Achievement Showcase
Xulu is a nation led by General Vixen on the continent of Africa. Xulu's government is a Republic with very conservative social policies. Economically, Xulu favors right wing policies. The official currency of Xulu is the Zeni. At 586 days old, Xulu is an ancient nation. Xulu has a population of 7,183,660 and a land area of 70,500.00 sq. miles. This gives it a national average population density of 101.90. Pollution in the nation is noticeable. The citizens' faith in the government is seriously lacking with an approval rating of 7.4839%.
Hey, I'm Vixen, an old player getting back in the game and I served with honor in Rakatan Infinite Empire, coaching some members of old NATO, and then went off to make my fanatical cult that worships Raccoons.
R.I.E. Medals:
May Pope Raccoon bless you and may he bless me in bloody conflict.
=)
My Alliance Track Records:
Personal Achievements:
Basic Information | |
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Nation Name: | Xulu |
Leader Name: | Vixen |
Nation ID: |
563956 https://politicsandwar.com/nation/id=563956
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Awards: |
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Founded: | 08/23/2023 (586 Days Old) |
Last Activity: | Active 7 hours ago |
Discord Username: | Xuluzin |
Unique ID: | 3f65794205763ff4fbb8b6c01 |
International Relations | |
Alliance: | Cult of Raccoon ![]() Seraphim |
Alliance Seniority: | 248 days |
Color Trade Bloc: | ![]() |
Commendations: | 59 |
Denouncements: | 3 |
Nation Page Visits: | 23,812 |
Economic | |
Population: | 7,183,660 |
Infrastructure: | 51,750.00 |
Land Area: | 70,500 sq. miles |
Avg Pop Density: | 101.90 people/sq. mi |
GDP: | $9,217,337,943.00 |
GDP per Capita: | $1,283.10 |
GNI: | $5,202,089,500.00 |
Economic Policies: | Right ![]() |
Currency: |
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Domestic | |
Government Type: | Republic ![]() |
Domestic Policy: | Imperialism ![]() |
Social Policies: | Conservative ![]() |
State Religion: | Vampirism ![]() |
National Animal: |
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Approval Rating: | 7% (7.48) |
Pollution Index: | 759 points |
Radiation Index: | 164.18 R (Global: 173.80 R) |
OBL Team: | Vampires ![]() |
Military | |
Nation Rank: | #2,214 of 11,455 Nations (19.33%) |
Nation Score: ![]() |
4,583.75 |
War Policy: ![]() |
Arcane ![]() |
![]() Casualties: Killed: |
0 1,407,299 1,125,111 |
![]() Lost: Destroyed: |
11,500 64,835 61,023 |
![]() Lost: Destroyed: |
1,725 5,775 4,358 |
![]() Lost: Destroyed: |
115 613 509 |
![]() Lost: Captured: |
60 Unknown Unknown |
![]() Launched: Eaten: |
0 0 7 |
![]() Launched: Eaten: |
0 5 3 |
Nation Stats | |
Infrastructure Destroyed: | 18,472.99 |
Infrastructure Lost: | 24,831.00 |
Money Looted: | $272,258,732.37 |
Wars Won: | 38 |
Wars Lost: | 15 |
Bounties | |
There are no posted bounties on this nation. |
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23 Cities [M] | |||||||||||||||||||||||||||||
Nassau | 2,250.00 Infra, 320,600 People | ||||||||||||||||||||||||||||
Stalvile | 2,250.00 Infra, 320,600 People | ||||||||||||||||||||||||||||
Soup | 2,250.00 Infra, 320,574 People | ||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||
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Nation Militarization Over Time | |||||||||||||||||||||||||||||
8 National Projects | |||||||||||||||||||||||||||||
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Arms Stockpile Arms Stockpile is a national project that boosts Munitions Factories' productivity by 20% nationwide. |
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Arms Stockpile Arms Stockpile is a national project that boosts Munitions Factories' productivity by 20% nationwide. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Emergency Gasoline Reserve Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide. |
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Emergency Gasoline Reserve Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |