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Ascendance of Man
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Ascendance of Man is a nation led by The Just Flame of the Flawed on the continent of Africa. Ascendance of Man's government is a Theocracy with very authoritarian social policies. Economically, Ascendance of Man favors extremely right wing policies. The official currency of Ascendance of Man is the Nuevo Sol. At 3,578 days old, Ascendance of Man is an ancient nation. Ascendance of Man has a population of 3,986,674 and a land area of 118,700.00 sq. miles. This gives it a national average population density of 33.59. Pollution in the nation is everywhere. The citizens' faith in the government is completely depleted with an approval rating of 0%.


Man ascends to its highest of heights yet is still pitifully flawed and self-destructive. Everything is right in the world. Flame of the Flawed a.k.a. Chaunce


Basic Information
Nation Name: Ascendance of Man VIP
Leader Name: Flame of the Flawed
Nation ID: 9492
Awards:
Founded: 11/21/2014 (3,578 Days Old)
Last Activity: Active 10 hours ago
Forum Account:Click Here
Discord Username:Chaunce.
Unique ID: ddde12f44c0db5eb7ade5ebcf
International Relations
Alliance: The Syndicate Alliance Flag
Chairman of the Board
Alliance Seniority:2,360 days
Color Trade Bloc: Get off our Green!
Commendations: 72
Denouncements: 8
Nation Page Visits: 27,619
Recent Visitors: VIP Only 10 nations from 6 alliances in past 24 hours
Economic
Population: 3,986,674
Infrastructure: 27,100.44
Land Area: 118,700 sq. miles
Avg Pop Density: 33.59 people/sq. mi
GDP: $9,973,553,095.00
GDP per Capita: $2,501.72
GNI: $5,898,239,765.00
Economic Policies: Extreme Right
Currency: Currency Image Nuevo Sol
Domestic
Government Type: Theocracy Govt Icon
Domestic Policy: Urbanization Urbanization Icon
Social Policies: Authoritarian
State Religion: Kon(y) Jehovah-Jireh Kon(y) Jehovah-Jireh
National Animal: National Animal ImageFlukeman
Approval Rating: 0% (-876.03)
Pollution Index: 6,428 points
Radiation Index: 873.36 R (Global: 764.98 R)
OBL Team: Kony Jehovah
Anthem:
Military
Nation Rank: #1,289 of 11,922 Nations (10.81%)
Nation Score: More Information 5,657.51
War Policy: Help Moneybags Moneybags Icon
Soldiers:
Casualties:
Killed:
0
19,507,569
14,517,526
Tanks:
Lost:
Destroyed:
0
451,299
1,128,784
Aircraft:
Lost:
Destroyed:
0
69,834
94,047
Ships:
Lost:
Destroyed:
0
1,843
4,887
Spies:
Lost:
Captured:
4
Unknown
Unknown
Missiles:
Launched:
Eaten:
6
243
30
Nuclear Weapons:
Launched:
Eaten:
0
127
51
Nation Stats
Infrastructure Destroyed: 562,101.06
Infrastructure Lost: 668,414.00
Money Looted: $324,398,825.54
Wars Won: 34
Wars Lost: 165
Bounties

There are no posted bounties on this nation.

