Amalric Kingdom is a nation led by King Aranveil on the continent of Europe. Amalric Kingdom's government is a Aristocracy with very moderate social policies. Economically, Amalric Kingdom favors far left wing policies. The official currency of Amalric Kingdom is the Gold Standard. At 586 days old, Amalric Kingdom is an ancient nation. Amalric Kingdom has a population of 7,043,568 and a land area of 69,500.00 sq. miles. This gives it a national average population density of 101.35. Pollution in the nation is almost non-existent. The citizens' faith in the government is sufficient with an approval rating of 51.5467%.
Basic Information | |
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Nation Name: | Amalric Kingdom |
Leader Name: | Aranveil |
Nation ID: |
564465 https://politicsandwar.com/nation/id=564465
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Awards: |
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Founded: | 08/25/2023 (586 Days Old) |
Last Activity: | Active 8 hours ago |
Discord Username: | diamondgaming |
Unique ID: | a378f73ae06018893e09b5c18 |
International Relations | |
Alliance: | United Ummah ![]() Brother |
Alliance Seniority: | 532 days |
Color Trade Bloc: | ![]() |
Commendations: | 15 |
Denouncements: | 3 |
Nation Page Visits: | 2,058 |
Economic | |
Population: | 7,043,568 |
Infrastructure: | 51,054.00 |
Land Area: | 69,500 sq. miles |
Avg Pop Density: | 101.35 people/sq. mi |
GDP: | $7,119,162,431.00 |
GDP per Capita: | $1,010.73 |
GNI: | $2,887,400,025.00 |
Economic Policies: | Far Left ![]() |
Currency: |
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Domestic | |
Government Type: | Aristocracy ![]() |
Domestic Policy: | Manifest Destiny ![]() |
Social Policies: | Moderate ![]() |
State Religion: | Eru Illuvatar ![]() |
National Animal: |
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Approval Rating: | 52% (51.55) |
Pollution Index: | 0 points |
Radiation Index: | 737.22 R (Global: 886.28 R) |
Military | |
Nation Rank: | #1,706 of 11,392 Nations (14.98%) |
Nation Score: ![]() |
5,370.70 |
War Policy: ![]() |
Fortress ![]() |
![]() Casualties: Killed: |
336,000 827,482 933,817 |
![]() Lost: Destroyed: |
28,750 55,276 38,040 |
![]() Lost: Destroyed: |
1,694 3,864 2,556 |
![]() Lost: Destroyed: |
318 267 385 |
![]() Lost: Captured: |
12 Unknown Unknown |
![]() Launched: Eaten: |
5 2 30 |
![]() Launched: Eaten: |
0 0 1 |
Nation Stats | |
Infrastructure Destroyed: | 25,421.53 |
Infrastructure Lost: | 18,239.00 |
Money Looted: | $22,580,326.96 |
Wars Won: | 11 |
Wars Lost: | 8 |
Bounties | |
There are no posted bounties on this nation. |
Map | ||||||||||||
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23 Cities [M] | ||||||||||||
Fornost | 2,179.00 Infra, 310,508 People | |||||||||||
Bree | 1,938.00 Infra, 276,165 People | |||||||||||
Metraith | 2,250.00 Infra, 320,600 People | |||||||||||
Nation Activity | ||||||||||||
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Nation Score Over Time | ||||||||||||
Score Component Breakdown | ||||||||||||
Nation Militarization Over Time | ||||||||||||
9 National Projects | ||||||||||||
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Advanced Engineering Corps Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%. |
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Advanced Engineering Corps Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%. |
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Arable Land Agency Arable Land Agency is a national project that reduces the cost of land by 5%. |
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Arable Land Agency Arable Land Agency is a national project that reduces the cost of land by 5%. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
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Clinical Research Center Clinical Research Center is a national project that allows you to build an additional Hospital in each city. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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International Trade Center International Trade Center is a national project that increases the Commerce rate in each city by 1%, allows your maximum commerce rate in cities to reach 115% and increases the maximum number of Banks per city from 5 to 6. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Specialized Police Training Program The Specialized Police Training Program Increases the crime reduction rate from Police Stations to 3.5% and Increases commerce in all cities by 4%. |
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Specialized Police Training Program The Specialized Police Training Program Increases the crime reduction rate from Police Stations to 3.5% and Increases commerce in all cities by 4%. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |