View Nation
Frostpunk


Frostpunk is a nation led by Captain Roman200 on the continent of Europe. Frostpunk's government is a Communist Democracy with very moderate social policies. Economically, Frostpunk favors moderate policies. The official currency of Frostpunk is the Dollar. At 2,012 days old, Frostpunk is an ancient nation. Frostpunk has a population of 6,459,224 and a land area of 62,500.00 sq. miles. This gives it a national average population density of 103.35. Pollution in the nation is noticeable. The citizens' faith in the government is completely depleted with an approval rating of 0%.


Prepare to winter, comrades. The frost is here


Basic Information
Nation Name: Frostpunk VIP
Leader Name: Roman200
Nation ID: 169010
Awards:
Founded: 06/19/2019 (2,012 Days Old)
Last Activity: Active 33 hours ago
Unique ID: 326f11aefcb85d680c9ba0e52
International Relations
Alliance: Rose Alliance Flag
Rosian
Alliance Seniority:1,289 days
Color Trade Bloc: The Beige Protection Bloc
Beige Turns Left: 24 (2 days)
Commendations: 28
Denouncements: 5
Nation Page Visits: 27,737
Recent Visitors: VIP Only 1 nations from 1 alliances in past 24 hours
Economic
Population: 6,459,224
Infrastructure: 43,602.46
Land Area: 62,500 sq. miles
Avg Pop Density: 103.35 people/sq. mi
GDP: $7,648,480,554.00
GDP per Capita: $1,184.12
GNI: $5,447,633,030.00
Economic Policies: Moderate
Currency: Currency Image Dollar
Domestic
Government Type: Communist Democracy Govt Icon
Domestic Policy: Urbanization Urbanization Icon
Social Policies: Moderate
State Religion: None None
National Animal: National Animal ImageBald eagle
Approval Rating: 0% (-178.3)
Pollution Index: 906 points
Radiation Index: 607.01 R (Global: 746.97 R)
OBL Team: Miners
Military
Nation Rank: #2,199 of 11,843 Nations (18.57%)
Nation Score: More Information 4,357.23
War Policy: Help Arcane Arcane Icon
Soldiers:
Casualties:
Killed:
195,980
10,711,302
9,332,003
Tanks:
Lost:
Destroyed:
6,875
609,593
468,570
Aircraft:
Lost:
Destroyed:
413
42,838
31,737
Ships:
Lost:
Destroyed:
123
1,499
1,424
Spies:
Lost:
Captured:
0
Unknown
Unknown
Missiles:
Launched:
Eaten:
20
42
32
Nuclear Weapons:
Launched:
Eaten:
0
0
27
Nation Stats
Infrastructure Destroyed: 82,309.08
Infrastructure Lost: 277,282.00
Money Looted: $197,552,021.70
Wars Won: 46
Wars Lost: 96
Bounties

There are no posted bounties on this nation.

Map
25 Cities [M]
Nation Activity
12/18 08:05 am - Frostpunk had war declared by Valariya for the reason of "Your system is rigged against the people. We cannot stand by.".
12/14 03:02 am - Frostpunk had war declared by Egypt Civil Republic for the reason of "We march to war to restore our glory.".
12/14 01:58 am - Frostpunk had war declared by Chinaa for the reason of "Our astrologers said your moon phase is messing up our vibes.".
12/14 01:56 am - Frostpunk had war declared by Artesie for the reason of "hello".
12/01 11:31 am - Frostpunk declared war on Kuldeistan for the reason of "Pokimans Counter".
11/17 11:09 pm - Frostpunk changed their Color Trade Bloc from Gray to Pink.
11/03 10:54 pm - Frostpunk had war declared by United States of Miku for the reason of "Miku wants some gold :)".
11/03 09:55 pm - Frostpunk had war declared by Toyotathon for the reason of "Spreading the joy of Toyotathon to your pitiful nation".
11/03 09:53 pm - Frostpunk had war declared by New United States Of America for the reason of "Insert Basic War Reason".
11/01 04:14 pm - IndeedWise of Wallachia Empire has publicly denounced the nation of Frostpunk.
10/30 10:19 pm - Frostpunk declared war on Poloncho for the reason of "Rose Counter".
10/28 06:48 pm - Frostpunk changed their Color Trade Bloc from Gray to Pink.
10/09 10:31 pm - Frostpunk changed their Color Trade Bloc from Gray to Pink.
09/27 08:23 am - Frostpunk had war declared by Jormungand for the reason of "Arrgh!".
09/27 04:47 am - Frostpunk had war declared by Bofaad for the reason of "Say hello to my little friend!".
09/25 01:56 pm - Frostpunk had war declared by Tri Poloski for the reason of "Dead men taste like chicken.".
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
13 National Projects
Advanced Urban Planning
Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000.
Bauxiteworks
Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide.
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city increases from 5 to 6.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Ironworks
Ironworks is a national project that boosts Steel Mills' production by 36% nationwide.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Urban Planning
Urban Planning is a national project that reduces the cost of new cities by $50,000,000.