Map
45 Cities [M]
Nation Activity
09/07 06:56 pm - Ascendance of Man had war declared by The Kingdom Of Talisman for the reason of "Your existence is inefficient. War protocol activated.".
09/07 06:28 pm - Ascendance of Man had war declared by Suriname for the reason of "Your citizens are too happy. Time to bring some chaos.".
09/07 06:23 pm - Praetorian Council of Theocratic Federation has publicly commended the nation of Ascendance of Man.
09/07 06:22 pm - Ascendance of Man had war declared by Theocratic Federation for the reason of "Your imperialist policies threaten global peace. We must act to restore balance.".
09/07 05:52 pm - Ascendance of Man changed their Color Trade Bloc from Gray to Green.
09/07 05:50 pm - Ascendance of Man declared war on xSiaNx for the reason of "Error detected: Your nation must be eliminated. Initiating war sequence.".
09/07 05:50 pm - Ascendance of Man declared war on New Eastern Roman Empire for the reason of "Say hello to my little friend!".
09/07 05:48 pm - Ascendance of Man declared war on Abyss break for the reason of "Your nation? Total disaster. We're going to war, and trust me, it'll be huge.".
09/07 05:47 pm - Ascendance of Man declared war on Sanctum for the reason of "*Pirate noises intensifies*".
09/07 05:46 pm - Ascendance of Man declared war on Ligertopia for the reason of "You denounced me? War. Like, who even does that?!".
09/04 07:28 am - Ascendance of Man had war declared by Vergil for the reason of "Nice nation, it would be a shame if...".
09/04 04:22 am - Ascendance of Man had war declared by Johnstown Territory for the reason of "Blood for the Blood God!".
09/04 04:15 am - Ascendance of Man had war declared by Arkon for the reason of "Gib me all ur moneyz".
09/04 04:10 am - Ascendance of Man changed their Color Trade Bloc from Gray to Green.
09/04 04:09 am - Ascendance of Man declared war on Keynesian for the reason of "Nice Infra bro.".
09/04 04:08 am - Ascendance of Man declared war on Limbuwan for the reason of "Arrgh!".
09/04 04:07 am - Ascendance of Man declared war on AddictedNation for the reason of "I am the LAW!".
09/04 04:06 am - Ascendance of Man declared war on Mesonia for the reason of "Dead men taste like chicken.".
09/04 04:05 am - Ascendance of Man declared war on Big Whiskey for the reason of "A not-so-general dispute".
09/01 06:00 am - Ascendance of Man had war declared by Aseria for the reason of "I am the LAW!".
09/01 05:48 am - Ascendance of Man had war declared by MagnaGraecia for the reason of "Hasta la vista, baby!".
09/01 05:22 am - Ascendance of Man had war declared by Esoteric Kingdom for the reason of "*Pirate noises intensifies*".
09/01 04:45 am - Ascendance of Man changed their Color Trade Bloc from Gray to Green.
09/01 04:44 am - Ascendance of Man declared war on Luciana for the reason of "Nice Infra bro.".
09/01 04:43 am - Ascendance of Man declared war on FlyingDutchMan for the reason of "Get off my plane.".
09/01 04:42 am - Ascendance of Man declared war on Aquileon for the reason of "Do you feel lucky, punk?".
09/01 04:41 am - Ascendance of Man declared war on Fire Caves for the reason of "This, is, SPARTA!".
09/01 04:40 am - Ascendance of Man declared war on Texas Mesa for the reason of "Nice nation, it would be a shame if...".
08/28 02:43 am - Ascendance of Man has publicly commended the nation of Big Whiskey led by Jim Beam.
08/28 02:17 am - Jim Beam of Big Whiskey has publicly commended the nation of Ascendance of Man.
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
27 National Projects
Advanced Urban Planning
Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000.
Advanced Engineering Corps
Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Bauxiteworks
Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide.
Bureau of Domestic Affairs
Bureau of Domestic Affairs is a national project that reduces the timer for changing Domestic Policies to 1 turn.
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Emergency Gasoline Reserve
Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide.
Green Technologies
Green Technologies is a national project that reduces pollution from refined resource production and farms, as well as reducing upkeep costs for resource production.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that allows your maximum commerce rate in cities to reach 115%.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Ironworks
Ironworks is a national project that boosts Steel Mills' production by 36% nationwide.
Metropolitan Planning
Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Recycling Initiative
Recycling Initiative is a national project that increases the effectiveness of Recycling Centers in the nation.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Specialized Police Training Program
Specialized Police Training Program is a national project that allows you to build an additional Police Station in each city.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Surveillance Network
Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons).
Telecommunications Satellite
Telecommunications Satellite is a national project that adds 2% Commerce to each city and increases the Commerce rate cap to 125% in each city.
Urban Planning
Urban Planning is a national project that reduces the cost of new cities by $50,000,000.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.