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Sea Country

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 Achievement


Deadmen city Sea Country is a nation led by Seafearing Sailor LongSilver on the continent of Africa. Deadmen city Sea Country's government is a Noocracy with very moderate social policies. Economically, Deadmen city Sea Country favors far left wing policies. The official currency of Deadmen city Sea Country is the Bus Tokens. At 2,809 days old, Deadmen city Sea Country is an ancient nation. Deadmen city Sea Country has a population of 47,591 and a land area of 134,090.00 sq. miles. This gives it a national average population density of 0.35. Pollution in the nation is evident. The citizens' faith in the government is completely depleted with an approval rating of 0%.


◾Ahoy! Please be pardoning our barnacles during your voyage. Navigate above and search to the right. Your feedback is much appreciated as we swab the deck o' the new site! 

Longsilver.png

 

◼️Here Goes◼️ 

The Vicious 

The Wicked 

The Rogue 

The Troublemaker 

The Dark Heart 

The Nuke Pirate 

The Devil's 1st Son 

The Sólo Terror 

The Unforgiving Sea Sailor 

◼️LONGSILVER◼️ 

 

◾make sure you send your best!!! 

 

◾DOCTRINE : Orbis Terrorism!!! 

◾I don't forgive, I don't forget.. Be careful when you ' declare ' 

 

◾Any spy attacks will result in massive attacks both now or in the future  

◾I do not forgive and I do not forget

 

 

First nation to launch 500 missiles in pnw

First nation to launch 600 missiles in pnw

Aiming for 500 nukes!!! 

Come be a part of my stat👍


Basic Information
Nation Name: Sea Country
Leader Name: LongSilver
Nation ID: 62503
Awards:
Founded: 03/13/2017 (2,809 Days Old)
Last Activity: Last active on 10/22/2024
Unique ID: 6ef4d17b98c68875cabbf887d
International Relations
Alliance: Arrkboom Alliance Flag
Leader
Alliance Seniority:622 days
Color Trade Bloc: The Gray Inactive Group
Commendations: 55
Denouncements: 29
Nation Page Visits: 84,508
Economic
Population: 47,591
Infrastructure: 334.03
Land Area: 134,090 sq. miles
Avg Pop Density: 0.35 people/sq. mi
GDP: $2,087,251,204.00
GDP per Capita: $43,857.09
GNI: $-1,409,476,335.00
Economic Policies: Far Left
Currency: Currency Image Bus Tokens
Domestic
Government Type: Noocracy Govt Icon
Domestic Policy: Manifest Destiny Manifest Destiny Icon
Social Policies: Moderate
State Religion: Terronity Terronity
National Animal: National Animal ImageBald eagle
Approval Rating: 0% (-1410.44)
Pollution Index: 4,008 points
Radiation Index: 286.80 R (Global: 313.32 R)
OBL Team: pirate
Military
Nation Rank: #2,566 of 12,334 Nations (20.80%)
Nation Score: More Information 3,698.35
War Policy: Help Arcane Arcane Icon
Soldiers:
Casualties:
Killed:
0
78,849,604
30,518,522
Tanks:
Lost:
Destroyed:
0
516,169
1,456,631
Aircraft:
Lost:
Destroyed:
0
60,068
41,241
Ships:
Lost:
Destroyed:
0
13,306
7,271
Spies:
Lost:
Captured:
0
Unknown
Unknown
Missiles:
Launched:
Eaten:
0
625
46
Nuclear Weapons:
Launched:
Eaten:
0
447
94
Nation Stats
Infrastructure Destroyed: 1,523,664.72
Infrastructure Lost: 1,052,022.00
Money Looted: $10,046,970,600.81
Wars Won: 500
Wars Lost: 642
Bounties

There are no posted bounties on this nation.

Map
35 Cities [M]
Nation Activity
11/21 03:41 am - Sea Country had war declared by Absom for the reason of "Your defiance insults Rome's honor.".
11/21 12:39 am - Sea Country had war declared by United Nation of E-Vans for the reason of "Raid, if active dm for peace".
11/20 04:23 pm - Sea Country had war declared by Cattystan for the reason of "Your national anthem sounds like elevator music.".
11/12 10:11 pm - Sea Country had war declared by Egypt and Nubia for the reason of "Archaeology Expedition! Peace if you're alive".
11/12 08:11 pm - Sea Country had war declared by The Violet Republic for the reason of "Raid, DM for peace <3".
11/12 02:13 pm - Sea Country had war declared by Cattystan for the reason of "Active Raid, DM for war.".
11/04 10:44 pm - Sea Country had war declared by Stalcho for the reason of "Your nation? Total disaster. We're going to war, and trust me, it'll be huge.".
11/04 06:17 pm - Sea Country had war declared by Al-Battashi for the reason of "OMG, your country is like, sooo basic. Time for a glow-up, war style.".
11/04 04:38 pm - Sea Country had war declared by Nashdar for the reason of "Inactive raid, DM for Peace.".
10/28 03:40 pm - Sea Country had war declared by Stalcho for the reason of "Your existence is inefficient. War protocol activated.".
10/28 12:24 am - Sea Country had war declared by Axdromedia for the reason of "inactive raid send peace I will accept or dm ".
10/27 11:57 am - Sea Country had war declared by Kenmadia for the reason of "Economic inequality thrives under your rule. We declare war for the oppressed.".
10/21 04:13 pm - Sea Country had war declared by Mountain west for the reason of "We march to war to restore our glory.".
10/21 01:01 pm - Sea Country had war declared by Nuka-World for the reason of "🔍 Scavving the wasteland ".
10/21 11:49 am - Sea Country had war declared by Kenmadia for the reason of "Error detected: Your nation must be eliminated. Initiating war sequence.".
10/13 07:12 am - Sea Country had war declared by Alderan for the reason of "Say hello to my little friend!".
10/13 07:10 am - Sea Country had war declared by Bengal Sultanate for the reason of "You're a disease, and I'm the cure.".
10/13 06:10 am - Sea Country had war declared by Islamic Caliphate of Swati for the reason of "Your nation? Total disaster. We're going to war, and trust me, it'll be huge.".
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
14 National Projects
Bauxiteworks
Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide.
Emergency Gasoline Reserve
Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city increases from 5 to 6.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Ironworks
Ironworks is a national project that boosts Steel Mills' production by 36% nationwide.
Mass Irrigation
Mass Irrigation is a national project that boosts food production nationwide.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Pirate Economy
Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Uranium Enrichment Program
Uranium Enrichment Program is a national project that doubles Uranium production in your nation.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.