpeople VIP
Leader Name: CaptMichael
Nation ID: 380237
Portrait:
Founded: 11/18/2021 (1,228 Days Old)
Last Activity: Active 27 hours ago
Discord Username:CaptTchalla
Unique ID: 9562a4d9628da2d500ac47db0
International Relations
Alliance: The Aegis Order Alliance Flag
Orderling
Alliance Seniority:23 days
Color Trade Bloc: $ublime
Commendations: 27
Denouncements: 6
Nation Page Visits: 8,288
Recent Visitors: VIP Only 3 nations from 2 alliances in past 24 hours
Economic
Population: 6,397,660
Infrastructure: 45,397.42
Land Area: 57,500 sq. miles
Avg Pop Density: 111.26 people/sq. mi
GDP: $5,620,946,163.00
GDP per Capita: $878.59
GNI: $2,194,317,220.00
Economic Policies: Far Left
Currency: Currency Image Dollar
Domestic
Government Type: Aristocracy Govt Icon
Domestic Policy: Urbanization Urbanization Icon
Social Policies: Moderate
State Religion: Christanity Christanity
National Animal: National Animal ImageBald eagle
Approval Rating: 0% (-261.12)
Pollution Index: 230 points
Radiation Index: 146.16 R (Global: 170.24 R)
OBL Team: Base Stealer
Military
Nation Rank: #2,056 of 11,443 Nations (17.97%)
Nation Score: More Information 4,907.94
War Policy: Help Arcane Arcane Icon
Soldiers:
Casualties:
Killed:
240,000
2,263,572
2,930,526
Tanks:
Lost:
Destroyed:
23,500
135,169
132,856
Aircraft:
Lost:
Destroyed:
1,725
11,572
12,194
Ships:
Lost:
Destroyed:
212
1,260
1,356
Spies:
Lost:
Captured:
60
Unknown
Unknown
Missiles:
Launched:
Eaten:
2
22
24
Nuclear Weapons:
Launched:
Eaten:
0
0
16
Nation Stats
Infrastructure Destroyed: 60,244.13
Infrastructure Lost: 74,897.00
Money Looted: $186,099,423.29
Wars Won: 54
Wars Lost: 73
Bounties

There are no posted bounties on this nation.

Map
23 Cities [M]
Nation Activity
03/17 09:23 pm - VaderR of Warlords of Valor has publicly commended the nation of Theunitedpeople.
03/17 09:22 pm - Theunitedpeople declared war on OnvOckIS for the reason of "Poaching is very bad and youve been very very bad".
03/17 09:21 pm - Theunitedpeople declared war on Fiveland for the reason of "Poaching is very bad and youve been very very bad".
03/17 03:54 pm - Josev Antonio of Josevia has publicly commended the nation of Theunitedpeople.
03/08 06:11 pm - Theunitedpeople changed their Color Trade Bloc from Purple to Lime.
03/08 06:10 pm - A gaming yt approved Theunitedpeople's alliance application and set their alliance permissions to the default member position.
03/08 06:09 pm - Theunitedpeople applied to join the alliance The Aegis Order.
03/08 06:07 pm - Theunitedpeople left the alliance Nemesys.
03/08 03:40 pm - Theunitedpeople founded a new city, Tokyo.
02/26 01:34 pm - Theunitedpeople founded a new city, Port city.
02/23 01:15 am - Algime17 of Nueva Espanita has publicly commended the nation of Theunitedpeople.
02/19 07:08 pm - Theunitedpeople has publicly commended the nation of Flenderson led by TobyFlenderson.
02/19 04:48 pm - Theunitedpeople has publicly commended the nation of technocity led by A gaming yt.
02/19 03:55 pm - CaptMichael built a new project: Center for Civil Engineering
02/19 03:02 pm - Fashal Ali Fault of United Islamic States has publicly commended the nation of Theunitedpeople.
02/19 02:47 pm - L1GHT approved Theunitedpeople's alliance application and set their alliance permissions to the default member position.
02/19 02:44 pm - Theunitedpeople changed their Color Trade Bloc from Gray to Purple.
02/19 02:44 pm - Theunitedpeople applied to join the alliance Nemesys.
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
7 National Projects
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Uranium Enrichment Program
Uranium Enrichment Program is a national project that doubles Uranium production in your nation.