New Eastern Roman Empire is a nation led by Emperor Georgius Maximus on the continent of South America. New Eastern Roman Empire's government is a Dictatorship with very moderate social policies. Economically, New Eastern Roman Empire favors moderate policies. The official currency of New Eastern Roman Empire is the Dollar. At 2,806 days old, New Eastern Roman Empire is an ancient nation. New Eastern Roman Empire has a population of 17,541,192 and a land area of 84,250.00 sq. miles. This gives it a national average population density of 208.20. Pollution in the nation is a disaster. The citizens' faith in the government is completely depleted with an approval rating of 0%.
https://politicsandwar.com/nation/
Basic Information | |
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Nation Name: | New Eastern Roman Empire |
Leader Name: | Georgius Maximus |
Nation ID: |
86779 https://politicsandwar.com/nation/id=86779
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Awards: |
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Founded: | 09/24/2017 (2,806 Days Old) |
Last Activity: | Active 16 hours ago |
Unique ID: | 474b1dee18de6d8ff5d386152 |
International Relations | |
Alliance: | Rose ![]() Rosian |
Alliance Seniority: | 1,274 days |
Color Trade Bloc: | ![]() |
Commendations: | 50 |
Denouncements: | 9 |
Nation Page Visits: | 32,492 |
Economic | |
Population: | 17,541,192 |
Infrastructure: | 120,400.00 |
Land Area: | 84,250 sq. miles |
Avg Pop Density: | 208.20 people/sq. mi |
GDP: | $30,871,408,383.00 |
GDP per Capita: | $1,759.94 |
GNI: | $23,428,306,830.00 |
Economic Policies: | Moderate ![]() |
Currency: |
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Domestic | |
Government Type: | Dictatorship ![]() |
Domestic Policy: | Urbanization ![]() |
Social Policies: | Moderate ![]() |
State Religion: | Ancient Gods ![]() |
National Animal: |
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Approval Rating: | 0% (-745.64) |
Pollution Index: | 8,170 points |
Radiation Index: | 268.56 R (Global: 425.74 R) |
OBL Team: | Legionares ![]() |
Military | |
Nation Rank: | #469 of 11,796 Nations (3.98%) |
Nation Score: ![]() |
9,025.00 |
War Policy: ![]() |
Arcane ![]() |
![]() Casualties: Killed: |
0 11,182,569 12,252,223 |
![]() Lost: Destroyed: |
21,500 534,214 481,671 |
![]() Lost: Destroyed: |
3,225 73,478 70,752 |
![]() Lost: Destroyed: |
0 4,095 4,604 |
![]() Lost: Captured: |
60 Unknown Unknown |
![]() Launched: Eaten: |
0 65 72 |
![]() Launched: Eaten: |
0 42 37 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 0 0 0 0 0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 438,007.60 |
Infrastructure Lost: | 508,314.00 |
Money Looted: | $379,449,527.54 |
Wars Won: | 175 |
Wars Lost: | 147 |
Bounties | |
There are no posted bounties on this nation. |
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43 Cities [M] | |||||||||||||||||||||||||||||||
New Rome | 2,800.00 Infra, 428,161 People | ||||||||||||||||||||||||||||||
New Constantinople | 2,800.00 Infra, 428,161 People | ||||||||||||||||||||||||||||||
New Athens | 2,800.00 Infra, 428,088 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Score Over Time | |||||||||||||||||||||||||||||||
Score Component Breakdown | |||||||||||||||||||||||||||||||
Nation Militarization Over Time | |||||||||||||||||||||||||||||||
15 National Projects | |||||||||||||||||||||||||||||||
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Arable Land Agency Arable Land Agency is a national project that reduces the cost of land by 5%. |
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Arable Land Agency Arable Land Agency is a national project that reduces the cost of land by 5%. |
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Bauxiteworks Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide. |
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Bauxiteworks Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
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Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
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Emergency Gasoline Reserve Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide. |
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Emergency Gasoline Reserve Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Spy Satellite Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage. |
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Spy Satellite Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage. |
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Surveillance Network Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons). |
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Surveillance Network Surveillance Network makes spy attacks against your nation less likely to succeed and the attacker more likely to be identified (multiplicative) and reduces the damages received from successful espionage operations (excluding Missiles and Nuclear Weapons). |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |