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Mann

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 Achievement


Mann is a nation led by Archduke GrandmasterBee on the continent of South America. Mann's government is a Stratocracy with very moderate social policies. Economically, Mann favors right wing policies. The official currency of Mann is the Dollar. At 1,748 days old, Mann is an ancient nation. Mann has a population of 18,727,163 and a land area of 278,500.00 sq. miles. This gives it a national average population density of 67.24. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.


 

Hey blud, is your alliance taking a dump? Is the only thing getting passed is the time while gov members pat each other on the back?

You think they're discussing economic planning or project grants? 
Nah, that isn't happening, those gov chats are as polluted and unproductive as the ones you can see. 

52f63d1d1fc0d6b50028d159141bbd3fd7f60d76x474.png

If you're tired of an alliance where the only thing that's growing is the ego of its members and real leadership is just an afterthought, maybe it's time to look to EVH.

 

 

Carthago

Senator(Tech) 10/8/20 - 9/24/21

Senator(War) 5/20/21

Pentarch of Defense 9/24/21 - 6/12/22

                                    7/12/22 - 1/15/23

Elder 1/16/23 - 5/11/23

Pentarch of Econ 7/7/23 - 3/1/24

Event Horizon

Head of Econ 3/1/24 - Present

MA 8/21/24 - 9/17/25

Best known for being the largest non-state sponsor for terrorism

ᴹᵉᵐᵉˢ ʷᶦᵗʰ ᴾᵃⁿᵗʰᵉᵒⁿ: ⁸/⁴⁻⁸/⁷/²⁰ ᴰᵃᵐᵃᵍᵉ ᵈᵉᵃˡᵗ: ⁸⁹.⁵ᵐ ⁽ⁿᵉᵗ: ⁻⁸.³ᵐ⁾

ᴸᵉᵃᵏʸ ᶠᵃᵘᶜᵉᵗ ᶜᵒⁿᶠˡᶦᶜᵗ⁽ᴳᵂ¹⁶⁾: ¹⁰/³¹⁻¹²/¹⁴/²⁰ ᴰᵃᵐᵃᵍᵉ ᵈᵉᵃˡᵗ: ¹.¹⁴ᵇ ⁽ⁿᵉᵗ: ⁴⁷³.²⁹ᵐ⁾ [³³²ⁿᵈ ᵒᵘᵗ ᵒᶠ ³,⁰³⁷]

ᵀʰᵉ ᴸᵃˢᵗ ᴿᶦᵈᵉ⁽ᴳᵂ¹⁷⁾: ⁵/²⁻⁵/¹⁹/²¹ ᴰᵃᵐᵃᵍᵉ ᵈᵉᵃˡᵗ: ³.²ᵇ ⁽ⁿᵉᵗ: ³.²¹ᵇ⁾ [⁴ᵗʰ ᵒᵘᵗ ᵒᶠ ¹,³⁵²]

ᴴᵒˡˡʸʷᵒᵒᵈ'ˢ ᵂᶦˡᵈ ᴿᶦᵈᵉ⁽ᴳᵂ¹⁹⁾: ⁸/¹⁷⁻⁹/¹⁸/²¹ ᴰᵃᵐᵃᵍᵉ ᵈᵉᵃˡᵗ: ⁵.⁴⁰ᵇ ⁽ⁿᵉᵗ: ⁴.²⁴ᵇ⁾ [⁷ᵗʰ ᵒᵘᵗ ᵒᶠ ¹,⁸³¹] ⁴ᵗʰ ᴴᶦᵍʰᵉˢᵗ ᴾʳᵒᶠᶦᵗ: ⁺⁹⁸⁶.³ᵐ

ᵀʰᵉ ᴴᵘⁿᵗ ᶠᵒʳ ᵗʰᵉ ᴴᵒˡʸ ᴳʳᵃᶦˡ: ⁹/⁵⁻¹⁰/²⁵/²¹ ᴰᵃᵐᵃᵍᵉ ᵈᵉᵃˡᵗ: ¹.²⁵ᵇ ⁽ⁿᵉᵗ: ⁹⁷².⁶ᵐ⁾ [³ʳᵈ ᵒᵘᵗ ᵒᶠ ²⁷⁰]

ᵀʰᵉ ᶜˡᵒᶜᵏ ᶦⁿ ᵗʰᵉ ᵂᵃᵗᵉʳ⁽ᴳᵂ²⁰⁾: ¹²/¹⁰⁻¹²/¹⁹/²¹ ᴰᵃᵐᵃᵍᵉ ᵈᵉᵃˡᵗ: ¹.⁶¹ᵇ ⁽ⁿᵉᵗ: ¹.¹³ᵇ⁾ [²⁹ᵗʰ ᵒᵘᵗ ᵒᶠ ²,³⁵¹]

ᴳʳᵘᵐᵖʸ’ˢ ᴳʳᵉᵃᵗ ᵀᶦᵐᵉ⁽ᴳᵂ²²⁾: ¹/²³⁻²/¹⁴/²² ᴰᵃᵐᵃᵍᵉ ᵈᵉᵃˡᵗ: ¹.⁵²ᵇ ⁽ⁿᵉᵗ: ⁴⁷⁸.³ᵐ⁾ [¹⁵⁹ᵗʰ ᵒᵘᵗ ᵒᶠ ¹,⁴⁴⁴]

Into the Backrooms(GW24)

Bifrost Blitz(GW26): 11/11-1/5/23 Damage dealt: 4.21b [19th out of 1,986] (net: 1.53b) [49th out of 1,986]

b5e018a463967e2a30a046df94a6e555776f15c0x551.png

Ragnarök: 4/25-5/9/23 Damage dealt: 6.51b [1st out of 932] (net: 5.05b) [1st out of 932]

Dodge This(GW28): 7/25-8/24/23 Damage dealt: 7.42b [2nd out of 1,571] (net: 8.95b) [2nd out of 1,571]

GW29 and the 12-Turn War: Kinda boring in my opinion.


