Achievement Showcase
Deadmen city Sea Country is a nation led by Seafearing Sailor LongSilver on the continent of Africa. Deadmen city Sea Country's government is a Noocracy with very moderate social policies. Economically, Deadmen city Sea Country favors far left wing policies. The official currency of Deadmen city Sea Country is the Bus Tokens. At 2,809 days old, Deadmen city Sea Country is an ancient nation. Deadmen city Sea Country has a population of 47,591 and a land area of 134,090.00 sq. miles. This gives it a national average population density of 0.35. Pollution in the nation is evident. The citizens' faith in the government is completely depleted with an approval rating of 0%.
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◼️Here Goes◼️
The Vicious
The Wicked
The Rogue
The Troublemaker
The Dark Heart
The Nuke Pirate
The Devil's 1st Son
The Sólo Terror
The Unforgiving Sea Sailor
◼️LONGSILVER◼️
◾make sure you send your best!!!
◾DOCTRINE : Orbis Terrorism!!!
◾I don't forgive, I don't forget.. Be careful when you ' declare '
◾Any spy attacks will result in massive attacks both now or in the future
◾I do not forgive and I do not forget
First nation to launch 500 missiles in pnw
First nation to launch 600 missiles in pnw
Aiming for 500 nukes!!!
Come be a part of my stat👍
Basic Information | |
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Nation Name: | Sea Country |
Leader Name: | LongSilver |
Nation ID: |
62503 https://politicsandwar.com/nation/id=62503
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Awards: | |
Founded: | 03/13/2017 (2,809 Days Old) |
Last Activity: | Last active on 10/22/2024 |
Unique ID: | 6ef4d17b98c68875cabbf887d |
International Relations | |
Alliance: | Arrkboom Leader |
Alliance Seniority: | 622 days |
Color Trade Bloc: | The Gray Inactive Group |
Commendations: | 55 |
Denouncements: | 29 |
Nation Page Visits: | 84,508 |
Economic | |
Population: | 47,591 |
Infrastructure: | 334.03 |
Land Area: | 134,090 sq. miles |
Avg Pop Density: | 0.35 people/sq. mi |
GDP: | $2,087,251,204.00 |
GDP per Capita: | $43,857.09 |
GNI: | $-1,409,476,335.00 |
Economic Policies: | Far Left |
Currency: | Bus Tokens |
Domestic | |
Government Type: | Noocracy |
Domestic Policy: | Manifest Destiny |
Social Policies: | Moderate |
State Religion: | Terronity |
National Animal: | Bald eagle |
Approval Rating: | 0% (-1410.44) |
Pollution Index: | 4,008 points |
Radiation Index: | 286.80 R (Global: 313.32 R) |
OBL Team: | pirate |
Military | |
Nation Rank: | #2,566 of 12,334 Nations (20.80%) |
Nation Score: | 3,698.35 |
War Policy: | Arcane |
Soldiers: Casualties: Killed: |
0 78,849,604 30,518,522 |
Tanks: Lost: Destroyed: |
0 516,169 1,456,631 |
Aircraft: Lost: Destroyed: |
0 60,068 41,241 |
Ships: Lost: Destroyed: |
0 13,306 7,271 |
Spies: Lost: Captured: |
0 Unknown Unknown |
Missiles: Launched: Eaten: |
0 625 46 |
Nuclear Weapons: Launched: Eaten: |
0 447 94 |
Nation Stats | |
Infrastructure Destroyed: | 1,523,664.72 |
Infrastructure Lost: | 1,052,022.00 |
Money Looted: | $10,046,970,600.81 |
Wars Won: | 500 |
Wars Lost: | 642 |
Bounties | |
There are no posted bounties on this nation. |
Map | |||||||||||||||||||
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35 Cities [M] | |||||||||||||||||||
Tortuga☠| 8.51 Infra, 1,227 People | ||||||||||||||||||
Portobello☠| 10.46 Infra, 1,508 People | ||||||||||||||||||
Bay sea☠| 8.56 Infra, 1,234 People | ||||||||||||||||||
Nation Activity | |||||||||||||||||||
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Nation Score Over Time | |||||||||||||||||||
Score Component Breakdown | |||||||||||||||||||
Nation Militarization Over Time | |||||||||||||||||||
14 National Projects | |||||||||||||||||||
Bauxiteworks Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide. |
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Bauxiteworks Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide. |
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Emergency Gasoline Reserve Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide. |
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Emergency Gasoline Reserve Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city increases from 5 to 6. |
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International Trade Center International Trade Center is a national project that that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city increases from 5 to 6. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Iron Dome Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles. |
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Ironworks Ironworks is a national project that boosts Steel Mills' production by 36% nationwide. |
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Ironworks Ironworks is a national project that boosts Steel Mills' production by 36% nationwide. |
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Mass Irrigation Mass Irrigation is a national project that boosts food production nationwide. |
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Mass Irrigation Mass Irrigation is a national project that boosts food production nationwide. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Space Program Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects. |
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Uranium Enrichment Program Uranium Enrichment Program is a national project that doubles Uranium production in your nation. |
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Uranium Enrichment Program Uranium Enrichment Program is a national project that doubles Uranium production in your nation. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |