Soultak3r1 is a nation led by Lord Soultak3r1 on the continent of North America. Soultak3r1's government is a Absolute Monarchy with very moderate social policies. Economically, Soultak3r1 favors moderate policies. The official currency of Soultak3r1 is the Dollar. At 3,778 days old, Soultak3r1 is an ancient nation. Soultak3r1 has a population of 200 and a land area of 37,000.00 sq. miles. This gives it a national average population density of 0.01. Pollution in the nation is almost non-existent. The citizens' faith in the government is plentiful with an approval rating of 99.0708%.
Basic Information | |
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Nation Name: | Soultak3r1 |
Leader Name: | Soultak3r1 |
Nation ID: |
5929 https://politicsandwar.com/nation/id=5929
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Awards: | |
Founded: | 08/18/2014 (3,778 Days Old) |
Last Activity: | Active 8 hours ago |
Forum Account: | Click Here |
Unique ID: | f65c5f8405dfc67e970a54b8c |
International Relations | |
Alliance: | New Pacific Order Officer |
Alliance Seniority: | 2,411 days |
Color Trade Bloc: | The Gray Inactive Group |
Commendations: | 16 |
Denouncements: | 5 |
Nation Page Visits: | 31,294 |
Economic | |
Population: | 200 |
Infrastructure: | 0.00 |
Land Area: | 37,000 sq. miles |
Avg Pop Density: | 0.01 people/sq. mi |
GDP: | $56,439.00 |
GDP per Capita: | $280.79 |
GNI: | $-76,593,425.00 |
Economic Policies: | Moderate |
Currency: | Dollar |
Domestic | |
Government Type: | Absolute Monarchy |
Domestic Policy: | Urbanization |
Social Policies: | Moderate |
State Religion: | None |
National Animal: | Bald eagle |
Approval Rating: | 99% (99.07) |
Pollution Index: | 0 points |
Radiation Index: | 612.40 R (Global: 749.82 R) |
Military | |
Nation Rank: | #3,316 of 11,841 Nations (28.00%) |
Nation Score: | 2,050.00 |
War Policy: | Fortress |
Soldiers: Casualties: Killed: |
0 5,207,673 5,426,987 |
Tanks: Lost: Destroyed: |
0 110,853 64,278 |
Aircraft: Lost: Destroyed: |
0 32,467 37,349 |
Ships: Lost: Destroyed: |
0 617 1,805 |
Spies: Lost: Captured: |
0 Unknown Unknown |
Missiles: Launched: Eaten: |
0 11 12 |
Nuclear Weapons: Launched: Eaten: |
0 27 3 |
Nation Stats | |
Infrastructure Destroyed: | 110,779.51 |
Infrastructure Lost: | 101,174.00 |
Money Looted: | $87,228,471.40 |
Wars Won: | 8 |
Wars Lost: | 272 |
Bounties | |
There are no posted bounties on this nation. |
Map | ||||||||||
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20 Cities [M] | ||||||||||
Soul | 0.00 Infra, 10 People | |||||||||
Body | 0.00 Infra, 10 People | |||||||||
Mind | 0.00 Infra, 10 People | |||||||||
Nation Activity | ||||||||||
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Nation Score Over Time | ||||||||||
Score Component Breakdown | ||||||||||
Nation Militarization Over Time | ||||||||||
7 National Projects | ||||||||||
Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Emergency Gasoline Reserve Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide. |
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Emergency Gasoline Reserve Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city increases from 5 to 6. |
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International Trade Center International Trade Center is a national project that that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city increases from 5 to 6. |
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Ironworks Ironworks is a national project that boosts Steel Mills' production by 36% nationwide. |
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Ironworks Ironworks is a national project that boosts Steel Mills' production by 36% nationwide. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |