Achievement Showcase
Second Empire of Jorviklund is a nation led by Glorious Leader Eirikr of Jorviklund on the continent of Europe. Second Empire of Jorviklund's government is a Theocratic Dictatorship with very fascist social policies. Economically, Second Empire of Jorviklund favors extremely right wing policies. The official currency of Second Empire of Jorviklund is the Orbis Note. At 147 days old, Second Empire of Jorviklund is a mature nation. Second Empire of Jorviklund has a population of 5,811,874 and a land area of 54,000.00 sq. miles. This gives it a national average population density of 107.63. Pollution in the nation is a disaster. The citizens' faith in the government is completely depleted with an approval rating of 0%.
I make recruitment ads for £15m per ad.
Allies of Uppsala get it for free.
Examples:
GLASGOW:
UPPSALA:
Basic Information | |
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Nation Name: | Jorviklund |
Leader Name: | Eirikr of Jorviklund |
Nation ID: |
673200 https://politicsandwar.com/nation/id=673200
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Founded: | 02/14/2025 (147 Days Old) |
Last Activity: | Active 9 hours ago |
Discord Username: | complexed1 |
Unique ID: | 0c76e9b95b2e88c5f92bed97d |
International Relations | |
Alliance: | Uppsala ![]() Geldhal |
Alliance Seniority: | 147 days |
Color Trade Bloc: | ![]() |
Commendations: | 16 |
Denouncements: | 2 |
Nation Page Visits: | 1,506 |
Economic | |
Population: | 5,811,874 |
Infrastructure: | 55,000.00 |
Land Area: | 54,000 sq. miles |
Avg Pop Density: | 107.63 people/sq. mi |
GDP: | $18,346,244,416.00 |
GDP per Capita: | $3,156.68 |
GNI: | $4,972,891,400.00 |
Economic Policies: | Extreme Right ![]() |
Currency: |
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Domestic | |
Government Type: | Theocratic Dictatorship ![]() |
Domestic Policy: | Urbanization ![]() |
Social Policies: | Fascist ![]() |
State Religion: | Catholic Christianity ![]() |
National Animal: |
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Approval Rating: | 0% (-259.86) |
Pollution Index: | 11,110 points |
Radiation Index: | 83.14 R (Global: 89.90 R) |
Military | |
Nation Rank: | #2,212 of 11,660 Nations (18.97%) |
Nation Score: ![]() |
4,505.00 |
War Policy: ![]() |
Attrition ![]() |
![]() Casualties: Killed: |
0 68,588 104,582 |
![]() Lost: Destroyed: |
11,000 3,332 5,566 |
![]() Lost: Destroyed: |
1,650 188 673 |
![]() Lost: Destroyed: |
110 28 86 |
![]() Lost: Captured: |
60 Unknown Unknown |
![]() Launched: Eaten: |
0 0 1 |
![]() Launched: Eaten: |
0 0 1 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 0 0 0 0 0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 9,806.08 |
Infrastructure Lost: | 2,505.00 |
Money Looted: | $214,815,478.91 |
Wars Won: | 47 |
Wars Lost: | 0 |
Bounties | |
There are no posted bounties on this nation. |
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22 Cities [M] | |||||||||||||||||||||||||||||||
Capital City | 2,500.00 Infra, 272,647 People | ||||||||||||||||||||||||||||||
City 2 | 2,500.00 Infra, 272,555 People | ||||||||||||||||||||||||||||||
City 3 | 2,500.00 Infra, 272,462 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Bulletins | |||||||||||||||||||||||||||||||
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Legaland refuses military action as the Holy Fascist Legion takes power in Jorviklund Fascism sweeps Jorviklund |
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Legaland refuses military action as the Holy Fascist Legion takes power in Jorviklund Fascism sweeps Jorviklund |
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Talks between exiled government and Legaland's government Possible military action by Legaland? |
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Talks between exiled government and Legaland's government Possible military action by Legaland? |
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Jorviklund descends into Anarchy as the government is exiled and battles for power begin. Jorviklund in Anarchy |
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Jorviklund descends into Anarchy as the government is exiled and battles for power begin. Jorviklund in Anarchy |
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See All | |||||||||||||||||||||||||||||||
Nation Score Over Time | |||||||||||||||||||||||||||||||
Score Component Breakdown | |||||||||||||||||||||||||||||||
Nation Militarization Over Time | |||||||||||||||||||||||||||||||
7 National Projects | |||||||||||||||||||||||||||||||
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Arable Land Agency Arable Land Agency is a national project that reduces the cost of land by 5%. |
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Arable Land Agency Arable Land Agency is a national project that reduces the cost of land by 5%. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Ironworks Ironworks is a national project that boosts Steel Mills' production by 36% nationwide. |
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Ironworks Ironworks is a national project that boosts Steel Mills' production by 36% nationwide. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |