Deep Dynamos is a nation led by The Dynamo Deep on the continent of Australia. Deep Dynamos's government is a Absolute Monarchy with very moderate social policies. Economically, Deep Dynamos favors moderate policies. The official currency of Deep Dynamos is the Dollar. At 110 days old, Deep Dynamos is a mature nation. Deep Dynamos has a population of 6,253,360 and a land area of 56,000.00 sq. miles. This gives it a national average population density of 111.67. Pollution in the nation is a disaster. The citizens' faith in the government is at an all-time high with an approval rating of 100%.
Basic Information | |
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Nation Name: | Deep Dynamos |
Leader Name: | Deep |
Nation ID: |
682665 https://politicsandwar.com/nation/id=682665
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Founded: | 04/05/2025 (110 Days Old) |
Last Activity: | Active 13 hours ago |
Unique ID: | 4b1bfcc9864886c18cb8f87f3 |
International Relations | |
Alliance: | The Immortals ![]() Immortal |
Alliance Seniority: | 23 days |
Color Trade Bloc: | ![]() |
Commendations: | 12 |
Denouncements: | 2 |
Nation Page Visits: | 2,121 |
Economic | |
Population: | 6,253,360 |
Infrastructure: | 55,000.00 |
Land Area: | 56,000 sq. miles |
Avg Pop Density: | 111.67 people/sq. mi |
GDP: | $15,484,028,685.00 |
GDP per Capita: | $2,476.11 |
GNI: | $12,939,615,365.00 |
Economic Policies: | Moderate ![]() |
Currency: |
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Domestic | |
Government Type: | Absolute Monarchy ![]() |
Domestic Policy: | Manifest Destiny ![]() |
Social Policies: | Moderate ![]() |
State Religion: | None ![]() |
National Animal: |
![]() |
Approval Rating: | 100% (350.43) |
Pollution Index: | 4,598 points |
Radiation Index: | 25.45 R (Global: 167.96 R) |
OBL Team: | Ballers ![]() |
Military | |
Nation Rank: | #2,273 of 11,398 Nations (19.94%) |
Nation Score: ![]() |
4,388.88 |
War Policy: ![]() |
Pirate ![]() |
![]() Casualties: Killed: |
327 439,541 1,116,130 |
![]() Lost: Destroyed: |
10,750 23,486 28,165 |
![]() Lost: Destroyed: |
1,650 251 1,923 |
![]() Lost: Destroyed: |
0 82 93 |
![]() Lost: Captured: |
50 Unknown Unknown |
![]() Launched: Eaten: |
0 0 3 |
![]() Launched: Eaten: |
0 0 0 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 0 0 0 0 0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 41,437.60 |
Infrastructure Lost: | 1,095.00 |
Money Looted: | $1,466,090,642.65 |
Wars Won: | 176 |
Wars Lost: | 0 |
Bounties | |
Total Value of All Bounties: | $10,000,000 |
Attrition | $10,000,000 |
Map | |||||||||||||||||||||||||||||||
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22 Cities [M] | |||||||||||||||||||||||||||||||
Dynamics | 2,500.00 Infra, 309,735 People | ||||||||||||||||||||||||||||||
Dynastra | 2,500.00 Infra, 307,984 People | ||||||||||||||||||||||||||||||
Kinetica | 2,500.00 Infra, 307,984 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Score Over Time | |||||||||||||||||||||||||||||||
Score Component Breakdown | |||||||||||||||||||||||||||||||
Nation Militarization Over Time | |||||||||||||||||||||||||||||||
7 National Projects | |||||||||||||||||||||||||||||||
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Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Bauxiteworks Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide. |
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Bauxiteworks Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |