Achievement Showcase
Dargole is a nation led by Warlord Dorsaiwolf on the continent of North America. Dargole's government is a Dictatorship with very moderate social policies. Economically, Dargole favors extremely right wing policies. The official currency of Dargole is the Bitcoin. At 3,499 days old, Dargole is an ancient nation. Dargole has a population of 6,042,504 and a land area of 223,700.00 sq. miles. This gives it a national average population density of 27.01. Pollution in the nation is everywhere. The citizens' faith in the government is completely depleted with an approval rating of 0%.
Making War and Making Love should be approached the same way. Totally focused, with passion, a sense of humor, situational awareness, and a commitment to complete the mission.
Basic Information | |
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Nation Name: | Dargole |
Leader Name: | Dorsaiwolf |
Nation ID: |
16794 https://politicsandwar.com/nation/id=16794
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Awards: | |
Portrait: | |
Founded: | 04/19/2015 (3,499 Days Old) |
Last Activity: | Active 12 hours ago |
Forum Account: | Click Here |
Discord Username: | dorsaiwolf#0539 |
Unique ID: | 39c8e9aef3a303ed400f4913d |
International Relations | |
Alliance: | World Task Force WTFer |
Alliance Seniority: | 140 days |
Color Trade Bloc: | What a Maroon! |
Commendations: | 77 |
Denouncements: | 7 |
Nation Page Visits: | 37,692 |
Recent Visitors: VIP Only | 1 nations from 1 alliances in past 24 hours |
Economic | |
Population: | 6,042,504 |
Infrastructure: | 60,000.00 |
Land Area: | 223,700 sq. miles |
Avg Pop Density: | 27.01 people/sq. mi |
GDP: | $17,753,689,385.00 |
GDP per Capita: | $2,938.13 |
GNI: | $7,285,076,610.00 |
Economic Policies: | Extreme Right |
Currency: | Bitcoin |
Domestic | |
Government Type: | Dictatorship |
Domestic Policy: | Imperialism |
Social Policies: | Moderate |
State Religion: | Pagan |
National Animal: | Dog Lord |
Approval Rating: | 0% (-1572.16) |
Pollution Index: | 14,562 points |
Radiation Index: | 476.55 R (Global: 379.13 R) |
OBL Team: | Dorsai |
Anthem: | |
Military | |
Nation Rank: | #275 of 12,260 Nations (2.24%) |
Nation Score: | 9,308.25 |
War Policy: | Arcane |
Soldiers: Casualties: Killed: |
500,000 29,661,780 30,564,360 |
Tanks: Lost: Destroyed: |
48,750 1,057,199 1,172,867 |
Aircraft: Lost: Destroyed: |
2,835 113,139 112,244 |
Ships: Lost: Destroyed: |
539 13,354 14,311 |
Spies: Lost: Captured: |
60 Unknown Unknown |
Missiles: Launched: Eaten: |
0 187 92 |
Nuclear Weapons: Launched: Eaten: |
34 386 97 |
Nation Stats | |
Infrastructure Destroyed: | 1,269,151.19 |
Infrastructure Lost: | 985,208.00 |
Money Looted: | $1,761,733,005.20 |
Wars Won: | 112 |
Wars Lost: | 217 |
Bounties | |
There are no posted bounties on this nation. |
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40 Cities [M] | |||||||||||||||||||||||||||||||
Dorsai (Capital) | 1,500.00 Infra, 174,947 People | ||||||||||||||||||||||||||||||
Missionary Ridge | 1,500.00 Infra, 160,160 People | ||||||||||||||||||||||||||||||
Gettysburg | 1,500.00 Infra, 173,796 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Score Over Time | |||||||||||||||||||||||||||||||
Score Component Breakdown | |||||||||||||||||||||||||||||||
Nation Militarization Over Time | |||||||||||||||||||||||||||||||
29 National Projects | |||||||||||||||||||||||||||||||
Advanced Urban Planning Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000. |
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Advanced Urban Planning Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000. |
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Advanced Engineering Corps Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%. |
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Advanced Engineering Corps Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%. |
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Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
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Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
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Arable Land Agency Arable Land Agency is a national project that reduces the cost of land by 5%. |
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Arable Land Agency Arable Land Agency is a national project that reduces the cost of land by 5%. |
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Bureau of Domestic Affairs Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies |
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Bureau of Domestic Affairs Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Emergency Gasoline Reserve Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide. |
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Emergency Gasoline Reserve Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide. |
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Fallout Shelter Fallout Shelter is a national project that reduces the effects of nuclear weapons. |
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Fallout Shelter Fallout Shelter is a national project that reduces the effects of nuclear weapons. |
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Green Technologies Green Technologies is a national project that reduces pollution from refined resource production and farms, as well as reducing upkeep costs for resource production. |
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Green Technologies Green Technologies is a national project that reduces pollution from refined resource production and farms, as well as reducing upkeep costs for resource production. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Guiding Satellite Guiding Satellite increases the damage of nuclear weapons and missiles. |
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Guiding Satellite Guiding Satellite increases the damage of nuclear weapons and missiles. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city increases from 5 to 6. |
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International Trade Center International Trade Center is a national project that that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city increases from 5 to 6. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Ironworks Ironworks is a national project that boosts Steel Mills' production by 36% nationwide. |
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Ironworks Ironworks is a national project that boosts Steel Mills' production by 36% nationwide. |
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Mass Irrigation Mass Irrigation is a national project that boosts food production nationwide. |
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Mass Irrigation Mass Irrigation is a national project that boosts food production nationwide. |
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Metropolitan Planning Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000. |
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Metropolitan Planning Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Spy Satellite Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage. |
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Spy Satellite Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage. |
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Surveillance Network Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons). |
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Surveillance Network Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons). |
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Telecommunications Satellite Telecommunications Satellite is a national project that increases the Commerce rate in each city by 2%, increases the maximum Commerce rate to 125% in all cities and Increases the maximum number of Malls per city increases from 4 to 5. |
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Telecommunications Satellite Telecommunications Satellite is a national project that increases the Commerce rate in each city by 2%, increases the maximum Commerce rate to 125% in all cities and Increases the maximum number of Malls per city increases from 4 to 5. |
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Uranium Enrichment Program Uranium Enrichment Program is a national project that doubles Uranium production in your nation. |
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Uranium Enrichment Program Uranium Enrichment Program is a national project that doubles Uranium production in your nation. |
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Urban Planning Urban Planning is a national project that reduces the cost of new cities by $50,000,000. |
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Urban Planning Urban Planning is a national project that reduces the cost of new cities by $50,000,000. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |