Achievement Showcase
The Eternal Empire of Faze is a nation led by Eternal Founder Efferus pryor on the continent of Australia. The Eternal Empire of Faze's government is a Theocratic Dictatorship with very conservative social policies. Economically, The Eternal Empire of Faze favors right wing policies. The official currency of The Eternal Empire of Faze is the Pryor note. At 509 days old, The Eternal Empire of Faze is an ancient nation. The Eternal Empire of Faze has a population of 1,775,802 and a land area of 85,940.00 sq. miles. This gives it a national average population density of 20.66. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.
“Nearly all men can stand adversity, but if you want to test a man’s character, give him power.” — Abraham Lincoln
Basic
Information ![]() |
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Nation Name: | Faze ![]() |
Leader Name: | Efferus pryor |
Nation ID: |
606209
https://politicsandwar.com/nation/id=606209
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Awards: |
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Portrait: | ![]() |
Founded: | 03/17/2024 (509 Days Old) |
Last Activity: | Active 2 hours ago |
Discord Username: | visvires007 |
Unique ID: | 3b21ef235d97f9fdccdf24cde |
International Relations | |
Alliance: | Iron Crow Syndicate ![]() Executive Marshal |
Alliance Seniority: | 176 days |
Color Trade Bloc: | ![]() |
Beige Turns Left: | 76 (6.3 days) |
Commendations: | 32 |
Denouncements: | 9 |
Nation Page Visits: | 6,004 |
Recent Visitors: VIP Only | 2 nations from 1 alliances in past 24 hours |
Economic | |
Population: | 1,775,802 |
Infrastructure: | 12,847.63 |
Land Area: | 85,940 sq. miles |
Avg Pop Density: | 20.66 people/sq. mi |
GDP: | $842,798,158.00 |
GDP per Capita: | $474.60 |
GNI: | $562,123,360.00 |
Economic Policies: | Right ![]() |
Currency: |
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Domestic | |
Government Type: | Theocratic Dictatorship ![]() |
Domestic Policy: | Manifest Destiny ![]() |
Social Policies: | Conservative ![]() |
State Religion: |
Stellarian Faith ![]() |
National Animal: |
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Approval Rating: | 0% (-525.36) |
Pollution Index: | 125 points |
Radiation Index: | 30.21 R (Global: 85.72 R) |
OBL Team: |
Faze Wolves ![]() |
Anthem: | |
Military | |
Nation Rank: | #3,039 of 11,156 Nations (27.24%) |
Nation Score: ![]() |
3,071.19 |
War Policy: ![]() |
Tactician ![]() |
![]() Casualties: Killed: |
0 7,487,942 4,189,861 |
![]() Lost: Destroyed: |
0 252,582 267,282 |
![]() Lost: Destroyed: |
0 23,685 19,738 |
![]() Lost: Destroyed: |
0 1,410 1,540 |
![]() Lost: Captured: |
3 Unknown Unknown |
![]() Launched: Eaten: |
0 46 27 |
![]() Launched: Eaten: |
0 32 7 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 0 0 0 0 0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 143,044.95 |
Infrastructure Lost: | 79,379.00 |
Money Looted: | $783,569,980.34 |
Wars Won: | 166 |
Wars Lost: | 46 |
Bounties | |
There are no posted bounties on this nation. |
Map | |||||||||||||||||||||||||||||||
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27 Cities [M] | |||||||||||||||||||||||||||||||
Apocasit | 460.30 Infra, 65,155 People | ||||||||||||||||||||||||||||||
Valderia | 563.05 Infra, 79,692 People | ||||||||||||||||||||||||||||||
Falcania | 482.44 Infra, 68,277 People | ||||||||||||||||||||||||||||||
Nation Activity | |||||||||||||||||||||||||||||||
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Bulletins | |||||||||||||||||||||||||||||||
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Land Ho; Faze sails closer to a long sought Goal. “We stand at a precipice of greatness indeed.” |
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Land Ho; Faze sails closer to a long sought Goal. “We stand at a precipice of greatness indeed.” |
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Cursed Warfare As the people’s of faze rebuild, a brewing pot of violence has spilled once again within it’s once sacred lands. |
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Cursed Warfare As the people’s of faze rebuild, a brewing pot of violence has spilled once again within it’s once sacred lands. |
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Eternal Founder Announces Nuclear Breakthrough . We can not exist in a state of eternal revolution my dear people |
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Eternal Founder Announces Nuclear Breakthrough . We can not exist in a state of eternal revolution my dear people |
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Nation Score Over Time | |||||||||||||||||||||||||||||||
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Nation Militarization Over Time | |||||||||||||||||||||||||||||||
7 National Projects | |||||||||||||||||||||||||||||||
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Arable Land Agency Arable Land Agency is a national project that reduces the cost of land by 5%. |
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Arable Land Agency Arable Land Agency is a national project that reduces the cost of land by 5%. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |