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Mann
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Mann is a nation led by Archduke GrandmasterBee on the continent of South America. Mann's government is a Stratocracy with very moderate social policies. Economically, Mann favors right wing policies. The official currency of Mann is the Dollar. At 1,806 days old, Mann is an ancient nation. Mann has a population of 12,142,660 and a land area of 280,700.00 sq. miles. This gives it a national average population density of 43.26. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.


 

Hey blud, is your alliance taking a dump? Is the only thing getting passed is the time while gov members pat each other on the back?

You think they're discussing economic planning or project grants? 
Nah, that isn't happening, those gov chats are as polluted and unproductive as the ones you can see. 

52f63d1d1fc0d6b50028d159141bbd3fd7f60d76x474.png

If you're tired of an alliance where the only thing that's growing is the ego of its members and real leadership is just an afterthought, maybe it's time to look to EVH.

 

 

Carthago

Senator(Tech) 10/8/20 - 9/24/21

Senator(War) 5/20/21

Pentarch of Defense 9/24/21 - 6/12/22

                                    7/12/22 - 1/15/23

Elder 1/16/23 - 5/11/23

Pentarch of Econ 7/7/23 - 3/1/24

Event Horizon

Head of Econ 3/1/24 - Present

MA 8/21/24 - 9/17/25

Best known for being the largest non-state sponsor for terrorism

ᴹᵉᵐᵉˢ ʷᶦᵗʰ ᴾᵃⁿᵗʰᵉᵒⁿ: ⁸/⁴⁻⁸/⁷/²⁰ ᴰᵃᵐᵃᵍᵉ ᵈᵉᵃˡᵗ: ⁸⁹.⁵ᵐ ⁽ⁿᵉᵗ: ⁻⁸.³ᵐ⁾

ᴸᵉᵃᵏʸ ᶠᵃᵘᶜᵉᵗ ᶜᵒⁿᶠˡᶦᶜᵗ⁽ᴳᵂ¹⁶⁾: ¹⁰/³¹⁻¹²/¹⁴/²⁰ ᴰᵃᵐᵃᵍᵉ ᵈᵉᵃˡᵗ: ¹.¹⁴ᵇ ⁽ⁿᵉᵗ: ⁴⁷³.²⁹ᵐ⁾ [³³²ⁿᵈ ᵒᵘᵗ ᵒᶠ ³,⁰³⁷]

ᵀʰᵉ ᴸᵃˢᵗ ᴿᶦᵈᵉ⁽ᴳᵂ¹⁷⁾: ⁵/²⁻⁵/¹⁹/²¹ ᴰᵃᵐᵃᵍᵉ ᵈᵉᵃˡᵗ: ³.²ᵇ ⁽ⁿᵉᵗ: ³.²¹ᵇ⁾ [⁴ᵗʰ ᵒᵘᵗ ᵒᶠ ¹,³⁵²]

ᴴᵒˡˡʸʷᵒᵒᵈ'ˢ ᵂᶦˡᵈ ᴿᶦᵈᵉ⁽ᴳᵂ¹⁹⁾: ⁸/¹⁷⁻⁹/¹⁸/²¹ ᴰᵃᵐᵃᵍᵉ ᵈᵉᵃˡᵗ: ⁵.⁴⁰ᵇ ⁽ⁿᵉᵗ: ⁴.²⁴ᵇ⁾ [⁷ᵗʰ ᵒᵘᵗ ᵒᶠ ¹,⁸³¹] ⁴ᵗʰ ᴴᶦᵍʰᵉˢᵗ ᴾʳᵒᶠᶦᵗ: ⁺⁹⁸⁶.³ᵐ

ᵀʰᵉ ᴴᵘⁿᵗ ᶠᵒʳ ᵗʰᵉ ᴴᵒˡʸ ᴳʳᵃᶦˡ: ⁹/⁵⁻¹⁰/²⁵/²¹ ᴰᵃᵐᵃᵍᵉ ᵈᵉᵃˡᵗ: ¹.²⁵ᵇ ⁽ⁿᵉᵗ: ⁹⁷².⁶ᵐ⁾ [³ʳᵈ ᵒᵘᵗ ᵒᶠ ²⁷⁰]