Basic Information
Nation Name: Mann VIP
Leader Name: GrandmasterBee
Nation ID: 207627
Awards:
Treasures: Statue of David
Founded: 05/10/2020 (1,748 Days Old)
Last Activity: Active 5 hours ago
Forum Account:Click Here
Discord Username:Grandmaster Bee#7112
Unique ID: 25c0dc0ae3ee9ab66e13602c2
International Relations
Alliance: Event Horizon Alliance Flag
Harbinger
Alliance Seniority:174 days
Color Trade Bloc: Astral Olive
Commendations: 215
Denouncements: 29
Nation Page Visits: 88,479
Recent Visitors: VIP Only 1 nations from 1 alliances in past 24 hours
Economic
Population: 18,727,163
Infrastructure: 129,250.00
Land Area: 278,500 sq. miles
Avg Pop Density: 67.24 people/sq. mi
GDP: $25,146,401,408.00
GDP per Capita: $1,342.78
GNI: $16,664,377,950.00
Economic Policies: Right
Currency: Currency Image Dollar
Domestic
Government Type: Stratocracy Govt Icon
Domestic Policy: Open Markets Open Markets Icon
Social Policies: Moderate
State Religion: Stat Padding Stat Padding
National Animal: National Animal ImageBee
Approval Rating: 0% (-151)
Pollution Index: 1,222 points
Radiation Index: 514.94 R (Global: 687.92 R)
OBL Team: Bees
Military
Nation Rank: #167 of 11,176 Nations (1.49%)
Nation Score: More Information 10,046.25
War Policy: Help Covert Covert Icon
Soldiers:
Casualties:
Killed:
0
47,855,790
55,022,946
Tanks:
Lost:
Destroyed:
23,500
1,635,418
2,560,999
Aircraft:
Lost:
Destroyed:
3,525
68,773
131,256
Ships:
Lost:
Destroyed:
0
2,653
5,954
Spies:
Lost:
Captured:
60
Unknown
Unknown
Missiles:
Launched:
Eaten:
0
220
112
Nuclear Weapons:
Launched:
Eaten:
0
93
115
Nation Stats
Infrastructure Destroyed: 1,007,325.49
Infrastructure Lost: 691,886.00
Money Looted: $7,410,337,755.30
Wars Won: 474
Wars Lost: 191
Bounties

There are no posted bounties on this nation.

Map
47 Cities [M]
Nation Activity
02/17 08:42 pm - Mann founded a new city, City 47.
02/08 06:42 pm - GrandmasterBee built a new project: Fallout Shelter
01/22 12:46 pm - Mann had war declared by Khyber for the reason of "We Deliver Orders,U ordered Nukes".
01/19 05:39 pm - Cheesy blobfish of ProtoFinnicHolyRomanKhaganat has publicly commended the nation of Mann.
01/16 06:59 pm - Ronjoy Tehmina of Democratic Republic of Benga has publicly commended the nation of Mann.
01/14 06:13 pm - Mann founded a new city, CIty 46.
01/05 05:12 pm - The embargo on Mann placed by New Slappy Catland has ended.
01/02 07:18 pm - Boban of hrvatsko carstvo has publicly commended the nation of Mann.
12/28 01:45 pm - Cloud of Anarchist Empire has publicly denounced the nation of Mann.
12/28 11:26 am - Luther Suomi of Nationalist Finland has publicly commended the nation of Mann.
12/18 05:20 pm - Mann ended the embargo placed on Ultratainia.
12/18 05:20 pm - Mann ended the embargo placed on BackMartania.
12/18 02:26 pm - The embargo on Mann placed by Nordland has ended.
12/05 06:01 pm - Mann founded a new city, City 45.
12/03 03:40 pm - Valrik Sorel of Tiralis has publicly commended the nation of Mann.
12/02 09:08 pm - Frederick II of Neu Preussen has publicly commended the nation of Mann.
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
28 National Projects
Advanced Urban Planning
Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000.
Advanced Engineering Corps
Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%.
Advanced Pirate Economy
Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Bureau of Domestic Affairs
Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Emergency Gasoline Reserve
Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide.
Fallout Shelter
Fallout Shelter is a national project that reduces the effects of nuclear weapons.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Mass Irrigation
Mass Irrigation is a national project that boosts food production nationwide.
Metropolitan Planning
Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000.
Military Salvage
Military Salvage is a national project that recovers 5% of lost steel and aluminum from units in a victorious attack.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Launch Facility
Nuclear Launch Facility is a national project that allows you to build an additional Nuclear Weapon each day.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Pirate Economy
Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Recycling Initiative
Recycling Initiative is a national project that increases the effectiveness of Recycling Centers in the nation.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Specialized Police Training Program
The Specialized Police Training Program Increases the crime reduction rate from Police Stations to 3.5% and Increases commerce in all cities by 4%.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Telecommunications Satellite
Telecommunications Satellite is a national project that increases the Commerce rate in each city by 2%, increases the maximum Commerce rate to 125% in all cities and Increases the maximum number of Malls per city increases from 4 to 5.
Urban Planning
Urban Planning is a national project that reduces the cost of new cities by $50,000,000.