Achievement Showcase
The Great, Honorous and Sublime Tsardom of Arcadia is a nation led by Tsar Sevastos on the continent of Europe. The Great, Honorous and Sublime Tsardom of Arcadia's government is a Absolute Monarchy with very libertarian social policies. Economically, The Great, Honorous and Sublime Tsardom of Arcadia favors right wing policies. The official currency of The Great, Honorous and Sublime Tsardom of Arcadia is the Orbis Note. At 246 days old, The Great, Honorous and Sublime Tsardom of Arcadia is an old nation. The Great, Honorous and Sublime Tsardom of Arcadia has a population of 1,184,175 and a land area of 15,120.00 sq. miles. This gives it a national average population density of 78.32. Pollution in the nation is a disaster. The citizens' faith in the government is completely depleted with an approval rating of 0%.
Basic Information | |
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Nation Name: | Tsardom of Arcadia |
Leader Name: | Sevastos |
Nation ID: |
614023 https://politicsandwar.com/nation/id=614023
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Founded: | 04/19/2024 (246 Days Old) |
Last Activity: | Last active on 07/22/2024 |
Discord Username: | nosequeponer5492 |
Unique ID: | ce3a52fcea01dc95f2f3d14f4 |
International Relations | |
Alliance: | North Germanic and Monarchist Alliance Prince |
Alliance Seniority: | 161 days |
Color Trade Bloc: | The Gray Inactive Group |
Commendations: | 10 |
Denouncements: | 1 |
Nation Page Visits: | 1,960 |
Economic | |
Population: | 1,184,175 |
Infrastructure: | 10,416.87 |
Land Area: | 15,120 sq. miles |
Avg Pop Density: | 78.32 people/sq. mi |
GDP: | $1,213,797,686.00 |
GDP per Capita: | $1,025.01 |
GNI: | $794,648,435.00 |
Economic Policies: | Right |
Currency: | Orbis Note |
Domestic | |
Government Type: | Absolute Monarchy |
Domestic Policy: | Urbanization |
Social Policies: | Libertarian |
State Religion: | None |
National Animal: | Axolotl |
Approval Rating: | 0% (-526.2) |
Pollution Index: | 1,284 points |
Radiation Index: | 602.51 R (Global: 743.87 R) |
Military | |
Nation Score: | 1,430.42 |
War Policy: | Moneybags |
Soldiers: Casualties: Killed: |
0 294,281 161,145 |
Tanks: Lost: Destroyed: |
0 13,483 7,528 |
Aircraft: Lost: Destroyed: |
0 772 244 |
Ships: Lost: Destroyed: |
100 70 32 |
Spies: Lost: Captured: |
35 Unknown Unknown |
Missiles: Launched: Eaten: |
0 0 0 |
Nuclear Weapons: Launched: Eaten: |
0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 23.67 |
Infrastructure Lost: | 13,136.00 |
Money Looted: | $1,200,367.75 |
Wars Won: | 0 |
Wars Lost: | 30 |
Bounties | |
There are no posted bounties on this nation. |
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11 Cities [M] | |||||||||||||
New Aelston | 936.38 Infra, 105,675 People | ||||||||||||
Kalapodos | 946.14 Infra, 111,444 People | ||||||||||||
Cloreq | 958.62 Infra, 109,430 People | ||||||||||||
Nation Activity | |||||||||||||
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Nation Score Over Time | |||||||||||||
Score Component Breakdown | |||||||||||||
Nation Militarization Over Time | |||||||||||||
3 National Projects | |||||||||||||
Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Activity Center Activity Center increases the daily login bonus for nations with 20 or fewer cities. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Ironworks Ironworks is a national project that boosts Steel Mills' production by 36% nationwide. |
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Ironworks Ironworks is a national project that boosts Steel Mills' production by 36% nationwide. |