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Faze

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The Eternal Empire of Faze is a nation led by Eternal Founder Efferus pryor on the continent of Australia. The Eternal Empire of Faze's government is a Theocratic Dictatorship with very moderate social policies. Economically, The Eternal Empire of Faze favors right wing policies. The official currency of The Eternal Empire of Faze is the Pryoriean Notes. At 249 days old, The Eternal Empire of Faze is an old nation. The Eternal Empire of Faze has a population of 5,634,765 and a land area of 47,650.00 sq. miles. This gives it a national average population density of 118.25. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.


No man is entitled to the blessings of freedom unless he be vigilant in its preservation.
-Gen. Douglas MacArthur


“I offer neither pay, nor quarters, nor food; I offer only hunger, thirst, forced marches, battles, and death. Let him who loves his country with his heart, and not merely with his lips, follow me.”
– Giuseppe Garibaldi


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National Factbook
Flag: National Flag
Nation Name: Faze
Leader Name: Efferus pryor
Currency: Currency Image
Pryoriean Notes
National Animal: National Animal Image
Wolf
History: In the tumultuous days of the Warlord Era, a fractured landscape bore witness to the rise of Efferus Pryor, a visionary who dared to defy the oppressive rule of warlords. Born into the scorched heart of Apocasit, Efferus witnessed the suffering of his people—their crops withering, their water poisoned, and their lives shackled by the whims of ruthless rulers.
Efferus Pryor, once a mere scholar, became the catalyst for change. He rallied the dispossessed, the downtrodden, and the disillusioned. His words echoed through the land, igniting hope like a wildfire. The corrupt warlords trembled as Efferus Pryor’s rebellion gained momentum.
In the decisive Battle of Pryor Pass, Efferus Pryor’s forces clashed with the warlords’ armies. The sun blazed witness to their mighty struggle as Efferus emerged victorious, toppling the warlords’ dominion. But he did not seek power for himself; he sought justice.
From the ashes of tyranny, Efferus Pryor forged a new path. He envisioned a nation where governance transcended mortal whims—a theocratic democracy. Faze emerged—a land where faith and reason danced in harmony.
The Eternal Founder, as Efferus came to be known, crafted a constitution that blended divine principles with democratic ideals. The Three Suns—Aeloria, Zephyrus, and Solara—became the pillars of Faze’s governance with Efferus as the head of it all.
In the evolving saga of Faze, Efferus Pryor, now the Celestial Sovereign, has ushered in an era of militaristic evolution. Every citizen is assigned a military number, symbolizing their role in the Great War Preparations. Concurrently, Faze’s acceptance into the Remnant marks a strategic alliance, with Efferus Pryor commencing tutelage under the esteemed guild masters, fortifying Faze’s position in the global theater.
Geography
Continent: Australia
Land Area: 76,685.05 sq. km
Terrain: In the heart of North America lies a land both mystical and enigmatic—a realm where sun and sand weave tales of ancient forces and whispered truths. This is Faze, a continent that defies easy categorization, where the boundaries between reality and myth blur like mirages on the horizon. Let us embark on a journey through its diverse terrain, from sun-scorched deserts to hidden plateaus, and discover the soul of this extraordinary land.
Apocasit, the beating heart of Faze, stands as a testament to resilience and endurance. Its origins shrouded in legend, this ancient city predates recorded history. Its streets wind like labyrinthine veins, revealing layers of civilizations—their footprints etched into cobblestones and crumbling walls. Apocasit’s architecture mirrors the land itself: a fusion of sandstone and sun-baked clay, adorned with intricate carvings that tell stories of forgotten dynasties and celestial encounters.
At the heart of Apocasit lies the Temple of the Eternal Founder, a grand edifice dedicated to Efferus Pryor—the visionary who shaped Faze’s destiny. Its spires reach toward the heavens, their crimson hues catching the first rays of dawn. Pilgrims flock here, seeking solace or enlightenment, their whispered prayers mingling with the desert winds.
Beyond Apocasit, the deserts stretch like an endless canvas—an artist’s palette of ochre, sienna, and gold. The sun reigns supreme, branding the dunes with its fiery touch. The Dunes of Aeloria ripple like waves frozen in time, their crests kissed by solar winds. Here, nomads traverse the shifting sands, guided by constellations and ancient maps. Hidden oases offer respite—a sip of cool water, a moment of shade—before the relentless sun claims them once more.
Venture deeper, and the landscape transforms. The Veiled Canyons beckon—a labyrinth of shadowed ravines and wind-carved cliffs. The Canyon of Zephyrus harbors swift currents of air, their whispers carrying tales of rebellion and defiance. The Cleft of Solara, on the other hand, cradles sun-kissed pools—mirrors reflecting the sky’s azure expanse. It is said that those who bathe in these waters gain visions—glimpses of forgotten epochs or glimpses of their own destiny.
As we ascend, the plateaus unfold—a realm where light and stone merge. The Luminar Temples rise, their alabaster spires piercing the sky. Each temple is dedicated to one of the Three Suns: Aeloria, Zephyrus, and Solara. The Luminar Priests channel solar energy, healing the radiation-poisoned crops and purifying the land. Pilgrims climb these plateaus, seeking enlightenment or redemption, their footsteps echoing through time.
Faze’s terrain is more than physical—it is a living myth, a symphony of sunsets and secrets. As we stand on the precipice of the unknown, may the Three Suns guide us, even in their twilight. For Faze is not merely a land; it is a journey—an invitation to explore, to question, and to discover the threads that bind us to eternity.
Highest Peak: Aeloria’s Peak, 17,000 meters
Lowest Valley: The Veil , -666 meters
Climate: Faze, cradled within North America’s embrace, dances to the rhythm of sun and wind. Its climate, like a seasoned poet, weaves verses of extremes—bold and unyielding.
Days: The sun, an unwavering sovereign, paints azure skies with strokes of gold. Its rays, relentless and passionate, kiss the land, igniting deserts into fiery tapestries. Faze’s days are a symphony of heat—a crescendo that leaves no room for shadows.
Nights: As twilight descends, the desert exhales—a sigh of relief. The air, once scorching, cools to a gentle embrace. Stars emerge, their brilliance undimmed by earthly concerns. The moon, a silent witness, bathes the dunes in silver luminescence.
Whispers: The wind, Zephyrus’ breath, murmurs secrets across canyons and plateaus. It carries tales of rebellion, of ancient oaths sworn beneath crimson sunsets. The Veiled Canyons, their depths cloaked in mystery, echo with these whispered confidences.
Balance: Faze’s climate, a delicate equilibrium, shapes its people. They seek refuge in oases, sip from Solara’s pools, and honor Aeloria’s veiled wisdom. For in this land of extremes, survival demands reverence—a dance with the elements, a harmonious existence
People & Society
Population: 5,634,765 people
Demonym: Fazite
Demonym Plural: Fazites
Ethnic Groups: Gaulians - 75.0%
Vruleian - 15.0%
Druids - 9.0%
Languages: English - 92.0%
Gaelic - 6.0%
Vraleian - 2.0%
Religions: Eternalism - 45.0%
Foundism - 30.0%
Legacy cult - 22.0%
Health
Life Expectancy: 85 years
Obesity: 5%
Alcohol Users: 17%
Tobacco Users: 26%
Cannabis Users: 64%
Hard Drug Users: 1.5%
Economy
Description: Faze has a dual-focused economy, heavily invested in industrial production for export, particularly in lead and munitions, while also cultivating a dynamic entertainment sector that enhances its inter-city economic ties. The inter-city economic structure indicates a well-developed trade and commerce system between cities, fostering economic growth and diversification. A robust entertainment sector thrives within the urban centers of Faze, suggesting a network of cities rich in cultural events, performances, and recreational activities
Average Yearly Income: $276.84
Gross Domestic Product (GDP): $3,381,309,466.00
GDP per Capita: $600.08
Gross National Income (GNI): $955,390,055.00
Industries: Lead Mining and Refinement: As a primary producer and exporter of lead, this industry is crucial for the nation’s economy and international trade.