ᵀʰᵉ ᶜˡᵒᶜᵏ ᶦⁿ ᵗʰᵉ ᵂᵃᵗᵉʳ⁽ᴳᵂ²⁰⁾: ¹²/¹⁰⁻¹²/¹⁹/²¹ ᴰᵃᵐᵃᵍᵉ ᵈᵉᵃˡᵗ: ¹.⁶¹ᵇ ⁽ⁿᵉᵗ: ¹.¹³ᵇ⁾ [²⁹ᵗʰ ᵒᵘᵗ ᵒᶠ ²,³⁵¹]

ᴳʳᵘᵐᵖʸ’ˢ ᴳʳᵉᵃᵗ ᵀᶦᵐᵉ⁽ᴳᵂ²²⁾: ¹/²³⁻²/¹⁴/²² ᴰᵃᵐᵃᵍᵉ ᵈᵉᵃˡᵗ: ¹.⁵²ᵇ ⁽ⁿᵉᵗ: ⁴⁷⁸.³ᵐ⁾ [¹⁵⁹ᵗʰ ᵒᵘᵗ ᵒᶠ ¹,⁴⁴⁴]

Into the Backrooms(GW24)

Bifrost Blitz(GW26): 11/11-1/5/23 Damage dealt: 4.21b [19th out of 1,986] (net: 1.53b) [49th out of 1,986]

b5e018a463967e2a30a046df94a6e555776f15c0x551.png

Ragnarök: 4/25-5/9/23 Damage dealt: 6.51b [1st out of 932] (net: 5.05b) [1st out of 932]

Dodge This(GW28): 7/25-8/24/23 Damage dealt: 7.42b [2nd out of 1,571] (net: 8.95b) [2nd out of 1,571]

GW29 and the 12-Turn War: Kinda boring in my opinion.


Basic Information
Nation Name: Mann VIP
Leader Name: GrandmasterBee
Nation ID: 207627
Awards:
Founded: 05/10/2020 (1,806 Days Old)
Last Activity: Active 14 minutes ago
Forum Account:Click Here
Discord Username:Grandmaster Bee#7112
Unique ID: d87e0a1be13cae9006793f572
International Relations
Alliance: Event Horizon Alliance Flag
Harbinger
Alliance Seniority:232 days
Color Trade Bloc: Astral Olive
Commendations: 207
Denouncements: 28
Nation Page Visits: 89,425
Recent Visitors: VIP Only 1 nations from 1 alliances in past 24 hours
Economic
Population: 12,142,660
Infrastructure: 83,373.94
Land Area: 280,700 sq. miles
Avg Pop Density: 43.26 people/sq. mi
GDP: $15,448,098,384.00
GDP per Capita: $1,272.22
GNI: $9,558,462,320.00
Economic Policies: Right
Currency: Currency Image Dollar
Domestic
Government Type: Stratocracy Govt Icon
Domestic Policy: Imperialism Imperialism Icon
Social Policies: Moderate
State Religion: Stat Padding Stat Padding
National Animal: National Animal ImageBee
Approval Rating: 0% (-98.87)
Pollution Index: 141 points
Radiation Index: 394.93 R (Global: 652.91 R)
OBL Team: Bees
Military
Nation Rank: #239 of 11,059 Nations (2.16%)
Nation Score: More Information 9,613.35
War Policy: Help Pirate Pirate Icon
Soldiers:
Casualties:
Killed:
687,000
50,827,994
57,967,607
Tanks:
Lost:
Destroyed:
39,276
1,769,350
2,725,182
Aircraft:
Lost:
Destroyed:
2,881
76,411
140,313
Ships:
Lost:
Destroyed:
258
3,938
7,313
Spies:
Lost:
Captured:
60
Unknown
Unknown
Missiles:
Launched:
Eaten:
0
227
122
Nuclear Weapons:
Launched:
Eaten:
0
98
118
Nation Stats
Infrastructure Destroyed: 1,025,864.09
Infrastructure Lost: 737,766.00
Money Looted: $7,533,437,938.64
Wars Won: 479
Wars Lost: 197
Bounties

There are no posted bounties on this nation.

