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Great Rabbit Kingdom

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 Achievement


Great Rabbit Kingdom is a nation led by King Rabbit on the continent of Africa. Great Rabbit Kingdom's government is a Theocracy with very moderate social policies. Economically, Great Rabbit Kingdom favors extremely left wing policies. The official currency of Great Rabbit Kingdom is the Gold Standard. At 3,397 days old, Great Rabbit Kingdom is an ancient nation. Great Rabbit Kingdom has a population of 17,898,939 and a land area of 247,050.00 sq. miles. This gives it a national average population density of 72.45. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.


A kingdom full of peaceful rabbits. The true paradise for rabbit in Orbis. Don't worry about the nukes over there.


Basic Information
Nation Name: Great Rabbit Kingdom VIP
Leader Name: Rabbit
Nation ID: 23058
Awards:
Portrait:
Founded: 09/05/2015 (3,397 Days Old)
Last Activity: Active 15 hours ago
Unique ID: bd0b1a6706c470eb49f6683c5
International Relations
Alliance: The Legion Alliance Flag
Legionnaire
Alliance Seniority:748 days
Color Trade Bloc: Roman Purple
Commendations: 58
Denouncements: 2
Nation Page Visits: 34,504
Recent Visitors: VIP Only 0 nations from 0 alliances in past 24 hours
Economic
Population: 17,898,939
Infrastructure: 119,284.80
Land Area: 247,050 sq. miles
Avg Pop Density: 72.45 people/sq. mi
GDP: $21,427,504,925.00
GDP per Capita: $1,197.14
GNI: $13,779,469,780.00
Economic Policies: Extreme Left
Currency: Currency Image Gold Standard
Domestic
Government Type: Theocracy Govt Icon
Domestic Policy: Urbanization Urbanization Icon
Social Policies: Moderate
State Religion: Moon Rabbit Moon Rabbit
National Animal: National Animal ImageRabbit
Approval Rating: 0% (-57.15)
Pollution Index: 72 points
Radiation Index: 591.69 R (Global: 653.44 R)
OBL Team: GM Rabbits
Anthem:
Military
Nation Rank: #320 of 11,760 Nations (2.72%)
Nation Score: More Information 9,364.24
War Policy: Help Arcane Arcane Icon
Soldiers:
Casualties:
Killed:
399,061
38,539,570
17,685,707
Tanks:
Lost:
Destroyed:
25,000
833,255
932,186
Aircraft:
Lost:
Destroyed:
2,925
95,745
73,585
Ships:
Lost:
Destroyed:
250
5,545
4,783
Spies:
Lost:
Captured:
60
Unknown
Unknown
Missiles:
Launched:
Eaten:
0
4
34
Nuclear Weapons:
Launched:
Eaten:
0
222
43
Nation Stats
Infrastructure Destroyed: 379,406.61
Infrastructure Lost: 684,237.00
Money Looted: $340,960,162.13
Wars Won: 37
Wars Lost: 140
Bounties

There are no posted bounties on this nation.

Map
40 Cities [M]
Nation Activity
12/14 09:20 pm - The embargo on Great Rabbit Kingdom placed by Land Of The Pharos has ended.
12/03 12:30 am - Great Rabbit Kingdom had war declared by The Overthere for the reason of "eh, what's up, doc?".
11/25 01:25 pm - Rabbit built a new project: Uranium Enrichment Program
11/24 04:10 pm - Great Rabbit Kingdom changed location from Australia to Africa.
10/26 09:27 pm - pqnos of pqnismos has publicly commended the nation of Great Rabbit Kingdom.
10/08 05:38 am - Great Rabbit Kingdom changed their Color Trade Bloc from Gray to Purple.
09/27 06:25 pm - Great Rabbit Kingdom had war declared by Icoria for the reason of "Glory to THT!".
09/27 05:47 pm - Great Rabbit Kingdom had war declared by Compostable for the reason of "Your imperialist policies threaten global peace. We must act to restore balance.".
09/27 12:31 pm - Great Rabbit Kingdom had war declared by Maddomainia for the reason of "Blood for the Blood God!".
09/27 12:20 pm - Great Rabbit Kingdom declared war on Juicebox for the reason of "Rabbit Punch!".
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
28 National Projects
Advanced Urban Planning
Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000.
Advanced Engineering Corps
Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Arms Stockpile
Arms Stockpile is a national project that boosts Munitions Factories' productivity by 20% nationwide.
Bauxiteworks
Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide.
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Emergency Gasoline Reserve
Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide.
Fallout Shelter
Fallout Shelter is a national project that reduces the effects of nuclear weapons.
Green Technologies
Green Technologies is a national project that reduces pollution from refined resource production and farms, as well as reducing upkeep costs for resource production.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city increases from 5 to 6.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Ironworks
Ironworks is a national project that boosts Steel Mills' production by 36% nationwide.
Mass Irrigation
Mass Irrigation is a national project that boosts food production nationwide.
Metropolitan Planning
Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Surveillance Network
Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons).
Telecommunications Satellite
Telecommunications Satellite is a national project that increases the Commerce rate in each city by 2%, increases the maximum Commerce rate to 125% in all cities and Increases the maximum number of Malls per city increases from 4 to 5.
Uranium Enrichment Program
Uranium Enrichment Program is a national project that doubles Uranium production in your nation.
Urban Planning
Urban Planning is a national project that reduces the cost of new cities by $50,000,000.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.