Munitions Manufacturing: This industry supports both the nation’s military capabilities and serves as a significant export, contributing to the global arms market.

Entertainment Production: The city-to-city entertainment suggests a thriving industry in arts, media, and recreational activities, which also boosts domestic consumption and tourism.

Religious Artifacts and Literature: Given the theocratic nature of the government, the production of religious materials could be a notable industry.

Trade and Logistics: To support inter-city commerce and international exports, a robust trade and logistics sector is essential.
Military
History: 1. The Radiant Vanguard
Symbol: A blazing sun rising over a sword.
The Radiant Vanguard, Faze’s ground forces, marches with unwavering zeal. Their tanks, baptized in desert sands, bear names like “Sunfire” and “Luminance”. These behemoths, their hulls etched with prayers, roll across scorched battlefields. Their main cannons, once symbols of destruction, now safeguard the Dominion’s borders.
The Sunfire Division spearheads armored warfare. Their Solar Tanks, sleek and deadly, boast advanced energy shielding. Their treads churn dust, leaving trails of hope in their wake. When enemy aircraft dare to swoop low, the Solar Tanks’ main cannons roar—a defiance against the sky itself.

2. The Celestial Wings
Symbol: A winged crescent moon.
The skies belong to the Celestial Wings. Their pilots, clad in iridescent flight suits, soar in Aurora-class Interceptors. These sleek aircraft, powered by solar cells and faith, dance among clouds. Their mission: protect Faze from aerial threats.
The Luminous Squadron paints the heavens with defiance. Their leader, Captain Selene, has lost her family to nuclear fallout. Her interceptor, “Stardust,” bears their names. When enemy bombers approach, Stardust’s railguns hum—a celestial symphony of salvation.

3. The Sanctum Sentinels
Symbol: An ancient tome aflame.
The Sanctum Sentinels guard Faze’s secrets. Their intelligence operatives, cloaked in hooded robes, move like whispers.
Soldiers: 315,000
Tanks: 25,345
Aircraft: 1,575
Ships: 211
Missiles: 21
Nuclear Weapons: 1
Last Updated: 06/21/2024 04:54 am