The Empire of Rising Sun Realm is a nation led by Emperor Yotsuri on the continent of Africa. The Empire of Rising Sun Realm's government is a Absolute Monarchy with very authoritarian social policies. Economically, The Empire of Rising Sun Realm favors moderate policies. The official currency of The Empire of Rising Sun Realm is the Solare. At 581 days old, The Empire of Rising Sun Realm is an ancient nation. The Empire of Rising Sun Realm has a population of 9,892,434 and a land area of 58,250.00 sq. miles. This gives it a national average population density of 169.83. Pollution in the nation is everywhere. The citizens' faith in the government is completely depleted with an approval rating of 0%.
Basic Information | |
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Nation Name: | Rising Sun Realm ![]() |
Leader Name: | Yotsuri |
Nation ID: |
595047
https://politicsandwar.com/nation/id=595047
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Awards: |
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Founded: | 01/26/2024 (581 Days Old) |
Last Activity: | Active 21 hours ago |
Discord Username: | yotsuri |
Unique ID: | 7cca740915ffd95ae2e6b0001 |
International Relations | |
Alliance: | Citadel ![]() War Boy |
Alliance Seniority: | 41 days |
Color Trade Bloc: | ![]() |
Commendations: | 16 |
Denouncements: | 4 |
Nation Page Visits: | 5,190 |
Recent Visitors: VIP Only | 0 nations from 0 alliances in past 24 hours |
Economic | |
Population: | 9,892,434 |
Infrastructure: | 72,500.00 |
Land Area: | 58,250 sq. miles |
Avg Pop Density: | 169.83 people/sq. mi |
GDP: | $21,402,069,252.00 |
GDP per Capita: | $2,163.48 |
GNI: | $13,489,842,280.00 |
Economic Policies: | Moderate ![]() |
Currency: |
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Domestic | |
Government Type: | Absolute Monarchy ![]() |
Domestic Policy: | Open Markets ![]() |
Social Policies: | Authoritarian ![]() |
State Religion: |
Catholicismus ![]() |
National Animal: |
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Approval Rating: | 0% (-256.38) |
Pollution Index: | 3,306 points |
Radiation Index: | 205.23 R (Global: 201.09 R) |
Military | |
Nation Rank: | #1,664 of 11,074 Nations (15.03%) |
Nation Score: ![]() |
6,007.50 |
War Policy: ![]() |
Covert ![]() |
![]() Casualties: Killed: |
0 2,744,893 4,565,484 |
![]() Lost: Destroyed: |
14,500 205,487 222,959 |
![]() Lost: Destroyed: |
2,175 8,576 12,742 |
![]() Lost: Destroyed: |
0 1,236 1,371 |
![]() Lost: Captured: |
60 Unknown Unknown |
![]() Launched: Eaten: |
2 0 31 |
![]() Launched: Eaten: |
0 0 15 |
Military Research
Ground Capacity Ground Cost Air Capacity Air Cost Naval Capacity Naval Cost |
Total: 0 0 0 0 0 0 0 |
Nation Stats | |
Infrastructure Destroyed: | 153,608.08 |
Infrastructure Lost: | 71,988.00 |
Money Looted: | $2,931,311,197.11 |
Wars Won: | 286 |
Wars Lost: | 30 |
Bounties | |
There are no posted bounties on this nation. |
Map | |||||||||||||||
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29 Cities [M] | |||||||||||||||
Imperial Zenith | 2,500.00 Infra, 356,108 People | ||||||||||||||
Leshenia | 2,500.00 Infra, 356,108 People | ||||||||||||||
Solacium | 2,500.00 Infra, 355,993 People | ||||||||||||||
Nation Activity | |||||||||||||||
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Nation Score Over Time | |||||||||||||||
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Nation Militarization Over Time | |||||||||||||||
18 National Projects | |||||||||||||||
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Advanced Engineering Corps Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%. |
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Advanced Pirate Economy Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank. |
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Arable Land Agency Arable Land Agency is a national project that reduces the cost of land by 5%. |
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Bauxiteworks Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide. |
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Bureau of Domestic Affairs Bureau of Domestic Affairs is a national project that removes the timer for changing Domestic Policies |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
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Emergency Gasoline Reserve Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide. |
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Government Support Agency Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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Military Research Center Military Research Center Will allow you to complete military research, and give you two project slots |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Pirate Economy Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Recycling Initiative Recycling Initiative is a national project that increases the effectiveness of Recycling Centers in the nation. |
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Research and Development Center Research and Development Center increases the nation's National Project slots by 2. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |
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