Map
47 Cities [M]
Nation Activity
04/16 12:10 am - Mann declared war on Vermenie for the reason of "Nice nation, it would be a shame if...".
04/15 04:11 pm - Mann had war declared by mmmm for the reason of "Your imperialist policies threaten global peace. We must act to restore balance.".
04/15 03:02 pm - Mann had war declared by Waterland for the reason of "You've been very unfair, very bad. War is coming, and it's going to be tremendous.".
04/15 01:14 am - Mann declared war on The United States of Fitz for the reason of "We have come to liberate you".
04/13 02:00 am - Mann declared war on AMERICAAA for the reason of "All your base are belong to us".
04/11 04:00 pm - Mann declared war on Voltania for the reason of "Your defiance insults Rome's honor.".
04/08 06:05 pm - Mann changed their Color Trade Bloc from Gray to Olive.
04/08 04:00 pm - Mann declared war on Tatraland for the reason of "Luke... I am your father.".
04/03 04:56 am - Majes of Baltic Union has publicly commended the nation of Mann.
03/31 03:20 am - Stalin dedicator of PR Mew has publicly commended the nation of Mann.
03/31 02:17 am - Mann had war declared by United European Fatherlands for the reason of "I will have vengeance.".
03/31 02:14 am - Mann had war declared by Joe Land for the reason of "Nice Infra bro.".
03/31 02:05 am - Mann had war declared by Sinkleraken for the reason of "Nice Infra bro.".
03/31 01:51 am - Mann declared war on Biscuitia for the reason of "You lied. We remember".
03/31 01:45 am - Mann declared war on Limbuwan for the reason of "You lied. We remember".
03/31 01:45 am - Mann declared war on Rio Grande for the reason of "You lied. We remember".
03/20 03:20 pm - GrandmasterBee built a new project: Vital Defense System
03/08 08:28 pm - Safesplayz of Federal Reserve System has publicly commended the nation of Mann.
03/05 06:13 am - The Commissioner of National Sovereign Union has publicly commended the nation of Mann.
02/27 08:26 pm - GrandmasterBee built a new project: Ironworks
02/26 01:07 am - Patty of Fattyville has publicly commended the nation of Mann.
02/24 02:34 am - Tomas Adem of Republic of Terminalia has publicly commended the nation of Mann.
02/17 08:42 pm - Mann founded a new city, City 47.
02/08 06:42 pm - GrandmasterBee built a new project: Fallout Shelter
01/22 12:46 pm - Mann had war declared by Khyber for the reason of "We Deliver Orders,U ordered Nukes".
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
27 National Projects
Advanced Engineering Corps
Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%.
Advanced Pirate Economy
Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Bureau of Domestic Affairs
Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Emergency Gasoline Reserve
Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide.
Fallout Shelter
Fallout Shelter is a national project that reduces the effects of nuclear weapons.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Ironworks
Ironworks is a national project that boosts Steel Mills' production by 36% nationwide.
Mass Irrigation
Mass Irrigation is a national project that boosts food production nationwide.
Military Salvage
Military Salvage is a national project that recovers 5% of lost steel and aluminum from units in a victorious attack.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Launch Facility
Nuclear Launch Facility is a national project that allows you to build an additional Nuclear Weapon each day.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Pirate Economy
Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Recycling Initiative
Recycling Initiative is a national project that increases the effectiveness of Recycling Centers in the nation.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Specialized Police Training Program
The Specialized Police Training Program Increases the crime reduction rate from Police Stations to 3.5% and Increases commerce in all cities by 4%.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Telecommunications Satellite
Telecommunications Satellite is a national project that increases the Commerce rate in each city by 2%, increases the maximum Commerce rate to 125% in all cities and Increases the maximum number of Malls per city increases from 4 to 5.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.