Achievement Showcase
The Settlements Of Jorviklund is a nation led by King Eirikr of Jorviklund on the continent of Europe. The Settlements Of Jorviklund's government is a Absolute Monarchy with very authoritarian social policies. Economically, The Settlements Of Jorviklund favors moderate policies. The official currency of The Settlements Of Jorviklund is the Orbis Note. At 109 days old, The Settlements Of Jorviklund is a mature nation. The Settlements Of Jorviklund has a population of 5,190,096 and a land area of 45,000.00 sq. miles. This gives it a national average population density of 115.34. Pollution in the nation is a disaster. The citizens' faith in the government is completely depleted with an approval rating of 0%.
S
SWelcome to Jorviklund, a proud pagan nation, thousands of years old, which has survived war after war, rebellion after rebellion, invasion after invasion, still standing on its aggressors as the one and true winner.
--Our Anthem --
Jorviklund isn’t just about history; it’s a living part of everyday life. Their reverence for nature, their stories, and their gods still shape who they are—proud, rooted in tradition, and fiercely connected to the land they call home.
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Basic Information | |
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Nation Name: | Jorviklund |
Leader Name: | Eirikr of Jorviklund |
Nation ID: |
673200 https://politicsandwar.com/nation/id=673200
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Founded: | 02/14/2025 (109 Days Old) |
Last Activity: | Active 2 hours ago |
Discord Username: | complexed1 |
Unique ID: | 0c76e9b95b2e88c5f92bed97d |
International Relations | |
Alliance: | Uppsala ![]() The Treasury |
Alliance Seniority: | 108 days |
Color Trade Bloc: | ![]() |
Commendations: | 14 |
Denouncements: | 1 |
Nation Page Visits: | 1,046 |
Economic | |
Population: | 5,190,096 |
Infrastructure: | 50,000.00 |
Land Area: | 45,000 sq. miles |
Avg Pop Density: | 115.34 people/sq. mi |
GDP: | $15,413,645,563.00 |
GDP per Capita: | $2,969.82 |
GNI: | $4,259,347,425.00 |
Economic Policies: | Moderate ![]() |
Currency: |
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Domestic | |
Government Type: | Absolute Monarchy ![]() |
Domestic Policy: | Urbanization ![]() |
Social Policies: | Authoritarian ![]() |
State Religion: | Nordic Paganism ![]() |
National Animal: |
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Approval Rating: | 0% (-36.94) |
Pollution Index: | 10,100 points |
Radiation Index: | 439.80 R (Global: 454.68 R) |
Military | |
Nation Rank: | #2,380 of 11,785 Nations (20.20%) |
Nation Score: ![]() |
4,080.00 |
War Policy: ![]() |
Attrition ![]() |
![]() Casualties: Killed: |
0 68,588 104,582 |
![]() Lost: Destroyed: |
10,000 3,332 5,466 |
![]() Lost: Destroyed: |
1,500 188 673 |
![]() Lost: Destroyed: |
100 28 86 |
![]() Lost: Captured: |
60 Unknown Unknown |
![]() Launched: Eaten: |
0 0 1 |
![]() Launched: Eaten: |
0 0 1 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 0 0 0 0 0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 9,806.08 |
Infrastructure Lost: | 2,505.00 |
Money Looted: | $214,815,478.91 |
Wars Won: | 47 |
Wars Lost: | 0 |
Bounties | |
There are no posted bounties on this nation. |
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20 Cities [M] | |||||||||||||||||||||||||||||||
Capital City | 2,500.00 Infra, 268,477 People | ||||||||||||||||||||||||||||||
City 2 | 2,500.00 Infra, 268,351 People | ||||||||||||||||||||||||||||||
City 3 | 2,500.00 Infra, 268,224 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Nation Militarization Over Time | |||||||||||||||||||||||||||||||
6 National Projects | |||||||||||||||||||||||||||||||
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Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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Ironworks Ironworks is a national project that boosts Steel Mills' production by 36% nationwide. |
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Ironworks Ironworks is a national project that boosts Steel Mills' production by 36% nationwide. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |