View Nation
Calico
Recently Nuked


Calico is a nation led by Mayor -Mike- on the continent of Australia. Calico's government is a Communist Dictatorship with very conservative social policies. Economically, Calico favors moderate policies. The official currency of Calico is the Gold Standard. At 1,850 days old, Calico is an ancient nation. Calico has a population of 15,424,051 and a land area of 201,090.00 sq. miles. This gives it a national average population density of 76.70. Pollution in the nation is a problem. The citizens' faith in the government is completely depleted with an approval rating of 0%.


“War is temperary, swag is forever.”

 

Pillar of Ashoka obtained from:

  9/14/21 To 10/06/21

 


Former Lov Gov of Milcom for Rose;

Former Milcom Head for Rose;

 

 

b6da3aa4324d0a2e779d1cb040e1e8b703b7bfc8x867.png
a0915a7dd41b97be9536a9a9e37b29d57de51b92x266.png
60d28e4b24da1a0b979bb1b1cb2e9a220e4baa15x337.png
47ff178339893137f763675f90049f70d6a99314x856.png

 

 

Tf14oAAAAASUVORK5CYII=

Basic Information
Nation Name: Calico
Leader Name: -Mike-
Nation ID: 207620
Awards:
Founded: 05/10/2020 (1,850 Days Old)
Last Activity: Active 6 hours ago
Discord Username:-Mike-#6136
Unique ID: 988009324d35f709248e7e673
International Relations
Alliance: Rose Alliance Flag
Exchequer
Alliance Seniority:1,039 days
Color Trade Bloc: Rose Pink
Commendations: 89
Denouncements: 8
Nation Page Visits: 25,498
Economic
Population: 15,424,051
Infrastructure: 106,825.06
Land Area: 201,090 sq. miles
Avg Pop Density: 76.70 people/sq. mi
GDP: $27,902,907,171.00
GDP per Capita: $1,809.05
GNI: $18,233,305,630.00
Economic Policies: Moderate
Currency: Currency Image Gold Standard
Domestic
Government Type: Communist Dictatorship Govt Icon
Domestic Policy: Open Markets Open Markets Icon
Social Policies: Conservative
State Religion: Me Me
National Animal: National Animal ImageRattlesnake
Approval Rating: 0% (-588.94)
Pollution Index: 7,277 points
Radiation Index: 278.17 R (Global: 450.62 R)
OBL Team: Cowboys
Military
Nation Rank: #279 of 11,619 Nations (2.40%)
Nation Score: More Information 9,718.23
War Policy: Help Arcane Arcane Icon
Soldiers:
Casualties:
Killed:
591,000
34,048,308
36,005,881
Tanks:
Lost:
Destroyed:
29,500
1,291,303
2,009,578
Aircraft:
Lost:
Destroyed:
3,079
73,237
111,622
Ships:
Lost:
Destroyed:
600
4,106
8,804
Spies:
Lost:
Captured:
60
Unknown
Unknown
Missiles:
Launched:
Eaten:
0
285
114
Nuclear Weapons:
Launched:
Eaten:
0
73
119
Military Research
Ground Capacity
Ground Cost
Air Capacity
Air Cost
Naval Capacity
Naval Cost
Total: 7
0
0
6
1
0
0
Nation Stats
Infrastructure Destroyed: 1,013,204.84
Infrastructure Lost: 640,713.00
Money Looted: $1,725,389,954.81
Wars Won: 328
Wars Lost: 85
Bounties

There are no posted bounties on this nation.

Map
41 Cities [M]
Nation Activity
06/02 09:29 pm - Calico had war declared by Enverland for the reason of "Your country is a total mess. Sad! Time to go to war, and we'll win like never before.".
06/01 01:56 pm - Calico had war declared by Torontio for the reason of "The 1% in your nation controls too much wealth. We are going to war for the 99%.".
06/01 12:46 pm - Calico had war declared by Shira Shogunate for the reason of "We saw your soldiers doing the Macarena. This can't go unpunished.".
05/30 06:33 am - Calico had war declared by -United States of America- for the reason of "let me slap that thang".
05/30 06:24 am - Calico had war declared by Empire of Austria for the reason of "We saw your soldiers doing the Macarena. This can't go unpunished.".
05/30 12:20 am - Calico declared war on Nyser for the reason of "You guys need a better leader lol.".
05/29 11:53 pm - Calico had war declared by Prometheus for the reason of "Veni, vidi, vici. Now, we shall conquer your lands as we did before.".
05/27 01:03 am - Black Oily Men of Othu has publicly commended the nation of Calico.
05/26 06:18 am - Black Oily Men of Othu has publicly commended the nation of Calico.
05/25 08:57 pm - -Mike- built a new project: Military Doctrine
05/25 08:34 am - itzjustfelix of Treasure Island has publicly denounced the nation of Calico.
05/25 03:01 am - Black Oily Men of Othu has publicly commended the nation of Calico.
05/07 10:08 pm - Jan III Sobiecki of Hussaria has publicly denounced the nation of Calico.
05/07 03:18 am - -Mike- built a new project: Military Research Center
04/30 06:04 pm - Calico changed their Color Trade Bloc from Beige to Pink.
04/30 07:24 am - Tronica of Tronica City has publicly commended the nation of Calico.
04/29 04:00 pm - Calico had war declared by Republic of the World for the reason of "Our spies found out you prefer pineapple on pizza. This is unacceptable.".
04/25 04:23 am - Calico had war declared by Zambias for the reason of "Arrgh!".
04/25 04:19 am - Calico had war declared by Wilterstan for the reason of "By the gods, your insolence cannot go unpunished.".
04/25 03:57 am - Calico had war declared by Mann for the reason of "This, is, SPARTA!".
04/25 03:56 am - Calico declared war on Old Men for the reason of "Your national bird pooped on our embassy's roof.".
04/25 03:53 am - Calico declared war on Canadastan for the reason of "*Pirate noises intensifies*".
04/25 03:52 am - Calico declared war on Novi Scotia for the reason of "Tech Raid, PM for peace.".
04/21 06:27 pm - Notserp of The Empire of the Rosa has publicly commended the nation of Calico.
04/20 12:32 pm - The shashwat of Brightland has publicly commended the nation of Calico.
04/14 08:12 pm - Calico had war declared by _SPADE_ for the reason of "Your national anthem sounds like elevator music.".
04/14 08:10 pm - Calico had war declared by Germany Republic for the reason of "For RoL ".
04/14 08:02 pm - Calico had war declared by Lovecraft for the reason of "We march to war to restore our glory.".
04/14 07:18 pm - Calico declared war on MAKEDONIJA for the reason of "I will have vengeance.".
04/14 07:16 pm - Calico declared war on Novum imperium romanum for the reason of "The 1% in your nation controls too much wealth. We are going to war for the 99%.".
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
27 National Projects
Advanced Engineering Corps
Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%.
Advanced Pirate Economy
Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Bauxiteworks
Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide.
Bureau of Domestic Affairs
Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Green Technologies
Green Technologies is a national project that reduces pollution from refined resource production and farms, as well as reducing upkeep costs for resource production.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Ironworks
Ironworks is a national project that boosts Steel Mills' production by 36% nationwide.
Mass Irrigation
Mass Irrigation is a national project that boosts food production nationwide.
Military Doctrine
Military Doctrine Decreases the cost of military research by 5%.
Military Research Center
Military Research Center Will allow you to complete military research, and give you two project slots
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Pirate Economy
Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Specialized Police Training Program
The Specialized Police Training Program Increases the crime reduction rate from Police Stations to 3.5% and Increases commerce in all cities by 4%.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Surveillance Network
Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons).
Telecommunications Satellite
Telecommunications Satellite is a national project that increases the Commerce rate in each city by 2%, increases the maximum Commerce rate to 125% in all cities and Increases the maximum number of Malls per city increases from 4 to 5.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.